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Adding energy specific status
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@ -258,9 +258,7 @@ function widget.createPowerWidget(address)
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local function getMiddleString(self)
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local time = self.timeToFull or self.timeToEmpty or 0
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return (self.dProgress > 0 and "+" or "") ..
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self.dProgress ..
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" EU/s. " .. (self.dProgress >= 0 and " Full in: " or "Empty in: ") .. Utility.splitNumber(time) .. " s"
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return (self.dProgress >= 0 and " Full in: " or "Empty in: ") .. Utility.splitNumber(time) .. " s"
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end
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local powerWidget = {
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@ -18,10 +18,11 @@ local output = math.random(16000)
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function MockEnergyProvider.getSensorInformation()
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input = input + math.random(-100, 100)
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output = input + math.random(-100, 100)
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progress = progress + input - output > 0 and progress + input - output or 0
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return {
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"§9Insane Voltage Battery Buffer§r",
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"Stored Items:",
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"§a" .. Utility.splitNumber(progress + input - output) .. "§r EU / §e1,608,388,608§r EU",
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"§a" .. Utility.splitNumber(progress) .. "§r EU / §e1,608,388,608§r EU",
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"Average input:",
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Utility.splitNumber(input) .. " EU/t",
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"Average output:",
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@ -1,15 +1,12 @@
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-- Import section
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Machine = require("data.datasource.machines")
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Machine = require("data.datasource.machine")
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--
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local function exec(address, name)
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local energyBuffer = Machine.getMachine(address, name)
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-- local comsumption = getConsumption(energyBuffer)
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-- local production = getProduction(energyBuffer)
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local energyBuffer = Machine.getMachine(address, name, Machine.types.energy)
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local consumption = energyBuffer:getAverageInput()
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local production = energyBuffer:getAverageOutput()
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local state = {name = "ON", color = Colors.workingColor}
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local changeRate = production - consumption
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local totalEnergy = energyBuffer:getTotalEnergy()
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@ -18,6 +15,17 @@ local function exec(address, name)
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local energyLimit = changeRate > 0 and maximumEnergy or 0
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local state = {}
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if (currentEnergy == maximumEnergy) then
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state = {name = changeRate .. " EU/s", color = Colors.workingColor}
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elseif currentEnergy == 0 then
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state = {name = changeRate .. " EU/s", color = Colors.errorColor}
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elseif changeRate > 0 then
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state = {name = "+" .. changeRate .. " EU/s", color = Colors.idleColor}
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else
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state = {name = changeRate .. " EU/s", color = Colors.offColor}
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end
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local timeToFull = changeRate > 0 and math.floor((energyLimit - currentEnergy) / changeRate) or nil
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local timeToEmpty = changeRate < 0 and math.floor((energyLimit - currentEnergy) / changeRate) or nil
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@ -9,7 +9,7 @@ shell.execute("wget -fq " .. tarMan)
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shell.setWorkingDirectory("/bin")
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shell.execute("wget -fq " .. tarBin)
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local InfOS = "https://github.com/gordominossi/InfOS/releases/download/v0.1/InfOS.tar"
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local InfOS = "https://github.com/gordominossi/InfOS/releases/download/v0.2/InfOS.tar"
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shell.setWorkingDirectory("/home")
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if not shell.resolve("/home/lib") then
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