comp=require("component"); event=require("event"); screen=require("term"); computer = require("computer"); thread = require("thread") function findAccess(type) for address, component in comp.list() do if component == type then if type ~= "me_interface" then return address else if comp.proxy(address).getItemsInNetwork ~= nil then return address end end end end return nil end local configure = {} function configure.getAddresses() local file = io.open("addresses", "w") local a, b, c for item = 1, 15, 1 do screen.write("Add item interface "..item.." ") a, b, c = event.pull() while a ~= "component_added" do a, b, c = event.pull() os.sleep() end screen.write(b.."\n") file:write("input"..item..","..b.."\n") end for fluid = 1, 4, 1 do screen.write("Add fluid interface "..fluid.." ") a, b, c = event.pull() while a ~= "component_added" do a, b, c = event.pull() end screen.write(b.."\n") file:write("fluid"..fluid..","..b.."\n") end for itemTransposer = 1, 15, 1 do screen.write("Add item transposer "..itemTransposer.." ") a, b, c = event.pull() while a ~= "component_added" do a, b, c = event.pull() os.sleep() end screen.write(b.."\n") file:write("inputTransposer"..itemTransposer..","..b.."\n") end for fluidTransposer = 1, 4, 1 do screen.write("Add fluid transposer "..fluidTransposer.." ") a, b, c = event.pull() while a ~= "component_added" do a, b, c = event.pull() end screen.write(b.."\n") file:write("fluidTransposer"..fluidTransposer..","..b.."\n") end screen.write("Add data access hatch ") a, b, c = event.pull() while a ~= "component_added" do a, b, c = event.pull() end screen.write(b.."\n") file:write("data,"..b.."\n") local networkAccess = findAccess("me_interface") if networkAccess == nil then screen.write("Can't find a valid interface! Exiting...\n") os.exit() else file:write("items,"..networkAccess.."\n") end os.sleep(0.5) local databaseAccess = comp.database if databaseAccess == nil then screen.write("Can't find a valid database! Exiting...\n") os.exit() else file:write("database,"..databaseAccess.address.."\n") end local chestAccess = comp.inventory_controller if chestAccess == nil then screen.write("Can't find a valid inventory controller! Exiting...\n") os.exit() else file:write("inventory,"..chestAccess.address.."\n") end local controller = comp.gt_machine if controller == nil then screen.write("Can't find a valid Assembly Line! Exiting...\n") os.exit() else file:write("controller,"..controller.address.."\n") end screen.write("All done!\n") end return configure