comp=require("component"); event=require("event"); screen=require("term"); computer = require("computer"); thread = require("thread") local GPU = comp.gpu GPU.setResolution(54, 26) function enableReactors() comp.redstone.setOutput(1, 15) end function disableReactors() comp.redstone.setOutput(1, 0) end function checkHeatLevels() screen.setCursor(1, 1) local i = 1 for address, type in pairs(comp.list()) do if type == "reactor_chamber" then screen.write("Reactor "..i) if i < 10 then screen.write(" ") end local reactor = comp.proxy(address) if reactor.getHeat() > 0 then GPU.setForeground(0xFF0000) screen.write(" REACTOR HEATING! SHUTTING DOWN") disableReactors() GPU.setForeground(0xFFFFFF) os.sleep(1) os.exit() else if reactor.getReactorEUOutput() > 0 then screen.write(" status: ") GPU.setForeground(0x00FF00) screen.write("NOMINAL") GPU.setForeground(0xFFFFFF) screen.write(" - Producing ") GPU.setForeground(0xFF00FF) screen.write(math.floor(reactor.getReactorEUOutput())) GPU.setForeground(0xFFFFFF) screen.write(" EU/t\n") else screen.write(" status: ") GPU.setForeground(0xFFFF00) screen.write("INACTIVE\n") end end i = i + 1 end end end enableReactors() screen.clear() while true do checkHeatLevels() os.sleep(1) end