
/*
 * Copyright 2011-2022 Cuberite Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include "Entity.h"





// tolua_begin
class cFallingBlock :
	public cEntity
{
	// tolua_end

	using Super = cEntity;

public:  // tolua_export

	CLASS_PROTODEF(cFallingBlock)

	/** Creates a new falling block.
	a_Position is expected in world coords */
	cFallingBlock(Vector3d a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);

	// tolua_begin

	BLOCKTYPE  GetBlockType(void) const { return m_BlockType; }
	NIBBLETYPE GetBlockMeta(void) const { return m_BlockMeta; }

	// tolua_end

	// cEntity overrides:
	virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
	virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;

private:
	BLOCKTYPE  m_BlockType;
	NIBBLETYPE m_BlockMeta;
} ;  // tolua_export




