
/*
 * Copyright 2011-2022 Cuberite Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

// WitherSkullEntity.h

// Declares the cWitherSkullEntity class representing the entity used by both blue and black wither skulls





#pragma once

#include "ProjectileEntity.h"





// tolua_begin

class cWitherSkullEntity :
public cProjectileEntity
{
	// tolua_end

	using Super = cProjectileEntity;

public:  // tolua_export

	CLASS_PROTODEF(cWitherSkullEntity)

	cWitherSkullEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed);

protected:

	// cProjectileEntity overrides:
	virtual void OnHitSolidBlock(Vector3d a_HitPos, eBlockFace a_HitFace) override;
	virtual void OnHitEntity(cEntity & a_EntityHit, Vector3d a_HitPos) override;

} ;  // tolua_export




