Fix compilation with Clang 13.0.0
Clang 13 changes: * `-Wreserved-identifier` and `-Wunused-but-set-variable` got added * the `-Wreturn-std-move-in-c++11` option was removed Builds still fail when native optimizations are enabled
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@ -158,7 +158,7 @@ function(set_exe_flags TARGET)
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# TODO: actually fix the warnings instead of disabling them
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# or at least disable on a file-level basis:
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-Wno-missing-noreturn -Wno-padded -Wno-implicit-fallthrough
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-Wno-double-promotion
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-Wno-double-promotion -Wno-reserved-identifier
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# This is a pretty useless warning, we've already got -Wswitch which is what we need:
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-Wno-switch-enum
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@ -169,7 +169,7 @@ function(set_exe_flags TARGET)
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-Wno-documentation-unknown-command -Wno-reserved-id-macro -Wno-error=unused-command-line-argument
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)
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if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 7)
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if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 7 AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 13)
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target_compile_options(
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${TARGET} PRIVATE
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@ -117,8 +117,8 @@ bool cByteBuffer::Write(const void * a_Bytes, size_t a_Count)
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size_t CurFreeSpace = GetFreeSpace();
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#ifndef NDEBUG
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size_t CurReadableSpace = GetReadableSpace();
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size_t WrittenBytes = 0;
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#endif
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size_t WrittenBytes = 0;
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if (CurFreeSpace < a_Count)
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{
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@ -135,7 +135,9 @@ bool cByteBuffer::Write(const void * a_Bytes, size_t a_Count)
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memcpy(m_Buffer + m_WritePos, Bytes, TillEnd);
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Bytes += TillEnd;
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a_Count -= TillEnd;
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WrittenBytes = TillEnd;
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#ifndef NDEBUG
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WrittenBytes = TillEnd;
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#endif
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}
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m_WritePos = 0;
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}
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@ -145,7 +147,9 @@ bool cByteBuffer::Write(const void * a_Bytes, size_t a_Count)
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{
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memcpy(m_Buffer + m_WritePos, Bytes, a_Count);
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m_WritePos += a_Count;
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WrittenBytes += a_Count;
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#ifndef NDEBUG
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WrittenBytes += a_Count;
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#endif
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}
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ASSERT(GetFreeSpace() == CurFreeSpace - WrittenBytes);
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@ -324,7 +324,6 @@ void cPawn::HandleFalling(void)
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/* We initialize these with what the foot is really IN, because for sampling we will move down with the epsilon above */
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bool IsFootInWater = IsBlockWater(BlockAtFoot);
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bool IsFootInLiquid = IsFootInWater || IsBlockLava(BlockAtFoot) || (BlockAtFoot == E_BLOCK_COBWEB); // okay so cobweb is not _technically_ a liquid...
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bool IsFootOnSlimeBlock = false;
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/* The "cross" we sample around to account for the player width/girth */
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@ -377,7 +376,6 @@ void cPawn::HandleFalling(void)
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if (j == 0)
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{
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IsFootInWater |= IsBlockWater(BlockType);
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IsFootInLiquid |= IsFootInWater || IsBlockLava(BlockType) || (BlockType == E_BLOCK_COBWEB); // okay so cobweb is not _technically_ a liquid...
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IsFootOnSlimeBlock |= (BlockType == E_BLOCK_SLIME_BLOCK);
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}
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