Merge pull request #1346 from mc-server/AnvilStatsHeights
Anvil stats heights
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commit
3da27fb7a3
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Tools/AnvilStats/.gitignore
vendored
1
Tools/AnvilStats/.gitignore
vendored
@ -11,3 +11,4 @@ Profiling
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*.png
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world/
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*.html
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*.xls
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@ -118,5 +118,27 @@ add_executable(AnvilStats
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${SHARED_OSS_HDR}
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)
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target_link_libraries(AnvilStats zlib)
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# Under MSVC we need to enlarge the default stack size for the executable:
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if (MSVC)
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get_target_property(TEMP AnvilStats LINK_FLAGS)
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if (TEMP STREQUAL "TEMP-NOTFOUND")
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SET(TEMP "") # set to empty string
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message("LINKER_FLAGS not found")
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else ()
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SET(TEMP "${TEMP} ") # a space to cleanly separate from existing content
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message("LINKER_FLAGS: ${LINKER_FLAGS}")
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endif ()
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# append our values
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SET(TEMP "${TEMP}/STACK:16777216")
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set_target_properties(AnvilStats PROPERTIES LINK_FLAGS ${TEMP})
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endif ()
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@ -241,6 +241,17 @@ public:
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/** Clamp value to the specified range. */
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template <typename T>
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T Clamp(T a_Value, T a_Min, T a_Max)
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{
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return (a_Value < a_Min) ? a_Min : ((a_Value > a_Max) ? a_Max : a_Value);
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}
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// Common headers (part 2, with macros):
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#include "../../src/ChunkDef.h"
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#include "../../src/BlockID.h"
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@ -28,6 +28,7 @@ cProcessor::cThread::cThread(cCallback & a_Callback, cProcessor & a_ParentProces
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m_Callback(a_Callback),
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m_ParentProcessor(a_ParentProcessor)
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{
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LOG("Created a new thread: %p", this);
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super::Start();
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}
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@ -35,11 +36,20 @@ cProcessor::cThread::cThread(cCallback & a_Callback, cProcessor & a_ParentProces
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void cProcessor::cThread::WaitForStart(void)
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{
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m_HasStarted.Wait();
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}
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void cProcessor::cThread::Execute(void)
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{
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LOG("Started a new thread: %d", cIsThread::GetCurrentID());
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LOG("Started a new thread: %p, ID %d", this, cIsThread::GetCurrentID());
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m_ParentProcessor.m_ThreadsHaveStarted.Set();
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m_HasStarted.Set();
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for (;;)
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{
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@ -52,7 +62,7 @@ void cProcessor::cThread::Execute(void)
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ProcessFile(FileName);
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} // for-ever
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LOG("Thread %d terminated", cIsThread::GetCurrentID());
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LOG("Thread %p (ID %d) terminated", this, cIsThread::GetCurrentID());
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}
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@ -522,20 +532,18 @@ void cProcessor::ProcessWorld(const AString & a_WorldFolder, cCallbackFactory &
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#endif // _DEBUG
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//*/
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// Start all the threads:
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for (int i = 0; i < NumThreads; i++)
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{
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cCallback * Callback = a_CallbackFactory.GetNewCallback();
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m_Threads.push_back(new cThread(*Callback, *this));
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}
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// Wait for the first thread to start processing:
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m_ThreadsHaveStarted.Wait();
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// Wait for all threads to finish
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// simply by calling each thread's destructor sequentially
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// Wait for all threads to finish:
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LOG("Waiting for threads to finish");
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for (cThreads::iterator itr = m_Threads.begin(), end = m_Threads.end(); itr != end; ++itr)
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{
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(*itr)->WaitForStart();
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delete *itr;
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} // for itr - m_Threads[]
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LOG("Processor finished");
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@ -30,6 +30,7 @@ class cProcessor
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cCallback & m_Callback;
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cProcessor & m_ParentProcessor;
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cEvent m_HasStarted;
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// cIsThread override:
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virtual void Execute(void) override;
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@ -48,6 +49,9 @@ class cProcessor
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public:
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cThread(cCallback & a_Callback, cProcessor & a_ParentProcessor);
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/** Waits until the thread starts processing the callback code. */
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void WaitForStart(void);
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} ;
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typedef std::vector<cThread *> cThreads;
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@ -65,10 +69,12 @@ protected:
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AStringList m_FileQueue;
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cThreads m_Threads;
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cEvent m_ThreadsHaveStarted; // This is signalled by each thread to notify the parent thread that it can start waiting for those threads
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/** Populates m_FileQueue with Anvil files from the specified folder. */
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void PopulateFileQueue(const AString & a_WorldFolder);
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/** Returns one filename from m_FileQueue, and removes the name from the queue. */
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AString GetOneFileName(void);
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} ;
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@ -26,9 +26,11 @@ cStatistics::cStats::cStats(void) :
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m_MinChunkZ(0x7fffffff),
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m_MaxChunkZ(0x80000000)
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{
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memset(m_BiomeCounts, 0, sizeof(m_BiomeCounts));
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memset(m_BlockCounts, 0, sizeof(m_BlockCounts));
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memset(m_SpawnerEntity, 0, sizeof(m_SpawnerEntity));
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memset(m_BiomeCounts, 0, sizeof(m_BiomeCounts));
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memset(m_BlockCounts, 0, sizeof(m_BlockCounts));
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memset(m_PerHeightBlockCounts, 0, sizeof(m_PerHeightBlockCounts));
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memset(m_PerHeightSpawners, 0, sizeof(m_PerHeightSpawners));
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memset(m_SpawnerEntity, 0, sizeof(m_SpawnerEntity));
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}
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@ -46,6 +48,11 @@ void cStatistics::cStats::Add(const cStatistics::cStats & a_Stats)
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for (int j = 0; j <= 255; j++)
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{
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m_BlockCounts[i][j] += a_Stats.m_BlockCounts[i][j];
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m_PerHeightBlockCounts[i][j] += a_Stats.m_PerHeightBlockCounts[i][j];
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}
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for (int j = 0; j < ARRAYCOUNT(m_PerHeightSpawners[0]); j++)
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{
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m_PerHeightSpawners[i][j] += a_Stats.m_PerHeightSpawners[i][j];
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}
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}
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for (int i = 0; i < ARRAYCOUNT(m_SpawnerEntity); i++)
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@ -149,6 +156,7 @@ bool cStatistics::OnSection
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for (int y = 0; y < 16; y++)
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{
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int Height = (int)a_Y * 16 + y;
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for (int z = 0; z < 16; z++)
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{
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for (int x = 0; x < 16; x++)
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@ -156,6 +164,7 @@ bool cStatistics::OnSection
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unsigned char Biome = m_BiomeData[x + 16 * z]; // Cannot use cChunkDef, different datatype
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unsigned char BlockType = cChunkDef::GetBlock(a_BlockTypes, x, y, z);
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m_Stats.m_BlockCounts[Biome][BlockType] += 1;
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m_Stats.m_PerHeightBlockCounts[Height][BlockType] += 1;
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}
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}
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}
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@ -259,16 +268,27 @@ bool cStatistics::OnTileTick(
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void cStatistics::OnSpawner(cParsedNBT & a_NBT, int a_TileEntityTag)
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{
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// Get the spawned entity type:
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int EntityIDTag = a_NBT.FindChildByName(a_TileEntityTag, "EntityId");
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if ((EntityIDTag < 0) || (a_NBT.GetType(EntityIDTag) != TAG_String))
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{
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return;
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}
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eEntityType Ent = GetEntityType(a_NBT.GetString(EntityIDTag));
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if (Ent < ARRAYCOUNT(m_Stats.m_SpawnerEntity))
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if (Ent >= ARRAYCOUNT(m_Stats.m_SpawnerEntity))
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{
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m_Stats.m_SpawnerEntity[Ent] += 1;
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return;
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}
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m_Stats.m_SpawnerEntity[Ent] += 1;
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// Get the spawner pos:
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int PosYTag = a_NBT.FindChildByName(a_TileEntityTag, "y");
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if ((PosYTag < 0) || (a_NBT.GetType(PosYTag) != TAG_Int))
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{
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return;
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}
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int BlockY = Clamp(a_NBT.GetInt(PosYTag), 0, 255);
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m_Stats.m_PerHeightSpawners[BlockY][Ent] += 1;
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}
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@ -316,10 +336,14 @@ cStatisticsFactory::~cStatisticsFactory()
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SaveBiomes();
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LOG(" BlockTypes.xls");
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SaveBlockTypes();
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LOG(" PerHeightBlockTypes.xls");
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SavePerHeightBlockTypes();
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LOG(" BiomeBlockTypes.xls");
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SaveBiomeBlockTypes();
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LOG(" Spawners.xls");
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SaveSpawners();
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LOG(" PerHeightSpawners.xls");
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SavePerHeightSpawners();
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}
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@ -395,6 +419,61 @@ void cStatisticsFactory::SaveBlockTypes(void)
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void cStatisticsFactory::SavePerHeightBlockTypes(void)
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{
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// Export as two tables: biomes 0-127 and 128-255, because OpenOffice doesn't support more than 256 columns
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cFile f;
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if (!f.Open("PerHeightBlockTypes.xls", cFile::fmWrite))
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{
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LOG("Cannot write to file PerHeightBlockTypes.xls. Statistics not written.");
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return;
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}
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// Write header:
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f.Printf("Blocks 0 - 127:\nHeight");
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for (int i = 0; i < 128; i++)
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{
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f.Printf("\t%s(%d)", GetBlockTypeString(i), i);
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}
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f.Printf("\n");
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// Write first half:
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for (int y = 0; y < 256; y++)
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{
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f.Printf("%d", y);
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for (int BlockType = 0; BlockType < 128; BlockType++)
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{
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f.Printf("\t%llu", m_CombinedStats.m_PerHeightBlockCounts[y][BlockType]);
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} // for BlockType
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f.Printf("\n");
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} // for y - height (0 - 127)
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f.Printf("\n");
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// Write second header:
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f.Printf("Blocks 128 - 255:\nHeight");
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for (int i = 128; i < 256; i++)
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{
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f.Printf("\t%s(%d)", GetBlockTypeString(i), i);
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}
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f.Printf("\n");
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// Write second half:
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for (int y = 0; y < 256; y++)
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{
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f.Printf("%d", y);
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for (int BlockType = 128; BlockType < 256; BlockType++)
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{
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f.Printf("\t%llu", m_CombinedStats.m_PerHeightBlockCounts[y][BlockType]);
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} // for BlockType
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f.Printf("\n");
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} // for y - height (0 - 127)
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}
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void cStatisticsFactory::SaveBiomeBlockTypes(void)
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{
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// Export as two tables: biomes 0-127 and 128-255, because OpenOffice doesn't support more than 256 columns
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@ -521,3 +600,41 @@ void cStatisticsFactory::SaveSpawners(void)
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void cStatisticsFactory::SavePerHeightSpawners(void)
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{
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cFile f;
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if (!f.Open("PerHeightSpawners.xls", cFile::fmWrite))
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{
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LOG("Cannot write to file PerHeightSpawners.xls. Statistics not written.");
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return;
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}
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// Write header:
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f.Printf("Height\tTotal");
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for (int i = 0; i < entMax; i++)
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{
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f.Printf("\t%s", GetEntityTypeString((eEntityType)i));
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}
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f.Printf("\n");
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// Write individual lines:
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for (int y = 0; y < 256; y++)
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{
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UInt64 Total = 0;
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for (int i = 0; i < entMax; i++)
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{
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Total += m_CombinedStats.m_PerHeightSpawners[y][i];
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}
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f.Printf("%d\t%llu", y, Total);
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for (int i = 0; i < entMax; i++)
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{
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f.Printf("\t%llu", m_CombinedStats.m_PerHeightSpawners[y][i]);
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}
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f.Printf("\n");
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}
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}
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@ -31,6 +31,8 @@ public:
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UInt64 m_NumEntities;
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UInt64 m_NumTileEntities;
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UInt64 m_NumTileTicks;
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UInt64 m_PerHeightBlockCounts[256][256]; // First dimension is the height, second dimension is BlockType
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UInt64 m_PerHeightSpawners[256][entMax + 1]; // First dimension is the height, second dimension is spawned entity type
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int m_MinChunkX, m_MaxChunkX; // X coords range
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int m_MinChunkZ, m_MaxChunkZ; // Z coords range
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@ -74,6 +76,8 @@ protected:
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virtual bool OnEmptySection(unsigned char a_Y) override;
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virtual bool OnSectionsFinished(void) override { return false; } // continue processing
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virtual bool OnEntity(
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const AString & a_EntityType,
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double a_PosX, double a_PosY, double a_PosZ,
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@ -128,9 +132,11 @@ protected:
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void JoinResults(void);
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void SaveBiomes(void);
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void SaveBlockTypes(void);
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void SavePerHeightBlockTypes(void);
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void SaveBiomeBlockTypes(void);
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void SaveStatistics(void);
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void SaveSpawners(void);
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void SavePerHeightSpawners(void);
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} ;
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@ -272,7 +272,7 @@ extern const char * GetEntityTypeString(eEntityType a_EntityType)
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int GetNumCores(void)
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{
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// Get number of cores by querying the system process affinity mask (Windows-specific)
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DWORD Affinity, ProcAffinity;
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DWORD_PTR Affinity, ProcAffinity;
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GetProcessAffinityMask(GetCurrentProcess(), &ProcAffinity, &Affinity);
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int NumCores = 0;
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while (Affinity > 0)
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