diff --git a/src/World.cpp b/src/World.cpp index 01281625a..14abaa242 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -585,7 +585,9 @@ void cWorld::Start(void) m_GameMode = (eGameMode)IniFile.GetValueSetI("General", "Gamemode", m_GameMode); if (m_TNTShrapnelLevel > slAll) + { m_TNTShrapnelLevel = slAll; + } // Load allowed mobs: const char * DefaultMonsters = "";