Fixed some new 1.7 client crash bugs
Some technical blocks were removed; trying to render them as items caused a crash.
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@ -225,6 +225,7 @@
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\src\BlockEntities\EnderChestEntity.h" />
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<ClInclude Include="..\src\BlockEntities\EnderChestEntity.h" />
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<ClInclude Include="..\src\Blocks\BlockRedstoneLamp.h" />
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<ClInclude Include="resource_MCServer.h" />
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<ClInclude Include="resource_MCServer.h" />
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<ClInclude Include="..\src\Authenticator.h" />
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<ClInclude Include="..\src\Authenticator.h" />
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<ClInclude Include="..\src\BlockArea.h" />
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<ClInclude Include="..\src\BlockArea.h" />
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@ -948,6 +948,9 @@
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<ClInclude Include="..\src\BlockEntities\EnderChestEntity.h">
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<ClInclude Include="..\src\BlockEntities\EnderChestEntity.h">
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<Filter>Source Files\BlockEntities</Filter>
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<Filter>Source Files\BlockEntities</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\src\Blocks\BlockRedstoneLamp.h">
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<Filter>Source Files\Blocks</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="..\webadmin\template.html">
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<None Include="..\webadmin\template.html">
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@ -48,6 +48,7 @@
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#include "BlockPumpkin.h"
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#include "BlockPumpkin.h"
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#include "BlockRail.h"
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#include "BlockRail.h"
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#include "BlockRedstone.h"
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#include "BlockRedstone.h"
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#include "BlockRedstoneLamp.h"
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#include "BlockRedstoneRepeater.h"
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#include "BlockRedstoneRepeater.h"
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#include "BlockRedstoneTorch.h"
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#include "BlockRedstoneTorch.h"
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#include "BlockSand.h"
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#include "BlockSand.h"
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@ -171,6 +172,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
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case E_BLOCK_RAIL: return new cBlockRailHandler (a_BlockType);
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case E_BLOCK_RAIL: return new cBlockRailHandler (a_BlockType);
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case E_BLOCK_REDSTONE_ORE: return new cBlockOreHandler (a_BlockType);
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case E_BLOCK_REDSTONE_ORE: return new cBlockOreHandler (a_BlockType);
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case E_BLOCK_REDSTONE_ORE_GLOWING: return new cBlockOreHandler (a_BlockType);
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case E_BLOCK_REDSTONE_ORE_GLOWING: return new cBlockOreHandler (a_BlockType);
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case E_BLOCK_REDSTONE_LAMP_ON: return new cBlockRedstoneLampHandler (a_BlockType);
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case E_BLOCK_REDSTONE_REPEATER_OFF: return new cBlockRedstoneRepeaterHandler(a_BlockType);
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case E_BLOCK_REDSTONE_REPEATER_OFF: return new cBlockRedstoneRepeaterHandler(a_BlockType);
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case E_BLOCK_REDSTONE_REPEATER_ON: return new cBlockRedstoneRepeaterHandler(a_BlockType);
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case E_BLOCK_REDSTONE_REPEATER_ON: return new cBlockRedstoneRepeaterHandler(a_BlockType);
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case E_BLOCK_REDSTONE_TORCH_OFF: return new cBlockRedstoneTorchHandler (a_BlockType);
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case E_BLOCK_REDSTONE_TORCH_OFF: return new cBlockRedstoneTorchHandler (a_BlockType);
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@ -36,6 +36,12 @@ public:
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cBlockPistonHeadHandler(void);
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cBlockPistonHeadHandler(void);
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virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
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virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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// No pickups
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// Also with 1.7, the item forms of these tecnical blocks have been removed, so giving someone this will crash their client...
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}
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} ;
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} ;
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27
src/Blocks/BlockRedstoneLamp.h
Normal file
27
src/Blocks/BlockRedstoneLamp.h
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@ -0,0 +1,27 @@
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#pragma once
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#include "BlockHandler.h"
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class cBlockRedstoneLampHandler :
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public cBlockHandler
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{
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public:
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cBlockRedstoneLampHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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a_Pickups.push_back(cItem(E_BLOCK_REDSTONE_LAMP_OFF, 1, 0));
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}
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};
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@ -113,7 +113,7 @@ void cPiston::ExtendPiston(int pistx, int pisty, int pistz)
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AddDir(pistx, pisty, pistz, pistonMeta, -1);
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AddDir(pistx, pisty, pistz, pistonMeta, -1);
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// "pist" now at piston body, "ext" at future extension
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// "pist" now at piston body, "ext" at future extension
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m_World->SetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8);
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m_World->SetBlock(pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8);
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m_World->QueueSetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0), PISTON_TICK_DELAY);
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m_World->QueueSetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0), PISTON_TICK_DELAY);
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}
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}
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@ -126,6 +126,7 @@ void cPiston::RetractPiston(int pistx, int pisty, int pistz)
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BLOCKTYPE pistonBlock;
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BLOCKTYPE pistonBlock;
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NIBBLETYPE pistonMeta;
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NIBBLETYPE pistonMeta;
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m_World->GetBlockTypeMeta(pistx, pisty, pistz, pistonBlock, pistonMeta);
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m_World->GetBlockTypeMeta(pistx, pisty, pistz, pistonBlock, pistonMeta);
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if (!IsExtended(pistonMeta))
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if (!IsExtended(pistonMeta))
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{
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{
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// Already retracted, bail out
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// Already retracted, bail out
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