The proper style fix

This commit is contained in:
TheHyper45 2021-06-20 10:55:12 +01:00 committed by Alexander Harkness
parent 0f575a5db3
commit 88d0ba94b6

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@ -2419,7 +2419,7 @@ void cEntity::BroadcastDeathMessage(TakeDamageInfo & a_TDI)
{ {
GetWorld()->BroadcastChatDeath(DeathMessage); GetWorld()->BroadcastChatDeath(DeathMessage);
} }
} // This will trigger if a player/tamed pet has been killed by another mob/tamed pet. } // This will trigger if a player / tamed pet has been killed by another mob / tamed pet.
else if (a_TDI.Attacker->IsMob()) else if (a_TDI.Attacker->IsMob())
{ {
cMonster * Monster = static_cast<cMonster *>(a_TDI.Attacker); cMonster * Monster = static_cast<cMonster *>(a_TDI.Attacker);