Fixed diagonal redstone powering (#5363)
* Fixed diagonal redstone powering * Transparent blocks don't transmit downwards
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@ -27,6 +27,7 @@ feyokorenhof
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Gareth Nelson
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Gareth Nelson
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GefaketHD
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GefaketHD
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HaoTNN
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HaoTNN
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havel06 (Michal Havlíček)
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Howaner
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Howaner
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ion232 (Arran Ireland)
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ion232 (Arran Ireland)
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jan64
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jan64
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@ -146,7 +146,7 @@ namespace RedstoneWireHandler
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(NeighbourChunk->GetBlock(Adjacent + OffsetYP) == E_BLOCK_REDSTONE_WIRE) // Only terrace YP with another wire
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(NeighbourChunk->GetBlock(Adjacent + OffsetYP) == E_BLOCK_REDSTONE_WIRE) // Only terrace YP with another wire
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)
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)
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{
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{
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SetDirectionState(Offset, Block, TemporaryDirection::Up);
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SetDirectionState(Offset, Block, cBlockInfo::IsTransparent(LateralBlock) ? TemporaryDirection::Side : TemporaryDirection::Up);
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if (NeighbourChunk != &Chunk)
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if (NeighbourChunk != &Chunk)
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{
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{
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