Removed debugging log from entity physics handling.

This commit is contained in:
madmaxoft 2014-04-05 22:25:40 +02:00
parent 43e3a55a70
commit d43c5a9c47

View File

@ -371,13 +371,14 @@ void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
SetYawFromSpeed(); SetYawFromSpeed();
SetPitchFromSpeed(); SetPitchFromSpeed();
// DEBUG: /*
LOGD("Projectile %d: pos {%.02f, %.02f, %.02f}, speed {%.02f, %.02f, %.02f}, rot {%.02f, %.02f}", LOGD("Projectile %d: pos {%.02f, %.02f, %.02f}, speed {%.02f, %.02f, %.02f}, rot {%.02f, %.02f}",
m_UniqueID, m_UniqueID,
GetPosX(), GetPosY(), GetPosZ(), GetPosX(), GetPosY(), GetPosZ(),
GetSpeedX(), GetSpeedY(), GetSpeedZ(), GetSpeedX(), GetSpeedY(), GetSpeedZ(),
GetYaw(), GetPitch() GetYaw(), GetPitch()
); );
*/
} }