parent
0a651b9fd8
commit
e1a9a6291b
@ -1345,11 +1345,11 @@ void cChunk::CreateBlockEntities(void)
|
|||||||
case E_BLOCK_JUKEBOX:
|
case E_BLOCK_JUKEBOX:
|
||||||
case E_BLOCK_FLOWER_POT:
|
case E_BLOCK_FLOWER_POT:
|
||||||
{
|
{
|
||||||
if (!HasBlockEntityAt(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width))
|
if (!HasBlockEntityAt(x + m_PosX * Width, y, z + m_PosZ * Width))
|
||||||
{
|
{
|
||||||
m_BlockEntities.push_back(cBlockEntity::CreateByBlockType(
|
m_BlockEntities.push_back(cBlockEntity::CreateByBlockType(
|
||||||
BlockType, GetMeta(x, y, z),
|
BlockType, GetMeta(x, y, z),
|
||||||
x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World
|
x + m_PosX * Width, y, z + m_PosZ * Width, m_World
|
||||||
));
|
));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -3178,7 +3178,7 @@ void cChunk::PositionToWorldPosition(int a_RelX, int a_RelY, int a_RelZ, int & a
|
|||||||
|
|
||||||
Vector3i cChunk::PositionToWorldPosition(int a_RelX, int a_RelY, int a_RelZ)
|
Vector3i cChunk::PositionToWorldPosition(int a_RelX, int a_RelY, int a_RelZ)
|
||||||
{
|
{
|
||||||
return Vector3i(m_PosX * Width + a_RelX, m_PosY * Height + a_RelY, m_PosZ * Width + a_RelZ);
|
return Vector3i(m_PosX * Width + a_RelX, a_RelY, m_PosZ * Width + a_RelZ);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -160,7 +160,6 @@ public:
|
|||||||
void TickBlock(int a_RelX, int a_RelY, int a_RelZ);
|
void TickBlock(int a_RelX, int a_RelY, int a_RelZ);
|
||||||
|
|
||||||
int GetPosX(void) const { return m_PosX; }
|
int GetPosX(void) const { return m_PosX; }
|
||||||
int GetPosY(void) const { return m_PosY; }
|
|
||||||
int GetPosZ(void) const { return m_PosZ; }
|
int GetPosZ(void) const { return m_PosZ; }
|
||||||
|
|
||||||
cWorld * GetWorld(void) const { return m_World; }
|
cWorld * GetWorld(void) const { return m_World; }
|
||||||
@ -483,7 +482,7 @@ private:
|
|||||||
/** Number of times the chunk has been requested to stay (by various cChunkStay objects); if zero, the chunk can be unloaded */
|
/** Number of times the chunk has been requested to stay (by various cChunkStay objects); if zero, the chunk can be unloaded */
|
||||||
int m_StayCount;
|
int m_StayCount;
|
||||||
|
|
||||||
int m_PosX, m_PosY, m_PosZ;
|
int m_PosX, m_PosZ;
|
||||||
cWorld * m_World;
|
cWorld * m_World;
|
||||||
cChunkMap * m_ChunkMap;
|
cChunkMap * m_ChunkMap;
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user