6 Commits

Author SHA1 Message Date
1457b3df5b
Removal of Lua and systems that use Lua
I am removing lua specifically because I am not intending on supporting
it on any way. I will manage everything manually in c++, the base is
already there since the entire codebase is built for lua, it can be used
the same way in c++.
This does alienate the type of people that can contribute, this is
intended more as a personal project to attempt matching vanilla
minecraft. Im not intending on running some kind of massive server so
this does just fine.
Lua wasnt even that intertwined with cuberite, but I still want to rid
it for ease of development. Sorry for any hurt feelings.
2023-03-20 17:00:07 -04:00
Tiger Wang
04cb4996e2 Update the minimodules 2021-04-12 14:09:18 +01:00
Tiger Wang
eeb63b8901
zlib -> libdeflate (#5085)
+ Use libdeflate
+ Use std::byte
* Fix passing temporary to string_view
+ Emulate make_unique_for_overwrite
2021-01-11 16:39:43 +00:00
Tiger Wang
c94f3c7ae0 Jenkins crosscompile 2020-07-13 12:35:38 +01:00
Tiger Wang
2c0fc395ba Funktions 2020-07-12 22:00:07 +01:00
Tiger Wang
9e8598fb1c
Upgrade to C++17 [CMake] (#4717)
* Make our CMake slightly less insane
2020-05-16 20:59:10 +01:00