madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							17ad4c2610 
							
						 
					 
					
						
						
							
							Shooting a bow kinda works.  
						
						 
						
						... 
						
						
						
						The arrow is released, but sometimes hits wrong blocks or disappears completely. 
						
						
					 
					
						2013-08-30 14:24:03 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							104a31e23d 
							
						 
					 
					
						
						
							
							Merging in tigerw's changes from PR  #118  
						
						 
						
						
						
						
					 
					
						2013-08-25 16:11:19 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							259f08aac8 
							
						 
					 
					
						
						
							
							Client can no longer place blocks outside the Y range of the world.  
						
						 
						
						... 
						
						
						
						Fixes  #128 . 
						
						
					 
					
						2013-08-24 21:25:36 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tiger Wang 
							
						 
					 
					
						
						
						
						
							
						
						
							d1cc6d9a9c 
							
						 
					 
					
						
						
							
							Added comments and fixed a bug  
						
						 
						
						... 
						
						
						
						Bug was placing slabs between slabs not making a double slab. 
						
						
					 
					
						2013-08-24 18:46:19 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tiger Wang 
							
						 
					 
					
						
						
						
						
							
						
						
							8bb2cab993 
							
						 
					 
					
						
						
							
							Fixed final slab bug  
						
						 
						
						... 
						
						
						
						This bug allowed a double slab to be made below by placing a compatible
slab on a "top" slab. The coordinates are always one lower, so now it
checks to see if the slab orientation can be made into a double. 
						
						
					 
					
						2013-08-24 11:10:30 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tiger Wang 
							
						 
					 
					
						
						
						
						
							
						
						
							a671e45cd5 
							
						 
					 
					
						
						
							
							Double slabs work *choke choke*  
						
						 
						
						
						
						
					 
					
						2013-08-23 19:38:39 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							16e3242456 
							
						 
					 
					
						
						
							
							Another fix for  #31 .  
						
						 
						
						... 
						
						
						
						This seems to have done it, no more crashes for me. 
						
						
					 
					
						2013-08-22 08:17:26 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							69dc9b4c9a 
							
						 
					 
					
						
						
							
							Added a delay between the kick packet and socket close.  
						
						 
						
						... 
						
						
						
						This should have helped #31 , but the client disagrees. 
						
						
					 
					
						2013-08-20 22:28:34 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							654c34705c 
							
						 
					 
					
						
						
							
							Fixed player spawning.  
						
						 
						
						... 
						
						
						
						Now the player is spawned only after the chunk they're in is sent to the client. Hopefully no more falling-through-terrain-while-loggin-in. 
						
						
					 
					
						2013-08-20 21:13:28 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							94f8884f60 
							
						 
					 
					
						
						
							
							Fixed the extreme strain on the world tick thread.  
						
						 
						
						... 
						
						
						
						Block changes were sent even with empty changesets, causing a lot of lost CPU cycles. 
						
						
					 
					
						2013-08-19 21:55:03 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							1a7912744f 
							
						 
					 
					
						
						
							
							Moved entities into the Entities subfolder.  
						
						 
						
						
						
						
					 
					
						2013-08-19 11:39:13 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							0d323563e4 
							
						 
					 
					
						
						
							
							Added cWindow property manipulation API.  
						
						 
						
						... 
						
						
						
						Now enchantment table and furnace properties can be set by a plugin 
						
						
					 
					
						2013-08-18 13:26:37 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							0af2a0b08c 
							
						 
					 
					
						
						
							
							ClientHandle no longer queues chat messages.  
						
						 
						
						... 
						
						
						
						It is no longer needed to queue chat messages, because the protocol is parsed within the Tick thread itself, without holding any SocketThread CS. 
						
						
					 
					
						2013-08-14 20:08:05 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							8c3837987b 
							
						 
					 
					
						
						
							
							Player counts are now properly handled.  
						
						 
						
						... 
						
						
						
						Fixes  #80  
						
						
					 
					
						2013-08-14 10:24:34 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							9020dc9932 
							
						 
					 
					
						
						
							
							Clients are now ticked in cServer first, then in cWorld once they get assigned a world.  
						
						 
						
						
						
						
					 
					
						2013-08-13 22:45:29 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							c628ab03e9 
							
						 
					 
					
						
						
							
							Removed cServer::BroadcastChat() and cServer::SendMessage().  
						
						 
						
						... 
						
						
						
						These two functions make it difficult to move to the new ticking system, and they aren't used anyway. If so required, they can be emulated by ForEachWorld / ForEachPlayer calls. 
						
						
					 
					
						2013-08-12 08:35:13 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							eb9d45e906 
							
						 
					 
					
						
						
							
							Moved MaxPlayers and Description from cWorld to cServer.  
						
						 
						
						... 
						
						
						
						Also started creating a new cWorld::cTickThread class, but not used yet. 
						
						
					 
					
						2013-08-11 19:18:06 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							deeb3a15dc 
							
						 
					 
					
						
						
							
							Added OnPlayerAnimation() hook.  
						
						 
						
						... 
						
						
						
						Initial patch by @STR_Warrior, updated to account for different animation packets. 
						
						
					 
					
						2013-08-11 12:29:05 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tiger Wang 
							
						 
					 
					
						
						
						
						
							
						
						
							b999b27e05 
							
						 
					 
					
						
						
							
							Removed extra disconnect message  
						
						 
						
						... 
						
						
						
						There seems to be already one in the HandleDisconnect hook function. 
						
						
					 
					
						2013-08-10 17:09:14 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								James Ravenscroft 
							
						 
					 
					
						
						
						
						
							
						
						
							6963e8119c 
							
						 
					 
					
						
						
							
							Fixed some formatting issues I accidentally introduced  
						
						 
						
						
						
						
					 
					
						2013-08-09 08:57:24 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								James Ravenscroft 
							
						 
					 
					
						
						
						
						
							
						
						
							dace1f7bd2 
							
						 
					 
					
						
						
							
							Added IsSwimming and IsSubmerged flags and access methods  
						
						 
						
						
						
						
					 
					
						2013-08-09 08:37:39 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								James Ravenscroft 
							
						 
					 
					
						
						
						
						
							
						
						
							2b9fdc3e36 
							
						 
					 
					
						
						
							
							Fixed the jump food exhaustion being added when player is swimming  
						
						 
						
						
						
						
					 
					
						2013-08-08 16:57:34 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							3531bdb60b 
							
						 
					 
					
						
						
							
							Implemented OnPlayerRightClickingEntity() hook  
						
						 
						
						... 
						
						
						
						Fixes FS 425 
						
						
					 
					
						2013-08-02 08:44:06 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							e8a907d89e 
							
						 
					 
					
						
						
							
							Implemented the actual tab completion for commands and playernames.  
						
						 
						
						... 
						
						
						
						Each command is reported only if the player has the permission to use it. 
						
						
					 
					
						2013-07-31 11:16:11 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							e9f18f8b4f 
							
						 
					 
					
						
						
							
							Tab completion packet is handled and sent.  
						
						 
						
						... 
						
						
						
						This only handles the network comm and the overall design logic, the actual completion is not yet implemented, only dummy values are returned for now. 
						
						
					 
					
						2013-07-30 22:48:59 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							9efcd5b82f 
							
						 
					 
					
						
						
							
							Added the "Edit Sign" packet sent to the client placing a sign.  
						
						 
						
						... 
						
						
						
						Fixes issue #20 . The 1.6.2 client wouldn't open the sign editor UI unless it receives a special packet 
						
						
					 
					
						2013-07-29 21:42:05 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							3bf4130e3f 
							
						 
					 
					
						
						
							
							Player eating is now properly broadcast to other players.  
						
						 
						
						... 
						
						
						
						Also fixed the API relating to food, determining player gamemode, and removed several unneeded API functions. 
						
						
					 
					
						2013-07-28 22:55:09 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft 
							
						 
					 
					
						
						
						
						
							
						
						
							4746d2251c 
							
						 
					 
					
						
						
							
							Implemented basic eating support.  
						
						 
						
						... 
						
						
						
						Food is now properly consumed and it takes 1.5 sec. 
						
						
					 
					
						2013-07-28 19:15:03 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							4fb771f3ff 
							
						 
					 
					
						
						
							
							First implementation of movement-related hunger and API  
						
						 
						
						... 
						
						
						
						git-svn-id: http://mc-server.googlecode.com/svn/trunk@1673  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-07-12 20:01:25 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							97dc5a5365 
							
						 
					 
					
						
						
							
							Color codes are stripped from the DC message  
						
						 
						
						... 
						
						
						
						git-svn-id: http://mc-server.googlecode.com/svn/trunk@1670  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-07-08 13:00:09 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							0224a4f7fc 
							
						 
					 
					
						
						
							
							Fixed sprinting in 1.6.1, made speeds available through API; fixed messages containing quotes.  
						
						 
						
						... 
						
						
						
						Fixes FS #415 
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1660  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-07-07 14:13:43 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							b1d05b0f57 
							
						 
					 
					
						
						
							
							Improved function names for protocol packet sending; alpha-sorted the function lists  
						
						 
						
						... 
						
						
						
						git-svn-id: http://mc-server.googlecode.com/svn/trunk@1659  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-07-07 13:06:06 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							37590c4bd8 
							
						 
					 
					
						
						
							
							Unmounting vehicles implemented in the 1.6.1 way  
						
						 
						
						... 
						
						
						
						git-svn-id: http://mc-server.googlecode.com/svn/trunk@1650  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-07-05 21:11:06 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							b818addde4 
							
						 
					 
					
						
						
							
							Fixed 1.6.1's movement speed  
						
						 
						
						... 
						
						
						
						git-svn-id: http://mc-server.googlecode.com/svn/trunk@1649  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-07-05 21:02:08 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							f7b8a301f8 
							
						 
					 
					
						
						
							
							Fixed player moving between worlds.  
						
						 
						
						... 
						
						
						
						Fixes FS #407 .
Also fixes a few possible deadlocks between SocketThreads and TickThread
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1641  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-07-03 07:47:35 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							623adcad0f 
							
						 
					 
					
						
						
							
							Fixed crouch-placing unplaceable items (FS  #399 )  
						
						 
						
						... 
						
						
						
						git-svn-id: http://mc-server.googlecode.com/svn/trunk@1632  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-06-29 15:45:46 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							943dcaea14 
							
						 
					 
					
						
						
							
							Plugins can modify message in the OnChat() hook handler.  
						
						 
						
						... 
						
						
						
						FS #376 
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1622  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-06-22 19:08:34 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							73fb71e164 
							
						 
					 
					
						
						
							
							Crouching will allow block placement on otherwise functional blocks.  
						
						 
						
						... 
						
						
						
						Fixes FS #382 
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1607  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-06-18 20:15:29 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							32f28bf1fb 
							
						 
					 
					
						
						
							
							Added a crude limiter for explosions sent to client.  
						
						 
						
						... 
						
						
						
						Now the client can survive even 3000k TNT blocks exploding without jerking much.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1606  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-06-18 19:32:31 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							b2138b132c 
							
						 
					 
					
						
						
							
							More TNT fixes.  
						
						 
						
						... 
						
						
						
						Chain-reaction TNTs are spawned in proper coordinates (FS #390 )
Centralized Primed TNT entity spawning and made available to the plugins.
Internal changes for better TNT performance.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1604  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-06-18 19:09:51 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							588d4dc907 
							
						 
					 
					
						
						
							
							Added an elaborative comment on the deadlock prevention code  
						
						 
						
						... 
						
						
						
						(FS #375 )
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1597  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-06-16 08:51:05 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							a67760f7c9 
							
						 
					 
					
						
						
							
							First attempt at fixing the inter-threading deadlocks between the tick thread and the socket thread  
						
						 
						
						... 
						
						
						
						git-svn-id: http://mc-server.googlecode.com/svn/trunk@1591  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-06-15 15:29:20 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							3ee5236284 
							
						 
					 
					
						
						
							
							Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers  
						
						 
						
						... 
						
						
						
						git-svn-id: http://mc-server.googlecode.com/svn/trunk@1555  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-06-04 19:22:14 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							dff77e8e56 
							
						 
					 
					
						
						
							
							Implemented proper player crouching.  
						
						 
						
						... 
						
						
						
						Fixes FS #365 
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1553  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-06-04 14:18:03 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							9684f90f83 
							
						 
					 
					
						
						
							
							LuaWindow: Initial code, the window can be opened, but not much manipulated  
						
						 
						
						... 
						
						
						
						git-svn-id: http://mc-server.googlecode.com/svn/trunk@1532  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-05-30 19:34:09 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							9be27992e2 
							
						 
					 
					
						
						
							
							Moved BlockEntities to a separate folder  
						
						 
						
						... 
						
						
						
						git-svn-id: http://mc-server.googlecode.com/svn/trunk@1527  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-05-28 19:12:47 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							cf87169737 
							
						 
					 
					
						
						
							
							Refactored cInventory to use cItemGrid for the actual Storage  
						
						 
						
						... 
						
						
						
						This makes the API more orthogonal and is easier to use in the plugins. Also changes in the inventory are now propagated to the needed places (armor updates to BroadcastEntityEquipment etc.) even when the inventory is changed by a plugin.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1503  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-05-24 07:30:39 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							90c398a392 
							
						 
					 
					
						
						
							
							Inventory code cleanup, players can now see each other's armor  
						
						 
						
						... 
						
						
						
						git-svn-id: http://mc-server.googlecode.com/svn/trunk@1493  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-05-19 18:22:37 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							7cbf36bf17 
							
						 
					 
					
						
						
							
							Refactored window clicking code to use different click actions  
						
						 
						
						... 
						
						
						
						First part of solving FS #371 ; should fix  #370 .
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1459  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-05-08 09:45:07 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							9b9a37e507 
							
						 
					 
					
						
						
							
							Fixed Linux compilation, slight code cleanup  
						
						 
						
						... 
						
						
						
						git-svn-id: http://mc-server.googlecode.com/svn/trunk@1396  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2013-04-19 08:21:39 +00:00