faketruth 
							
						 
					 
					
						
						
						
						
							
						
						
							b5b920deda 
							
						 
					 
					
						
						
							
							You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet  
						
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						Players are now stored in separate folder /players instead of in the world folder (!so move the folder!)
Fixed a memory leak/error in cPickup.cpp
Multiple worlds are stored in cRoot
cClientHandle lists are taken out of cWorld and now stored in cServer
Worlds now have names to distinguish them by
Some functions in the Core plugin now distinguish between worlds
git-svn-id: http://mc-server.googlecode.com/svn/trunk@40  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2011-11-01 21:57:08 +00:00 
						 
				 
			
				
					
						
							
							
								admin@omencraft.com 
							
						 
					 
					
						
						
						
						
							
						
						
							01246b27b0 
							
						 
					 
					
						
						
							
							Players can now place blocks in creative mode. The blocks players select from the creative mode inventory are not stored in the players' inventory. (I kind of like that)  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@37  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2011-11-01 17:48:11 +00:00 
						 
				 
			
				
					
						
							
							
								admin@omencraft.com 
							
						 
					 
					
						
						
						
						
							
						
						
							dda41a0406 
							
						 
					 
					
						
						
							
							denotch map converter works!  :D  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@36  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2011-10-31 22:02:04 +00:00 
						 
				 
			
				
					
						
							
							
								faketruth 
							
						 
					 
					
						
						
						
						
							
						
						
							e2f1cf51c7 
							
						 
					 
					
						
						
							
							Prepared some parts of the code for multi world support, I created lots of TODO's  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@29  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2011-10-31 00:52:20 +00:00 
						 
				 
			
				
					
						
							
							
								admin@omencraft.com 
							
						 
					 
					
						
						
						
						
							
						
						
							9f3b6fe838 
							
						 
					 
					
						
						
							
							Changed cChunkMat.cpp back to normal. Made more changes to the denotch map converter. Testing cNBTData parser.  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@21  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2011-10-30 02:16:01 +00:00 
						 
				 
			
				
					
						
							
							
								admin@omencraft.com 
							
						 
					 
					
						
						
						
						
							
						
						
							625a4accda 
							
						 
					 
					
						
						
							
							Added denotch map converter. Program currently reads the only mcr file in the region dir and writes the uncompressed chunk data in world/X0-Z0.pak. I compile in linux with "g++ cConvert.cpp -lz -o denotch"  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@20  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2011-10-29 21:19:06 +00:00 
						 
				 
			
				
					
						
							
							
								faketruth 
							
						 
					 
					
						
						
						
						
							
						
						
							c7b4b9f819 
							
						 
					 
					
						
						
							
							Compiles for linux  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@6  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2011-10-21 21:25:29 +00:00 
						 
				 
			
				
					
						
							
							
								faketruth 
							
						 
					 
					
						
						
						
						
							
						
						
							386d58b586 
							
						 
					 
					
						
						
							
							MCServer c++ source files  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@3  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2011-10-03 18:41:19 +00:00