cedeel@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							92c59963f8 
							
						 
					 
					
						
						
							
							Attempt to bring sanity to newlines across systems.  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@606  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-06-14 13:06:06 +00:00 
						 
				 
			
				
					
						
							
							
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							a4a418a679 
							
						 
					 
					
						
						
							
							Merged the composable_generator branch into the trunk  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@504  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-05-25 07:18:52 +00:00 
						 
				 
			
				
					
						
							
							
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							b69ac328c0 
							
						 
					 
					
						
						
							
							Reverted the previous commit - it is useless, since entities still depend heavily on cWorld  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@428  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-03-24 11:14:34 +00:00 
						 
				 
			
				
					
						
							
							
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							be31652c40 
							
						 
					 
					
						
						
							
							Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers)  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@427  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-03-23 21:12:48 +00:00 
						 
				 
			
				
					
						
							
							
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							b974b1ea59 
							
						 
					 
					
						
						
							
							Unified the chunk data to use the BLOCKDATA datatype.  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@413  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-03-14 21:21:03 +00:00 
						 
				 
			
				
					
						
							
							
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							0b24efeb00 
							
						 
					 
					
						
						
							
							Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@411  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-03-14 20:56:09 +00:00 
						 
				 
			
				
					
						
							
							
								faketruth 
							
						 
					 
					
						
						
						
						
							
						
						
							e06c2001ba 
							
						 
					 
					
						
						
							
							Fixed a small bug in chunk version check D:  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@400  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-03-11 13:07:25 +00:00 
						 
				 
			
				
					
						
							
							
								faketruth 
							
						 
					 
					
						
						
						
						
							
						
						
							f90a8928e7 
							
						 
					 
					
						
						
							
							Completely integrated the new axis ordering. Will update worlds accordingly  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@396  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-03-10 22:10:15 +00:00 
						 
				 
			
				
					
						
							
							
								faketruth 
							
						 
					 
					
						
						
						
						
							
						
						
							f43b65cf53 
							
						 
					 
					
						
						
							
							cClientHandles have a unique ID now to distinguish them  
						
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						cAuthenticator uses unique client ID for authentication
Changed the kick function used by cAuthenticator to take a client ID instead of name, so the correct user is kicked
Using callback reference instead of pointer in GetChunkData and affiliates
GetChunkData returns false when failed, and true when succeeded
Renamed entity type enums to something prettier
Exposed some functions to Lua
git-svn-id: http://mc-server.googlecode.com/svn/trunk@388  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-03-09 13:42:28 +00:00 
						 
				 
			
				
					
						
							
							
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							0cee2428c1 
							
						 
					 
					
						
						
							
							WSSCompact: fixed switched version values (!); removed unused methods  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@383  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-03-07 20:03:44 +00:00 
						 
				 
			
				
					
						
							
							
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							e4043be593 
							
						 
					 
					
						
						
							
							Using a fixed-size array instead of AString for conversion. Conversion now runs ~10x faster :) (in debug mode)  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@368  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-03-05 17:00:35 +00:00 
						 
				 
			
				
					
						
							
							
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							01c5d6e128 
							
						 
					 
					
						
						
							
							WSS conversion quickfix: reserving memory so that AString doesn't need to re-alloc (but still uses painfully slow push_back()s )  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@366  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-03-05 16:43:06 +00:00 
						 
				 
			
				
					
						
							
							
								faketruth 
							
						 
					 
					
						
						
						
						
							
						
						
							ac5f1e8f30 
							
						 
					 
					
						
						
							
							Yay tiny commits XD fixed % sign  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@363  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-03-04 16:19:49 +00:00 
						 
				 
			
				
					
						
							
							
								faketruth 
							
						 
					 
					
						
						
						
						
							
						
						
							e1b9fb1ab4 
							
						 
					 
					
						
						
							
							Lowered the amount of logging while converting chunks  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@362  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-03-04 16:18:32 +00:00 
						 
				 
			
				
					
						
							
							
								faketruth 
							
						 
					 
					
						
						
						
						
							
						
						
							85ecca1cfa 
							
						 
					 
					
						
						
							
							Converted pak files were not marked 'dirty' and wouldn't be saved. Fixed now :)  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@361  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-03-04 16:15:04 +00:00 
						 
				 
			
				
					
						
							
							
								faketruth 
							
						 
					 
					
						
						
						
						
							
						
						
							95eb3a7bd7 
							
						 
					 
					
						
						
							
							Should have complete support for 256 blocks high worlds. Old save files are converted to new ones at load.  
						
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						BACK UP YOUR WORLD!
git-svn-id: http://mc-server.googlecode.com/svn/trunk@358  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-03-04 15:59:10 +00:00 
						 
				 
			
				
					
						
							
							
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							230f98a774 
							
						 
					 
					
						
						
							
							Implemented synchronous chunk loading; optimized cChunkStay interface for speed (though still unused ;)  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@336  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-02-28 10:45:53 +00:00 
						 
				 
			
				
					
						
							
							
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							510133bd35 
							
						 
					 
					
						
						
							
							Chunk coords mostly "upgraded" to include the Y coord for future compatibility  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@285  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-02-17 17:56:25 +00:00 
						 
				 
			
				
					
						
							
							
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							71097aa49b 
							
						 
					 
					
						
						
							
							Lots of logging added  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@282  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-02-17 11:40:14 +00:00 
						 
				 
			
				
					
						
							
							
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							423f49d175 
							
						 
					 
					
						
						
							
							Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@273  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-02-16 13:42:35 +00:00 
						 
				 
			
				
					
						
							
							
								madmaxoft@gmail.com 
							
						 
					 
					
						
						
						
						
							
						
						
							4f17362aeb 
							
						 
					 
					
						
						
							
							Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.  
						
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						git-svn-id: http://mc-server.googlecode.com/svn/trunk@251  0a769ca7-a7f5-676a-18bf-c427514a06d6 
						
						
					 
					
						2012-02-13 21:47:03 +00:00