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Author SHA1 Message Date
07675fff93
Implimented a non-functional but compiling v1.7.2
Unable to get the client connecting, for some strange reason it dies
shortly after it sends a few packets...

The client would complain about a message:
Internal Exception:
    io.netty.handler.codec.DecoderException:
        java.io.IOException: Bad packet id 3

I disabled compression in cProtocol_1_7_2::SendLoginSuccess since it didnt seem to be enabled previously,
this doesnt appear to have resolved it either, throwing another error.
Internal Exception:
    io.netty.handler.codec.DecoderException:
        java.io.IOException: Packet was larget than I expected, found 47
	bytes extra whilst reading packet 0

Unsure the best method to debug this,
wish i could compile the old cuberite rn but Ill hold off on this for
now and work on it slowly as i can.
Will push to this branch to get it working before making a cleaned up
single commit to the main branch.

```
[e85cf48eed82958a|18:50:04] Startup complete, took 2185ms!
[cf19c7c5818bc65|18:50:06] Client "::ffff:127.0.0.1" connected!
[cf19c7c5818bc65|18:50:06] New ClientHandle created at 0x7fec98000c80
Recieved Data!
Next incoming packet is type 0 (0x0), length 13 (0xd) at state 2. Payload:
00000000: 0B 6F 6E 65 65 63 68 61 6E 68 61                   .oneechanha

Outgoing packet: type pktLoginSuccess (translated to 0x02), length 50 (0x0032), state 3. Payload (incl. type):
00000000: 02 24 31 31 63 66 63 39 66 39 2D 30 63 63 32 2D    .$11cfc9f9-0cc2-
00000010: 33 33 63 34 2D 62 65 37 39 2D 37 37 36 64 64 30    33c4-be79-776dd0
00000020: 63 64 30 36 36 31 0B 6F 6E 65 65 63 68 61 6E 68    cd0661.oneechanh
00000030: 61 78                                              ax

[70dec22ea7dbad48|18:50:06] Player "oneechanhax" with save file "players/11/cfc9f9-0cc2-33c4-be79-776dd0cd0661.json" is spawning at {0.50, 61.50, 0.50} in world "world"
[70dec22ea7dbad48|18:50:06] Player oneechanhax has joined the game
Outgoing packet: type pktJoinGame (translated to 0x01), length 17 (0x0011), state 3. Payload (incl. type):
00000000: 01 00 00 00 0B 00 00 02 64 07 64 65 66 61 75 6C    ........d.defaul
00000010: 74                                                 t

Outgoing packet: type pktSpawnPosition (translated to 0x05), length 9 (0x0009), state 3. Payload (incl. type):
00000000: 05 00 00 00 00 F4 00 00 00                         .....�..

Outgoing packet: type pktPlayerAbilities (translated to 0x39), length 10 (0x000a), state 3. Payload (incl. type):
00000000: 39 00 3D 4C CC CD 3D CC CC CD                      9.=L�=��

Outgoing packet: type pktPlayerList (translated to 0x38), length 13 (0x000d), state 3. Payload (incl. type):
00000000: 38 0B 6F 6E 65 65 63 68 61 6E 68 61 78             8.oneechanhax

[cf19c7c5818bc65|18:50:06] Client oneechanhax @ ::ffff:127.0.0.1 disconnected
[cf19c7c5818bc65|18:50:06] Destroy: destroying client 0x7fec98000c80, "oneechanhax" @ ::ffff:127.0.0.1
[3551eca320e4cc0b|18:50:06] Adding player oneechanhax to world "world".
Outgoing packet: type pktPlayerMoveLook (translated to 0x08), length 34 (0x0022), state 3. Payload (incl. type):
00000000: 08 3F E0 00 00 00 00 00 00 40 4F 90 A3 D7 0A 3D    .?�.....@O�=
00000010: 71 3F E0 00 00 00 00 00 00 00 00 00 00 00 00 00    q?�............
00000020: 00 00                                              ..

Outgoing packet: type pktPlayerAbilities (translated to 0x39), length 10 (0x000a), state 3. Payload (incl. type):
00000000: 39 02 00 00 00 00 00 00 00 00                      9.........
```
2024-02-13 18:53:14 -05:00
5 changed files with 4615 additions and 1 deletions

View File

@ -6,6 +6,7 @@ target_sources(
ForgeHandshake.cpp
MojangAPI.cpp
Packetizer.cpp
Protocol_1_7.cpp
Protocol_1_8.cpp
Protocol_1_9.cpp
Protocol_1_10.cpp
@ -22,6 +23,7 @@ target_sources(
MojangAPI.h
Packetizer.h
Protocol.h
Protocol_1_7.h
Protocol_1_8.h
Protocol_1_9.h
Protocol_1_10.h
@ -33,4 +35,4 @@ target_sources(
RecipeMapper.h
)
add_subdirectory(Palettes)
add_subdirectory(Palettes)

View File

@ -349,6 +349,19 @@ public:
/** The protocol version number, received from the client in the Handshake packet. */
enum class Version
{
v1_2_5 = 29,
v1_3_2 = 39,
v1_4_2 = 47,
v1_4_4 = 49,
v1_4_6 = 51,
v1_5_0 = 60,
v1_5_2 = 61,
v1_6_1 = 73,
v1_6_2 = 74,
v1_6_3 = 77,
v1_6_4 = 78,
v1_7_2 = 4,
v1_7_6 = 5,
v1_8_0 = 47,
v1_9_0 = 107,
v1_9_1 = 108,

View File

@ -23,6 +23,7 @@
#include "Globals.h"
#include "ProtocolRecognizer.h"
#include "Protocol_1_7.h"
#include "Protocol_1_8.h"
#include "Protocol_1_9.h"
#include "Protocol_1_10.h"
@ -67,6 +68,8 @@ AString cMultiVersionProtocol::GetVersionTextFromInt(cProtocol::Version a_Protoc
{
switch (a_ProtocolVersion)
{
case cProtocol::Version::v1_7_2: return "1.7.2";
case cProtocol::Version::v1_7_6: return "1.7.6";
case cProtocol::Version::v1_8_0: return "1.8";
case cProtocol::Version::v1_9_0: return "1.9";
case cProtocol::Version::v1_9_1: return "1.9.1";
@ -341,6 +344,8 @@ std::unique_ptr<cProtocol> cMultiVersionProtocol::TryRecognizeLengthedProtocol(c
switch (ProtocolVersion)
{
case static_cast<UInt32>(cProtocol::Version::v1_7_2): return std::make_unique<cProtocol_1_7_2> (&a_Client, ServerAddress, NextState);
//case static_cast<UInt32>(cProtocol::Version::v1_7_6): return std::make_unique<cProtocol_1_7_6> (&a_Client, ServerAddress, NextState);
case static_cast<UInt32>(cProtocol::Version::v1_8_0): return std::make_unique<cProtocol_1_8_0> (&a_Client, ServerAddress, NextState);
case static_cast<UInt32>(cProtocol::Version::v1_9_0): return std::make_unique<cProtocol_1_9_0> (&a_Client, ServerAddress, NextState);
case static_cast<UInt32>(cProtocol::Version::v1_9_1): return std::make_unique<cProtocol_1_9_1> (&a_Client, ServerAddress, NextState);

File diff suppressed because it is too large Load Diff

304
src/Protocol/Protocol_1_7.h Normal file
View File

@ -0,0 +1,304 @@
/*
* Copyright 2011-2022 Cuberite Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Protocol_1_7.h
/*
Declares the 1.7.x protocol classes:
- cProtocol_1_7_2
- release 1.7.2 protocol (#4)
- cProtocol_1_7_6
- release 1.7.6 protocol (#5)
*/
#pragma once
#include "Protocol.h"
#include "../ByteBuffer.h"
#include "../Registries/CustomStatistics.h"
#include "../mbedTLS++/AesCfb128Decryptor.h"
#include "../mbedTLS++/AesCfb128Encryptor.h"
#include "CircularBufferCompressor.h"
#include "StringCompression.h"
class cProtocol_1_7_2:
public cProtocol
{
using Super = cProtocol;
public:
cProtocol_1_7_2(cClientHandle * a_Client, const AString & a_ServerAddress, State a_State);
virtual void DataReceived(cByteBuffer & a_Buffer, ContiguousByteBuffer & a_Data) override;
virtual void DataPrepared(ContiguousByteBuffer & a_Data) override;
// Sending stuff to clients (alphabetically sorted):
virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity & a_Vehicle) override;
virtual void SendBlockAction (Vector3i a_BlockPos, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
virtual void SendBlockBreakAnim (UInt32 a_EntityID, Vector3i a_BlockPos, char a_Stage) override;
virtual void SendBlockChange (Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
virtual void SendBossBarAdd (UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override;
virtual void SendBossBarRemove (UInt32 a_UniqueID) override;
virtual void SendBossBarUpdateFlags (UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override;
virtual void SendBossBarUpdateHealth (UInt32 a_UniqueID, float a_FractionFilled) override;
virtual void SendBossBarUpdateStyle (UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType) override;
virtual void SendBossBarUpdateTitle (UInt32 a_UniqueID, const cCompositeChat & a_Title) override;
virtual void SendCameraSetTo (const cEntity & a_Entity) override;
virtual void SendChat (const AString & a_Message, eChatType a_Type) override;
virtual void SendChat (const cCompositeChat & a_Message, eChatType a_Type, bool a_ShouldUseChatPrefixes) override;
virtual void SendChatRaw (const AString & a_MessageRaw, eChatType a_Type) override;
virtual void SendChunkData (ContiguousByteBufferView a_ChunkData) override;
virtual void SendCollectEntity (const cEntity & a_Collected, const cEntity & a_Collector, unsigned a_Count) override;
virtual void SendDestroyEntity (const cEntity & a_Entity) override;
virtual void SendDetachEntity (const cEntity & a_Entity, const cEntity & a_PreviousVehicle) override;
virtual void SendDisconnect (const AString & a_Reason) override;
virtual void SendEditSign (Vector3i a_BlockPos) override; ///< Request the client to open up the sign editor for the sign (1.6+)
virtual void SendEntityAnimation (const cEntity & a_Entity, EntityAnimation a_Animation) override;
virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, int a_Duration) override;
virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
virtual void SendEntityHeadLook (const cEntity & a_Entity) override;
virtual void SendEntityLook (const cEntity & a_Entity) override;
virtual void SendEntityMetadata (const cEntity & a_Entity) override;
virtual void SendEntityPosition (const cEntity & a_Entity) override;
virtual void SendEntityProperties (const cEntity & a_Entity) override;
virtual void SendEntityVelocity (const cEntity & a_Entity) override;
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
virtual void SendExplosion (Vector3f a_Position, float a_Power) override;
virtual void SendGameMode (eGameMode a_GameMode) override;
virtual void SendHealth (void) override;
virtual void SendHeldItemChange (int a_ItemIndex) override;
virtual void SendHideTitle (void) override;
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
virtual void SendKeepAlive (UInt32 a_PingID) override;
virtual void SendLeashEntity (const cEntity & a_Entity, const cEntity & a_EntityLeashedTo) override;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
virtual void SendLoginSuccess (void) override;
virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override;
virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
virtual void SendPlayerAbilities (void) override;
virtual void SendParticleEffect (const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount) override;
virtual void SendParticleEffect (const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data) override;
virtual void SendPlayerListAddPlayer (const cPlayer & a_Player) override;
virtual void SendPlayerListHeaderFooter (const cCompositeChat & a_Header, const cCompositeChat & a_Footer) override;
virtual void SendPlayerListRemovePlayer (const cPlayer & a_Player) override;
virtual void SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName) override;
virtual void SendPlayerListUpdateGameMode (const cPlayer & a_Player) override;
virtual void SendPlayerListUpdatePing () override;
virtual void SendPlayerMoveLook (Vector3d a_Pos, float a_Yaw, float a_Pitch, bool a_IsRelative) override;
virtual void SendPlayerMoveLook (void) override;
virtual void SendPlayerPermissionLevel (void) override;
virtual void SendPlayerPosition (void) override;
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendPluginMessage (const AString & a_Channel, ContiguousByteBufferView a_Message) override;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
virtual void SendResetTitle (void) override;
virtual void SendResourcePack (const AString & a_ResourcePackUrl) override;
virtual void SendRespawn (eDimension a_Dimension) override;
virtual void SendSoundEffect (const AString & a_SoundName, Vector3d a_Origin, float a_Volume, float a_Pitch) override;
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
virtual void SendSetSubTitle (const cCompositeChat & a_SubTitle) override;
virtual void SendSetRawSubTitle (const AString & a_SubTitle) override;
virtual void SendSetTitle (const cCompositeChat & a_Title) override;
virtual void SendSetRawTitle (const AString & a_Title) override;
virtual void SendSoundParticleEffect (const EffectID a_EffectID, Vector3i a_Origin, int a_Data) override;
virtual void SendSpawnEntity (const cEntity & a_Entity) override;
virtual void SendSpawnMob (const cMonster & a_Mob) override;
virtual void SendStatistics (const StatisticsManager & a_Manager) override;
virtual void SendTabCompletionResults (const AStringVector & a_Results) override;
virtual void SendThunderbolt (Vector3i a_BlockPos) override;
virtual void SendTitleTimes (int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks) override;
virtual void SendTimeUpdate (cTickTimeLong a_WorldAge, cTickTimeLong a_WorldDate, bool a_DoDaylightCycle) override;
virtual void SendUnleashEntity (const cEntity & a_Entity) override;
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override;
virtual void SendUpdateSign (Vector3i a_BlockPos, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
virtual void SendUnlockRecipe (UInt32 a_RecipeID) override;
virtual void SendInitRecipes (UInt32 a_RecipeID) override;
virtual void SendWeather (eWeather a_Weather) override;
virtual void SendWholeInventory (const cWindow & a_Window) override;
virtual void SendWindowClose (const cWindow & a_Window) override;
virtual void SendWindowOpen (const cWindow & a_Window) override;
virtual void SendWindowProperty (const cWindow & a_Window, size_t a_Property, short a_Value) override;
virtual AString GetAuthServerID(void) override { return m_AuthServerID; }
/** Compress the packet. a_Packet must be without packet length.
a_Compressed will be set to the compressed packet includes packet length and data length. */
static void CompressPacket(CircularBufferCompressor & a_Packet, ContiguousByteBuffer & a_Compressed);
protected:
/** State of the protocol. */
State m_State;
/** Converts the BlockFace received by the protocol into eBlockFace constants.
If the received value doesn't match any of our eBlockFace constants, BLOCK_FACE_NONE is returned. */
static eBlockFace FaceIntToBlockFace(Int32 a_FaceInt);
/** Get the packet ID for a given packet. */
virtual UInt32 GetPacketID(ePacketType a_Packet) const override;
/** Converts an animation into an ID suitable for use with the Entity Animation packet.
Returns (uchar)-1 if the protocol version doesn't support this animation. */
virtual unsigned char GetProtocolEntityAnimation(EntityAnimation a_Animation) const;
/** Converts an animation into an ID suitable for use with the Entity Status packet.
Returns -1 if the protocol version doesn't support this animation. */
virtual signed char GetProtocolEntityStatus(EntityAnimation a_Animation) const;
/** Converts an entity to a protocol-specific entity type.
Only entities that the Send Spawn Entity packet supports are valid inputs to this method */
virtual UInt8 GetProtocolEntityType(const cEntity & a_Entity) const;
/** Converts eMonsterType to protocol-specific mob types */
virtual UInt32 GetProtocolMobType(eMonsterType a_MobType) const;
/** The 1.8 protocol use a particle id instead of a string. This function converts the name to the id. If the name is incorrect, it returns 0. */
virtual int GetProtocolParticleID(const AString & a_ParticleName) const;
/** Returns the protocol version. */
virtual Version GetProtocolVersion() const override;
/** Reads and handles the packet. The packet length and type have already been read.
Returns true if the packet was understood, false if it was an unknown packet. */
virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType);
// Packet handlers while in the Status state (m_State == 1):
virtual void HandlePacketStatusPing(cByteBuffer & a_ByteBuffer);
virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer);
// Packet handlers while in the Login state (m_State == 2):
virtual void HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffer);
virtual void HandlePacketLoginStart(cByteBuffer & a_ByteBuffer);
// Packet handlers while in the Game state (m_State == 3):
virtual void HandlePacketAnimation (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketBlockDig (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketBlockPlace (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketChatMessage (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketClientSettings (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketClientStatus (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketCreativeInventoryAction(cByteBuffer & a_ByteBuffer);
virtual void HandlePacketEntityAction (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketKeepAlive (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketPlayer (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketPlayerAbilities (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketPlayerLook (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketPlayerPos (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketPlayerPosLook (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketPluginMessage (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketResourcePackStatus (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketSlotSelect (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketSpectate (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketSteerVehicle (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketTabComplete (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketUpdateSign (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketUseEntity (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketEnchantItem (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketWindowClick (cByteBuffer & a_ByteBuffer);
virtual void HandlePacketWindowClose (cByteBuffer & a_ByteBuffer);
/** Parses Vanilla plugin messages into specific ClientHandle calls.
The message payload is still in the bytebuffer, the handler reads it specifically for each handled channel. */
virtual void HandleVanillaPluginMessage(cByteBuffer & a_ByteBuffer, std::string_view a_Channel);
/** Parses item metadata as read by ReadItem(), into the item enchantments. */
virtual void ParseItemMetadata(cItem & a_Item, ContiguousByteBufferView a_Metadata) const;
/** Reads an item out of the received data, sets a_Item to the values read.
Returns false if not enough received data.
a_KeepRemainingBytes tells the function to keep that many bytes at the end of the buffer. */
virtual bool ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item, size_t a_KeepRemainingBytes = 0) const;
/** Sends the entity type and entity-dependent data required for the entity to initially spawn. */
virtual void SendEntitySpawn(const cEntity & a_Entity, const UInt8 a_ObjectType, const Int32 a_ObjectData);
/** Sends the packet to the client. Called by the cPacketizer's destructor. */
virtual void SendPacket(cPacketizer & a_Packet) override;
/** Writes the block entity data for the specified block entity into the packet. */
virtual void WriteBlockEntity(cFastNBTWriter & a_Writer, const cBlockEntity & a_BlockEntity) const;
/** Writes the metadata for the specified entity, not including the terminating 0x7f. */
virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) const;
/** Writes the entity properties for the specified entity, including the Count field. */
virtual void WriteEntityProperties(cPacketizer & a_Pkt, const cEntity & a_Entity) const;
/** Writes the item data into a packet. */
virtual void WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) const;
/** Writes the mob-specific metadata for the specified mob */
virtual void WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) const;
private:
AString m_ServerAddress;
AString m_AuthServerID;
bool m_IsEncrypted;
cAesCfb128Decryptor m_Decryptor;
cAesCfb128Encryptor m_Encryptor;
CircularBufferCompressor m_Compressor;
CircularBufferExtractor m_Extractor;
/** The logfile where the comm is logged, when g_ShouldLogComm is true */
cFile m_CommLogFile;
/** Adds the received (unencrypted) data to m_ReceivedData, parses complete packets */
void AddReceivedData(cByteBuffer & a_Buffer, ContiguousByteBufferView a_Data);
/** Converts a statistic to a protocol-specific string.
Protocols <= 1.12 use strings, hence this is a static as the string-mapping was append-only for the versions that used it.
Returns an empty string, handled correctly by the client, for newer, unsupported statistics. */
static const char * GetProtocolStatisticName(CustomStatistic a_Statistic);
/** Handle a complete packet stored in the given buffer. */
void HandlePacket(cByteBuffer & a_Buffer);
void StartEncryption(const Byte * a_Key);
} ;
/** The version 5 lengthed protocol, used by 1.7.6 through 1.7.9. */
class cProtocol_1_7_6 :
public cProtocol_1_7_2
{
typedef cProtocol_1_7_2 super;
public:
cProtocol_1_7_6(cClientHandle * a_Client, const AString & a_ServerAddress, State a_State);
//cProtocol_1_7_6(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
// cProtocol172 overrides:
virtual void SendPlayerSpawn(const cPlayer & a_Player) override;
virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override;
} ;