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protocol-1
Author | SHA1 | Date | |
---|---|---|---|
07675fff93 |
@ -6,6 +6,7 @@ target_sources(
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ForgeHandshake.cpp
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ForgeHandshake.cpp
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MojangAPI.cpp
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MojangAPI.cpp
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Packetizer.cpp
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Packetizer.cpp
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Protocol_1_7.cpp
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Protocol_1_8.cpp
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Protocol_1_8.cpp
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Protocol_1_9.cpp
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Protocol_1_9.cpp
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Protocol_1_10.cpp
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Protocol_1_10.cpp
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@ -22,6 +23,7 @@ target_sources(
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MojangAPI.h
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MojangAPI.h
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Packetizer.h
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Packetizer.h
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Protocol.h
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Protocol.h
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Protocol_1_7.h
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Protocol_1_8.h
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Protocol_1_8.h
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Protocol_1_9.h
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Protocol_1_9.h
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Protocol_1_10.h
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Protocol_1_10.h
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@ -33,4 +35,4 @@ target_sources(
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RecipeMapper.h
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RecipeMapper.h
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)
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)
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add_subdirectory(Palettes)
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add_subdirectory(Palettes)
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@ -349,6 +349,19 @@ public:
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/** The protocol version number, received from the client in the Handshake packet. */
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/** The protocol version number, received from the client in the Handshake packet. */
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enum class Version
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enum class Version
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{
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{
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v1_2_5 = 29,
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v1_3_2 = 39,
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v1_4_2 = 47,
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v1_4_4 = 49,
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v1_4_6 = 51,
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v1_5_0 = 60,
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v1_5_2 = 61,
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v1_6_1 = 73,
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v1_6_2 = 74,
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v1_6_3 = 77,
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v1_6_4 = 78,
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v1_7_2 = 4,
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v1_7_6 = 5,
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v1_8_0 = 47,
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v1_8_0 = 47,
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v1_9_0 = 107,
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v1_9_0 = 107,
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v1_9_1 = 108,
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v1_9_1 = 108,
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@ -23,6 +23,7 @@
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#include "Globals.h"
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#include "Globals.h"
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#include "ProtocolRecognizer.h"
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#include "ProtocolRecognizer.h"
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#include "Protocol_1_7.h"
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#include "Protocol_1_8.h"
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#include "Protocol_1_8.h"
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#include "Protocol_1_9.h"
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#include "Protocol_1_9.h"
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#include "Protocol_1_10.h"
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#include "Protocol_1_10.h"
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@ -67,6 +68,8 @@ AString cMultiVersionProtocol::GetVersionTextFromInt(cProtocol::Version a_Protoc
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{
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{
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switch (a_ProtocolVersion)
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switch (a_ProtocolVersion)
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{
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{
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case cProtocol::Version::v1_7_2: return "1.7.2";
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case cProtocol::Version::v1_7_6: return "1.7.6";
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case cProtocol::Version::v1_8_0: return "1.8";
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case cProtocol::Version::v1_8_0: return "1.8";
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case cProtocol::Version::v1_9_0: return "1.9";
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case cProtocol::Version::v1_9_0: return "1.9";
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case cProtocol::Version::v1_9_1: return "1.9.1";
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case cProtocol::Version::v1_9_1: return "1.9.1";
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@ -341,6 +344,8 @@ std::unique_ptr<cProtocol> cMultiVersionProtocol::TryRecognizeLengthedProtocol(c
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switch (ProtocolVersion)
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switch (ProtocolVersion)
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{
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{
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case static_cast<UInt32>(cProtocol::Version::v1_7_2): return std::make_unique<cProtocol_1_7_2> (&a_Client, ServerAddress, NextState);
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//case static_cast<UInt32>(cProtocol::Version::v1_7_6): return std::make_unique<cProtocol_1_7_6> (&a_Client, ServerAddress, NextState);
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case static_cast<UInt32>(cProtocol::Version::v1_8_0): return std::make_unique<cProtocol_1_8_0> (&a_Client, ServerAddress, NextState);
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case static_cast<UInt32>(cProtocol::Version::v1_8_0): return std::make_unique<cProtocol_1_8_0> (&a_Client, ServerAddress, NextState);
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case static_cast<UInt32>(cProtocol::Version::v1_9_0): return std::make_unique<cProtocol_1_9_0> (&a_Client, ServerAddress, NextState);
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case static_cast<UInt32>(cProtocol::Version::v1_9_0): return std::make_unique<cProtocol_1_9_0> (&a_Client, ServerAddress, NextState);
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case static_cast<UInt32>(cProtocol::Version::v1_9_1): return std::make_unique<cProtocol_1_9_1> (&a_Client, ServerAddress, NextState);
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case static_cast<UInt32>(cProtocol::Version::v1_9_1): return std::make_unique<cProtocol_1_9_1> (&a_Client, ServerAddress, NextState);
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4290
src/Protocol/Protocol_1_7.cpp
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4290
src/Protocol/Protocol_1_7.cpp
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File diff suppressed because it is too large
Load Diff
304
src/Protocol/Protocol_1_7.h
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304
src/Protocol/Protocol_1_7.h
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@ -0,0 +1,304 @@
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/*
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* Copyright 2011-2022 Cuberite Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// Protocol_1_7.h
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/*
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Declares the 1.7.x protocol classes:
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- cProtocol_1_7_2
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- release 1.7.2 protocol (#4)
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- cProtocol_1_7_6
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- release 1.7.6 protocol (#5)
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*/
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#pragma once
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#include "Protocol.h"
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#include "../ByteBuffer.h"
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#include "../Registries/CustomStatistics.h"
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#include "../mbedTLS++/AesCfb128Decryptor.h"
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#include "../mbedTLS++/AesCfb128Encryptor.h"
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#include "CircularBufferCompressor.h"
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#include "StringCompression.h"
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class cProtocol_1_7_2:
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public cProtocol
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{
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using Super = cProtocol;
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public:
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cProtocol_1_7_2(cClientHandle * a_Client, const AString & a_ServerAddress, State a_State);
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virtual void DataReceived(cByteBuffer & a_Buffer, ContiguousByteBuffer & a_Data) override;
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virtual void DataPrepared(ContiguousByteBuffer & a_Data) override;
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// Sending stuff to clients (alphabetically sorted):
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virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity & a_Vehicle) override;
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virtual void SendBlockAction (Vector3i a_BlockPos, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
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virtual void SendBlockBreakAnim (UInt32 a_EntityID, Vector3i a_BlockPos, char a_Stage) override;
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virtual void SendBlockChange (Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
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virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
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virtual void SendBossBarAdd (UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override;
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virtual void SendBossBarRemove (UInt32 a_UniqueID) override;
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virtual void SendBossBarUpdateFlags (UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override;
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virtual void SendBossBarUpdateHealth (UInt32 a_UniqueID, float a_FractionFilled) override;
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virtual void SendBossBarUpdateStyle (UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType) override;
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virtual void SendBossBarUpdateTitle (UInt32 a_UniqueID, const cCompositeChat & a_Title) override;
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virtual void SendCameraSetTo (const cEntity & a_Entity) override;
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virtual void SendChat (const AString & a_Message, eChatType a_Type) override;
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virtual void SendChat (const cCompositeChat & a_Message, eChatType a_Type, bool a_ShouldUseChatPrefixes) override;
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virtual void SendChatRaw (const AString & a_MessageRaw, eChatType a_Type) override;
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virtual void SendChunkData (ContiguousByteBufferView a_ChunkData) override;
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virtual void SendCollectEntity (const cEntity & a_Collected, const cEntity & a_Collector, unsigned a_Count) override;
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virtual void SendDestroyEntity (const cEntity & a_Entity) override;
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virtual void SendDetachEntity (const cEntity & a_Entity, const cEntity & a_PreviousVehicle) override;
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virtual void SendDisconnect (const AString & a_Reason) override;
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virtual void SendEditSign (Vector3i a_BlockPos) override; ///< Request the client to open up the sign editor for the sign (1.6+)
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virtual void SendEntityAnimation (const cEntity & a_Entity, EntityAnimation a_Animation) override;
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virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, int a_Duration) override;
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virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
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virtual void SendEntityHeadLook (const cEntity & a_Entity) override;
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virtual void SendEntityLook (const cEntity & a_Entity) override;
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virtual void SendEntityMetadata (const cEntity & a_Entity) override;
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virtual void SendEntityPosition (const cEntity & a_Entity) override;
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virtual void SendEntityProperties (const cEntity & a_Entity) override;
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virtual void SendEntityVelocity (const cEntity & a_Entity) override;
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virtual void SendExperience (void) override;
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virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
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virtual void SendExplosion (Vector3f a_Position, float a_Power) override;
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virtual void SendGameMode (eGameMode a_GameMode) override;
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virtual void SendHealth (void) override;
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virtual void SendHeldItemChange (int a_ItemIndex) override;
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virtual void SendHideTitle (void) override;
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virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
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virtual void SendKeepAlive (UInt32 a_PingID) override;
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virtual void SendLeashEntity (const cEntity & a_Entity, const cEntity & a_EntityLeashedTo) override;
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virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
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virtual void SendLoginSuccess (void) override;
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virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override;
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virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
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virtual void SendPlayerAbilities (void) override;
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virtual void SendParticleEffect (const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount) override;
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virtual void SendParticleEffect (const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data) override;
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virtual void SendPlayerListAddPlayer (const cPlayer & a_Player) override;
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virtual void SendPlayerListHeaderFooter (const cCompositeChat & a_Header, const cCompositeChat & a_Footer) override;
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virtual void SendPlayerListRemovePlayer (const cPlayer & a_Player) override;
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virtual void SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName) override;
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virtual void SendPlayerListUpdateGameMode (const cPlayer & a_Player) override;
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virtual void SendPlayerListUpdatePing () override;
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virtual void SendPlayerMoveLook (Vector3d a_Pos, float a_Yaw, float a_Pitch, bool a_IsRelative) override;
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virtual void SendPlayerMoveLook (void) override;
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virtual void SendPlayerPermissionLevel (void) override;
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virtual void SendPlayerPosition (void) override;
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virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
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virtual void SendPluginMessage (const AString & a_Channel, ContiguousByteBufferView a_Message) override;
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virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
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virtual void SendResetTitle (void) override;
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virtual void SendResourcePack (const AString & a_ResourcePackUrl) override;
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virtual void SendRespawn (eDimension a_Dimension) override;
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virtual void SendSoundEffect (const AString & a_SoundName, Vector3d a_Origin, float a_Volume, float a_Pitch) override;
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virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
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virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
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virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
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virtual void SendSetSubTitle (const cCompositeChat & a_SubTitle) override;
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virtual void SendSetRawSubTitle (const AString & a_SubTitle) override;
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virtual void SendSetTitle (const cCompositeChat & a_Title) override;
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virtual void SendSetRawTitle (const AString & a_Title) override;
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virtual void SendSoundParticleEffect (const EffectID a_EffectID, Vector3i a_Origin, int a_Data) override;
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virtual void SendSpawnEntity (const cEntity & a_Entity) override;
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virtual void SendSpawnMob (const cMonster & a_Mob) override;
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virtual void SendStatistics (const StatisticsManager & a_Manager) override;
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virtual void SendTabCompletionResults (const AStringVector & a_Results) override;
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virtual void SendThunderbolt (Vector3i a_BlockPos) override;
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virtual void SendTitleTimes (int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks) override;
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virtual void SendTimeUpdate (cTickTimeLong a_WorldAge, cTickTimeLong a_WorldDate, bool a_DoDaylightCycle) override;
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virtual void SendUnleashEntity (const cEntity & a_Entity) override;
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virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
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virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override;
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virtual void SendUpdateSign (Vector3i a_BlockPos, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
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virtual void SendUnlockRecipe (UInt32 a_RecipeID) override;
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virtual void SendInitRecipes (UInt32 a_RecipeID) override;
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virtual void SendWeather (eWeather a_Weather) override;
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virtual void SendWholeInventory (const cWindow & a_Window) override;
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virtual void SendWindowClose (const cWindow & a_Window) override;
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virtual void SendWindowOpen (const cWindow & a_Window) override;
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virtual void SendWindowProperty (const cWindow & a_Window, size_t a_Property, short a_Value) override;
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virtual AString GetAuthServerID(void) override { return m_AuthServerID; }
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/** Compress the packet. a_Packet must be without packet length.
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a_Compressed will be set to the compressed packet includes packet length and data length. */
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static void CompressPacket(CircularBufferCompressor & a_Packet, ContiguousByteBuffer & a_Compressed);
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protected:
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/** State of the protocol. */
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State m_State;
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/** Converts the BlockFace received by the protocol into eBlockFace constants.
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If the received value doesn't match any of our eBlockFace constants, BLOCK_FACE_NONE is returned. */
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static eBlockFace FaceIntToBlockFace(Int32 a_FaceInt);
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/** Get the packet ID for a given packet. */
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virtual UInt32 GetPacketID(ePacketType a_Packet) const override;
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/** Converts an animation into an ID suitable for use with the Entity Animation packet.
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Returns (uchar)-1 if the protocol version doesn't support this animation. */
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virtual unsigned char GetProtocolEntityAnimation(EntityAnimation a_Animation) const;
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/** Converts an animation into an ID suitable for use with the Entity Status packet.
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Returns -1 if the protocol version doesn't support this animation. */
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virtual signed char GetProtocolEntityStatus(EntityAnimation a_Animation) const;
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/** Converts an entity to a protocol-specific entity type.
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Only entities that the Send Spawn Entity packet supports are valid inputs to this method */
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virtual UInt8 GetProtocolEntityType(const cEntity & a_Entity) const;
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/** Converts eMonsterType to protocol-specific mob types */
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virtual UInt32 GetProtocolMobType(eMonsterType a_MobType) const;
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/** The 1.8 protocol use a particle id instead of a string. This function converts the name to the id. If the name is incorrect, it returns 0. */
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virtual int GetProtocolParticleID(const AString & a_ParticleName) const;
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/** Returns the protocol version. */
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virtual Version GetProtocolVersion() const override;
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/** Reads and handles the packet. The packet length and type have already been read.
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Returns true if the packet was understood, false if it was an unknown packet. */
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virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType);
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// Packet handlers while in the Status state (m_State == 1):
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virtual void HandlePacketStatusPing(cByteBuffer & a_ByteBuffer);
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virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer);
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// Packet handlers while in the Login state (m_State == 2):
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virtual void HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffer);
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virtual void HandlePacketLoginStart(cByteBuffer & a_ByteBuffer);
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// Packet handlers while in the Game state (m_State == 3):
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virtual void HandlePacketAnimation (cByteBuffer & a_ByteBuffer);
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virtual void HandlePacketBlockDig (cByteBuffer & a_ByteBuffer);
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virtual void HandlePacketBlockPlace (cByteBuffer & a_ByteBuffer);
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virtual void HandlePacketChatMessage (cByteBuffer & a_ByteBuffer);
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virtual void HandlePacketClientSettings (cByteBuffer & a_ByteBuffer);
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virtual void HandlePacketClientStatus (cByteBuffer & a_ByteBuffer);
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virtual void HandlePacketCreativeInventoryAction(cByteBuffer & a_ByteBuffer);
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virtual void HandlePacketEntityAction (cByteBuffer & a_ByteBuffer);
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virtual void HandlePacketKeepAlive (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketPlayer (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketPlayerAbilities (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketPlayerLook (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketPlayerPos (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketPlayerPosLook (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketPluginMessage (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketResourcePackStatus (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketSlotSelect (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketSpectate (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketSteerVehicle (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketTabComplete (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketUpdateSign (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketUseEntity (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketEnchantItem (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketWindowClick (cByteBuffer & a_ByteBuffer);
|
||||||
|
virtual void HandlePacketWindowClose (cByteBuffer & a_ByteBuffer);
|
||||||
|
|
||||||
|
/** Parses Vanilla plugin messages into specific ClientHandle calls.
|
||||||
|
The message payload is still in the bytebuffer, the handler reads it specifically for each handled channel. */
|
||||||
|
virtual void HandleVanillaPluginMessage(cByteBuffer & a_ByteBuffer, std::string_view a_Channel);
|
||||||
|
|
||||||
|
/** Parses item metadata as read by ReadItem(), into the item enchantments. */
|
||||||
|
virtual void ParseItemMetadata(cItem & a_Item, ContiguousByteBufferView a_Metadata) const;
|
||||||
|
|
||||||
|
/** Reads an item out of the received data, sets a_Item to the values read.
|
||||||
|
Returns false if not enough received data.
|
||||||
|
a_KeepRemainingBytes tells the function to keep that many bytes at the end of the buffer. */
|
||||||
|
virtual bool ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item, size_t a_KeepRemainingBytes = 0) const;
|
||||||
|
|
||||||
|
/** Sends the entity type and entity-dependent data required for the entity to initially spawn. */
|
||||||
|
virtual void SendEntitySpawn(const cEntity & a_Entity, const UInt8 a_ObjectType, const Int32 a_ObjectData);
|
||||||
|
|
||||||
|
/** Sends the packet to the client. Called by the cPacketizer's destructor. */
|
||||||
|
virtual void SendPacket(cPacketizer & a_Packet) override;
|
||||||
|
|
||||||
|
/** Writes the block entity data for the specified block entity into the packet. */
|
||||||
|
virtual void WriteBlockEntity(cFastNBTWriter & a_Writer, const cBlockEntity & a_BlockEntity) const;
|
||||||
|
|
||||||
|
/** Writes the metadata for the specified entity, not including the terminating 0x7f. */
|
||||||
|
virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) const;
|
||||||
|
|
||||||
|
/** Writes the entity properties for the specified entity, including the Count field. */
|
||||||
|
virtual void WriteEntityProperties(cPacketizer & a_Pkt, const cEntity & a_Entity) const;
|
||||||
|
|
||||||
|
/** Writes the item data into a packet. */
|
||||||
|
virtual void WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) const;
|
||||||
|
|
||||||
|
/** Writes the mob-specific metadata for the specified mob */
|
||||||
|
virtual void WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) const;
|
||||||
|
|
||||||
|
private:
|
||||||
|
|
||||||
|
AString m_ServerAddress;
|
||||||
|
|
||||||
|
AString m_AuthServerID;
|
||||||
|
|
||||||
|
bool m_IsEncrypted;
|
||||||
|
|
||||||
|
cAesCfb128Decryptor m_Decryptor;
|
||||||
|
cAesCfb128Encryptor m_Encryptor;
|
||||||
|
|
||||||
|
CircularBufferCompressor m_Compressor;
|
||||||
|
CircularBufferExtractor m_Extractor;
|
||||||
|
|
||||||
|
/** The logfile where the comm is logged, when g_ShouldLogComm is true */
|
||||||
|
cFile m_CommLogFile;
|
||||||
|
|
||||||
|
/** Adds the received (unencrypted) data to m_ReceivedData, parses complete packets */
|
||||||
|
void AddReceivedData(cByteBuffer & a_Buffer, ContiguousByteBufferView a_Data);
|
||||||
|
|
||||||
|
/** Converts a statistic to a protocol-specific string.
|
||||||
|
Protocols <= 1.12 use strings, hence this is a static as the string-mapping was append-only for the versions that used it.
|
||||||
|
Returns an empty string, handled correctly by the client, for newer, unsupported statistics. */
|
||||||
|
static const char * GetProtocolStatisticName(CustomStatistic a_Statistic);
|
||||||
|
|
||||||
|
/** Handle a complete packet stored in the given buffer. */
|
||||||
|
void HandlePacket(cByteBuffer & a_Buffer);
|
||||||
|
|
||||||
|
void StartEncryption(const Byte * a_Key);
|
||||||
|
} ;
|
||||||
|
|
||||||
|
/** The version 5 lengthed protocol, used by 1.7.6 through 1.7.9. */
|
||||||
|
class cProtocol_1_7_6 :
|
||||||
|
public cProtocol_1_7_2
|
||||||
|
{
|
||||||
|
typedef cProtocol_1_7_2 super;
|
||||||
|
|
||||||
|
public:
|
||||||
|
cProtocol_1_7_6(cClientHandle * a_Client, const AString & a_ServerAddress, State a_State);
|
||||||
|
//cProtocol_1_7_6(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
|
||||||
|
|
||||||
|
// cProtocol172 overrides:
|
||||||
|
virtual void SendPlayerSpawn(const cPlayer & a_Player) override;
|
||||||
|
virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override;
|
||||||
|
|
||||||
|
} ;
|
Loading…
x
Reference in New Issue
Block a user