I am removing lua specifically because I am not intending on supporting it on any way. I will manage everything manually in c++, the base is already there since the entire codebase is built for lua, it can be used the same way in c++. This does alienate the type of people that can contribute, this is intended more as a personal project to attempt matching vanilla minecraft. Im not intending on running some kind of massive server so this does just fine. Lua wasnt even that intertwined with cuberite, but I still want to rid it for ease of development. Sorry for any hurt feelings.
17 lines
608 B
Plaintext
17 lines
608 B
Plaintext
|
|
/*
|
|
* Copyright 2011-2022 Cuberite Contributors
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|