Commit is being made to allow additions of GPL3+ code previously un-addable. With these changes, contributions back to cuberite are possible with the backporting exemtion, as well as adding stuff in minetest with minetest code properly being read through and implimented to upgrade it to GPL3 from GPL2. project still has Apache2.0 license and credits to all its contributers, but now has the freedom of GPL3+ and all the code that can be implimented and shared with it.
569 lines
13 KiB
C++
569 lines
13 KiB
C++
|
|
/*
|
|
* Copyright 2011-2022 Cuberite Contributors
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
#include "Globals.h"
|
|
#include "BiomeView.h"
|
|
#include <QPainter>
|
|
#include <QResizeEvent>
|
|
#include "Region.h"
|
|
|
|
|
|
|
|
|
|
|
|
static const int DELTA_STEP = 120; // The normal per-notch wheel delta
|
|
|
|
|
|
|
|
|
|
|
|
/** Map for converting biome values to colors. Initialized from biomeColors[]. */
|
|
static uchar biomeToColor[256 * 4];
|
|
|
|
/** Map for converting biome values to colors. Used to initialize biomeToColor[]. */
|
|
static struct
|
|
{
|
|
EMCSBiome m_Biome;
|
|
uchar m_Color[3];
|
|
} biomeColors[] =
|
|
{
|
|
{ biOcean, { 0x00, 0x00, 0x70 }, },
|
|
{ biPlains, { 0x8d, 0xb3, 0x60 }, },
|
|
{ biDesert, { 0xfa, 0x94, 0x18 }, },
|
|
{ biExtremeHills, { 0x60, 0x60, 0x60 }, },
|
|
{ biForest, { 0x05, 0x66, 0x21 }, },
|
|
{ biTaiga, { 0x0b, 0x66, 0x59 }, },
|
|
{ biSwampland, { 0x2f, 0xff, 0xda }, },
|
|
{ biRiver, { 0x30, 0x30, 0xaf }, },
|
|
{ biHell, { 0x7f, 0x00, 0x00 }, },
|
|
{ biSky, { 0x00, 0x7f, 0xff }, },
|
|
{ biFrozenOcean, { 0xa0, 0xa0, 0xdf }, },
|
|
{ biFrozenRiver, { 0xa0, 0xa0, 0xff }, },
|
|
{ biIcePlains, { 0xff, 0xff, 0xff }, },
|
|
{ biIceMountains, { 0xa0, 0xa0, 0xa0 }, },
|
|
{ biMushroomIsland, { 0xff, 0x00, 0xff }, },
|
|
{ biMushroomShore, { 0xa0, 0x00, 0xff }, },
|
|
{ biBeach, { 0xfa, 0xde, 0x55 }, },
|
|
{ biDesertHills, { 0xd2, 0x5f, 0x12 }, },
|
|
{ biForestHills, { 0x22, 0x55, 0x1c }, },
|
|
{ biTaigaHills, { 0x16, 0x39, 0x33 }, },
|
|
{ biExtremeHillsEdge, { 0x7f, 0x8f, 0x7f }, },
|
|
{ biJungle, { 0x53, 0x7b, 0x09 }, },
|
|
{ biJungleHills, { 0x2c, 0x42, 0x05 }, },
|
|
|
|
{ biJungleEdge, { 0x62, 0x8b, 0x17 }, },
|
|
{ biDeepOcean, { 0x00, 0x00, 0x30 }, },
|
|
{ biStoneBeach, { 0xa2, 0xa2, 0x84 }, },
|
|
{ biColdBeach, { 0xfa, 0xf0, 0xc0 }, },
|
|
{ biBirchForest, { 0x30, 0x74, 0x44 }, },
|
|
{ biBirchForestHills, { 0x1f, 0x5f, 0x32 }, },
|
|
{ biRoofedForest, { 0x40, 0x51, 0x1a }, },
|
|
{ biColdTaiga, { 0x31, 0x55, 0x4a }, },
|
|
{ biColdTaigaHills, { 0x59, 0x7d, 0x72 }, },
|
|
{ biMegaTaiga, { 0x59, 0x66, 0x51 }, },
|
|
{ biMegaTaigaHills, { 0x59, 0x66, 0x59 }, },
|
|
{ biExtremeHillsPlus, { 0x50, 0x70, 0x50 }, },
|
|
{ biSavanna, { 0xbd, 0xb2, 0x5f }, },
|
|
{ biSavannaPlateau, { 0xa7, 0x9d, 0x64 }, },
|
|
{ biMesa, { 0xd9, 0x45, 0x15 }, },
|
|
{ biMesaPlateauF, { 0xb0, 0x97, 0x65 }, },
|
|
{ biMesaPlateau, { 0xca, 0x8c, 0x65 }, },
|
|
|
|
// M variants:
|
|
{ biSunflowerPlains, { 0xb5, 0xdb, 0x88 }, },
|
|
{ biDesertM, { 0xff, 0xbc, 0x40 }, },
|
|
{ biExtremeHillsM, { 0x88, 0x88, 0x88 }, },
|
|
{ biFlowerForest, { 0x2d, 0x8e, 0x49 }, },
|
|
{ biTaigaM, { 0x33, 0x8e, 0x81 }, },
|
|
{ biSwamplandM, { 0x07, 0xf9, 0xb2 }, },
|
|
{ biIcePlainsSpikes, { 0xb4, 0xdc, 0xdc }, },
|
|
{ biJungleM, { 0x7b, 0xa3, 0x31 }, },
|
|
{ biJungleEdgeM, { 0x62, 0x8b, 0x17 }, },
|
|
{ biBirchForestM, { 0x58, 0x9c, 0x6c }, },
|
|
{ biBirchForestHillsM, { 0x47, 0x87, 0x5a }, },
|
|
{ biRoofedForestM, { 0x68, 0x79, 0x42 }, },
|
|
{ biColdTaigaM, { 0x24, 0x3f, 0x36 }, },
|
|
{ biMegaSpruceTaiga, { 0x45, 0x4f, 0x3e }, },
|
|
{ biMegaSpruceTaigaHills, { 0x45, 0x4f, 0x4e }, },
|
|
{ biExtremeHillsPlusM, { 0x78, 0x98, 0x78 }, },
|
|
{ biSavannaM, { 0xe5, 0xda, 0x87 }, },
|
|
{ biSavannaPlateauM, { 0xa7, 0x9d, 0x74 }, },
|
|
{ biMesaBryce, { 0xff, 0x6d, 0x3d }, },
|
|
{ biMesaPlateauFM, { 0xd8, 0xbf, 0x8d }, },
|
|
{ biMesaPlateauM, { 0xf2, 0xb4, 0x8d }, },
|
|
} ;
|
|
|
|
|
|
|
|
|
|
|
|
static class BiomeColorsInitializer
|
|
{
|
|
public:
|
|
BiomeColorsInitializer(void)
|
|
{
|
|
// Reset all colors to gray:
|
|
for (size_t i = 0; i < ARRAYCOUNT(biomeToColor); i++)
|
|
{
|
|
biomeToColor[i] = 0x7f;
|
|
}
|
|
|
|
// Set known biomes to their colors:
|
|
for (size_t i = 0; i < ARRAYCOUNT(biomeColors); i++)
|
|
{
|
|
uchar * color = &biomeToColor[4 * biomeColors[i].m_Biome];
|
|
color[0] = biomeColors[i].m_Color[2];
|
|
color[1] = biomeColors[i].m_Color[1];
|
|
color[2] = biomeColors[i].m_Color[0];
|
|
color[3] = 0xff;
|
|
}
|
|
}
|
|
} biomeColorInitializer;
|
|
|
|
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// BiomeView:
|
|
|
|
BiomeView::BiomeView(QWidget * parent) :
|
|
super(parent),
|
|
m_X(0),
|
|
m_Z(0),
|
|
m_Zoom(1),
|
|
m_IsMouseDragging(false),
|
|
m_MouseWheelDelta(0)
|
|
{
|
|
// Create the image used for undefined chunks:
|
|
int offset = 0;
|
|
for (int y = 0; y < 16; y++)
|
|
{
|
|
for (int x = 0; x < 16; x++)
|
|
{
|
|
uchar color = (((x & 8) ^ (y & 8)) == 0) ? 0x44 : 0x88;
|
|
m_EmptyChunkImage[offset++] = color;
|
|
m_EmptyChunkImage[offset++] = color;
|
|
m_EmptyChunkImage[offset++] = color;
|
|
m_EmptyChunkImage[offset++] = 0xff;
|
|
}
|
|
}
|
|
|
|
// Create the startup image:
|
|
redraw();
|
|
|
|
// Add a chunk-update callback mechanism:
|
|
connect(&m_Cache, SIGNAL(regionAvailable(int, int)), this, SLOT(regionAvailable(int, int)));
|
|
|
|
// Allow mouse and keyboard interaction:
|
|
setFocusPolicy(Qt::StrongFocus);
|
|
setMouseTracking(true);
|
|
}
|
|
|
|
|
|
|
|
|
|
QSize BiomeView::minimumSizeHint() const
|
|
{
|
|
return QSize(300, 300);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
QSize BiomeView::sizeHint() const
|
|
{
|
|
return QSize(800, 600);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BiomeView::setChunkSource(std::shared_ptr<ChunkSource> a_ChunkSource)
|
|
{
|
|
// Replace the source in the cache:
|
|
m_Cache.setChunkSource(a_ChunkSource);
|
|
|
|
// Redraw with the new source:
|
|
redraw();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BiomeView::setPosition(int a_BlockX, int a_BlockZ)
|
|
{
|
|
m_X = a_BlockX;
|
|
m_Z = a_BlockZ;
|
|
redraw();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BiomeView::setZoomLevel(double a_ZoomLevel)
|
|
{
|
|
m_Zoom = a_ZoomLevel;
|
|
redraw();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BiomeView::redraw()
|
|
{
|
|
if (!hasData())
|
|
{
|
|
// No data means no image is displayed, no need to compose:
|
|
update();
|
|
return;
|
|
}
|
|
|
|
int chunksize = 16 * m_Zoom;
|
|
|
|
// first find the center block position
|
|
int centerchunkx = floor(m_X / 16);
|
|
int centerchunkz = floor(m_Z / 16);
|
|
// and the center of the screen
|
|
int centerx = m_Image.width() / 2;
|
|
int centery = m_Image.height() / 2;
|
|
// and align for panning
|
|
centerx -= (m_X - centerchunkx * 16) * m_Zoom;
|
|
centery -= (m_Z - centerchunkz * 16) * m_Zoom;
|
|
// now calculate the topleft block on the screen
|
|
int startx = centerchunkx - centerx / chunksize - 1;
|
|
int startz = centerchunkz - centery / chunksize - 1;
|
|
// and the dimensions of the screen in blocks
|
|
int blockswide = m_Image.width() / chunksize + 3;
|
|
int blockstall = m_Image.height() / chunksize + 3;
|
|
|
|
for (int z = startz; z < startz + blockstall; z++)
|
|
{
|
|
for (int x = startx; x < startx + blockswide; x++)
|
|
{
|
|
drawChunk(x, z);
|
|
}
|
|
}
|
|
update();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BiomeView::regionAvailable(int a_RegionX, int a_RegionZ)
|
|
{
|
|
for (int z = 0; z < 32; z++)
|
|
{
|
|
for (int x = 0; x < 32; x++)
|
|
{
|
|
drawChunk(a_RegionX * 32 + x, a_RegionZ * 32 + z);
|
|
}
|
|
}
|
|
update();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BiomeView::reload()
|
|
{
|
|
if (!hasData())
|
|
{
|
|
return;
|
|
}
|
|
m_Cache.reload();
|
|
|
|
redraw();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BiomeView::drawChunk(int a_ChunkX, int a_ChunkZ)
|
|
{
|
|
if (!hasData())
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Fetch the region:
|
|
int regionX;
|
|
int regionZ;
|
|
Region::chunkToRegion(a_ChunkX, a_ChunkZ, regionX, regionZ);
|
|
RegionPtr region = m_Cache.fetch(regionX, regionZ);
|
|
|
|
// Figure out where on the screen this chunk should be drawn:
|
|
// first find the center chunk
|
|
int centerchunkx = floor(m_X / 16);
|
|
int centerchunkz = floor(m_Z / 16);
|
|
// and the center chunk screen coordinates
|
|
int centerx = m_Image.width() / 2;
|
|
int centery = m_Image.height() / 2;
|
|
// which need to be shifted to account for panning inside that chunk
|
|
centerx -= (m_X - centerchunkx * 16) * m_Zoom;
|
|
centery -= (m_Z - centerchunkz * 16) * m_Zoom;
|
|
// centerx, centery now points to the top left corner of the center chunk
|
|
// so now calculate our x, y in relation
|
|
double chunksize = 16 * m_Zoom;
|
|
centerx += (a_ChunkX - centerchunkx) * chunksize;
|
|
centery += (a_ChunkZ - centerchunkz) * chunksize;
|
|
|
|
uchar * bits = m_Image.bits();
|
|
int imgstride = m_Image.bytesPerLine();
|
|
|
|
int skipx = 0, skipy = 0;
|
|
int blockwidth = chunksize, blockheight = chunksize;
|
|
// now if we're off the screen we need to crop
|
|
if (centerx < 0)
|
|
{
|
|
skipx = -centerx;
|
|
centerx = 0;
|
|
}
|
|
if (centery < 0)
|
|
{
|
|
skipy = -centery;
|
|
centery = 0;
|
|
}
|
|
// or the other side, we need to trim
|
|
if (centerx + blockwidth > m_Image.width())
|
|
{
|
|
blockwidth = m_Image.width() - centerx;
|
|
}
|
|
if (centery + blockheight > m_Image.height())
|
|
{
|
|
blockheight = m_Image.height() - centery;
|
|
}
|
|
if ((blockwidth <= 0) || (skipx >= blockwidth))
|
|
{
|
|
return;
|
|
}
|
|
int imgoffset = centerx * 4 + centery * imgstride;
|
|
|
|
// If the chunk is valid, use its data; otherwise use the empty placeholder:
|
|
const short * src = m_EmptyChunkBiomes;
|
|
if (region.get() != nullptr)
|
|
{
|
|
int relChunkX = a_ChunkX - regionX * 32;
|
|
int relChunkZ = a_ChunkZ - regionZ * 32;
|
|
Chunk & chunk = region->getRelChunk(relChunkX, relChunkZ);
|
|
if (chunk.isValid())
|
|
{
|
|
src = chunk.getBiomes();
|
|
}
|
|
}
|
|
|
|
// Scale-blit the image:
|
|
for (int z = skipy; z < blockheight; z++, imgoffset += imgstride)
|
|
{
|
|
size_t srcoffset = static_cast<size_t>(std::floor((double)z / m_Zoom)) * 16;
|
|
int imgxoffset = imgoffset;
|
|
for (int x = skipx; x < blockwidth; x++)
|
|
{
|
|
short biome = src[srcoffset + static_cast<size_t>(std::floor((double)x / m_Zoom))];
|
|
const uchar * color;
|
|
if (biome < 0)
|
|
{
|
|
static const uchar emptyBiome1[] = { 0x44, 0x44, 0x44, 0xff };
|
|
static const uchar emptyBiome2[] = { 0x88, 0x88, 0x88, 0xff };
|
|
color = ((x & 8) ^ (z & 8)) ? emptyBiome1 : emptyBiome2;
|
|
}
|
|
else
|
|
{
|
|
if (biome * 4 >= ARRAYCOUNT(biomeToColor))
|
|
{
|
|
static const uchar errorImage[] = { 0xff, 0x00, 0x00, 0xff };
|
|
color = errorImage;
|
|
}
|
|
else
|
|
{
|
|
color = biomeToColor + biome * 4;
|
|
}
|
|
}
|
|
bits[imgxoffset] = color[0];
|
|
bits[imgxoffset + 1] = color[1];
|
|
bits[imgxoffset + 2] = color[2];
|
|
bits[imgxoffset + 3] = color[3];
|
|
imgxoffset += 4;
|
|
} // for x
|
|
} // for z
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BiomeView::resizeEvent(QResizeEvent * a_Event)
|
|
{
|
|
m_Image = QImage(a_Event->size(), QImage::Format_RGB32);
|
|
redraw();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BiomeView::paintEvent(QPaintEvent * a_Event)
|
|
{
|
|
QPainter p(this);
|
|
if (hasData())
|
|
{
|
|
p.drawImage(QPoint(0, 0), m_Image);
|
|
}
|
|
else
|
|
{
|
|
p.drawText(a_Event->rect(), Qt::AlignCenter, "No chunk source selected");
|
|
}
|
|
p.end();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BiomeView::mousePressEvent(QMouseEvent * a_Event)
|
|
{
|
|
m_LastX = a_Event->x();
|
|
m_LastY = a_Event->y();
|
|
m_IsMouseDragging = true;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BiomeView::mouseMoveEvent(QMouseEvent * a_Event)
|
|
{
|
|
// If there's no data displayed, bail out:
|
|
if (!hasData())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (m_IsMouseDragging)
|
|
{
|
|
// The user is dragging the mouse, move the view around:
|
|
m_X += (m_LastX - a_Event->x()) / m_Zoom;
|
|
m_Z += (m_LastY - a_Event->y()) / m_Zoom;
|
|
m_LastX = a_Event->x();
|
|
m_LastY = a_Event->y();
|
|
redraw();
|
|
return;
|
|
}
|
|
|
|
// Update the status bar info text:
|
|
int blockX = floor((a_Event->x() - width() / 2) / m_Zoom + m_X);
|
|
int blockZ = floor((a_Event->y() - height() / 2) / m_Zoom + m_Z);
|
|
int regionX, regionZ;
|
|
Region::blockToRegion(blockX, blockZ, regionX, regionZ);
|
|
int relX = blockX - regionX * 512;
|
|
int relZ = blockZ - regionZ * 512;
|
|
auto region = m_Cache.fetch(regionX, regionZ);
|
|
int biome = (region.get() != nullptr) ? region->getRelBiome(relX, relZ) : biInvalidBiome;
|
|
emit hoverChanged(blockX, blockZ, biome);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BiomeView::mouseReleaseEvent(QMouseEvent *)
|
|
{
|
|
m_IsMouseDragging = false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BiomeView::wheelEvent(QWheelEvent * a_Event)
|
|
{
|
|
m_MouseWheelDelta += a_Event->delta();
|
|
while (m_MouseWheelDelta >= DELTA_STEP)
|
|
{
|
|
emit wheelUp();
|
|
m_MouseWheelDelta -= DELTA_STEP;
|
|
}
|
|
while (m_MouseWheelDelta <= -DELTA_STEP)
|
|
{
|
|
emit wheelDown();
|
|
m_MouseWheelDelta += DELTA_STEP;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BiomeView::keyPressEvent(QKeyEvent * a_Event)
|
|
{
|
|
switch (a_Event->key())
|
|
{
|
|
case Qt::Key_Up:
|
|
case Qt::Key_W:
|
|
{
|
|
m_Z -= 10.0 / m_Zoom;
|
|
redraw();
|
|
break;
|
|
}
|
|
|
|
case Qt::Key_Down:
|
|
case Qt::Key_S:
|
|
{
|
|
m_Z += 10.0 / m_Zoom;
|
|
redraw();
|
|
break;
|
|
}
|
|
|
|
case Qt::Key_Left:
|
|
case Qt::Key_A:
|
|
{
|
|
m_X -= 10.0 / m_Zoom;
|
|
redraw();
|
|
break;
|
|
}
|
|
|
|
case Qt::Key_Right:
|
|
case Qt::Key_D:
|
|
{
|
|
m_X += 10.0 / m_Zoom;
|
|
redraw();
|
|
break;
|
|
}
|
|
|
|
case Qt::Key_PageUp:
|
|
case Qt::Key_Q:
|
|
{
|
|
emit increaseZoom();
|
|
break;
|
|
}
|
|
|
|
case Qt::Key_PageDown:
|
|
case Qt::Key_E:
|
|
{
|
|
emit decreaseZoom();
|
|
break;
|
|
}
|
|
}
|
|
}
|