git-svn-id: http://mc-server.googlecode.com/svn/trunk@359 0a769ca7-a7f5-676a-18bf-c427514a06d6
		
			
				
	
	
		
			374 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			374 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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#include "Globals.h"  // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "cRedstone.h"
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#include "cPiston.h"
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#include "cRoot.h"
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#include "cWorld.h"
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#include "BlockID.h"
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#include <iostream>
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bool cRedstone::s_UseRedstone = false;
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cRedstone::cRedstone( cWorld* a_World )
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	:m_World ( a_World )
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	,m_Metadata ( 0 )
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	,m_Direction ( 0 )
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{
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}
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void cRedstone::ChangeRedstone( int fillx, int filly, int fillz, bool added )
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{
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	s_UseRedstone = false;
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	if( !s_UseRedstone ) return;
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	char before;
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	//int tempX;
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	//int tempY;
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	//int tempZ;
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	//int state;
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	//m_Direction
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	// 0 = x+
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	// 1 = x-
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	// 2 = z+
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	// 3 = z-
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	// 4 = y+
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	// 5 = v-
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    if (added) {
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            m_Metadata = 15;
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    } else {
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            m_Metadata = 0;
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    }
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	before = m_Metadata;
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	//printf("etb1\n");
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	CalculateRedstone( fillx, filly, fillz ); //calculate all item centers.
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	//printf("etb2\n");
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	int Block = (int)m_World->GetBlock( fillx, filly, fillz );
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	switch (Block)//these blocks won't trigger the normal calculaton because they are affected by the redstone around them. So we check each possible channel around them instead.
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	{
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		case E_BLOCK_REDSTONE_TORCH_ON:
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		case E_BLOCK_REDSTONE_TORCH_OFF:
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		case E_BLOCK_AIR:
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		case E_BLOCK_PISTON_EXTENSION:
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		case E_BLOCK_PISTON:
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		case E_BLOCK_STICKY_PISTON:
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			{
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				m_Metadata = 0;
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				m_Direction = 0;
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				CalculateRedstone( fillx+1, filly, fillz );
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				m_Metadata = 0;
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				m_Direction = 1;
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				CalculateRedstone( fillx-1, filly, fillz );
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				m_Metadata = 0;
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				m_Direction = 2;
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				CalculateRedstone( fillx, filly, fillz+1 );
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				m_Metadata = 0;
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				m_Direction = 3;
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				CalculateRedstone( fillx, filly, fillz-1 );
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				m_Metadata = 0;
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				CalculateRedstone( fillx, filly-1, fillz );
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				break;
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			}
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		case E_BLOCK_REDSTONE_WIRE: //special case for redstone wire.
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			{
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				m_Direction = 0;
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				CalculateRedstone( fillx+1, filly, fillz );
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				m_Direction = 1;
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				CalculateRedstone( fillx-1, filly, fillz );
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				m_Direction = 2;
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				CalculateRedstone( fillx, filly, fillz+1 );
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				m_Direction = 3;
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				CalculateRedstone( fillx, filly, fillz-1 );
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				m_Metadata = 0;
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				CalculateRedstone( fillx, filly-1, fillz );
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				m_Direction = 4;
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				CalculateRedstone( fillx+1, filly+1, fillz );
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				CalculateRedstone( fillx-1, filly+1, fillz );
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				CalculateRedstone( fillx, filly+1, fillz+1 );
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				CalculateRedstone( fillx, filly+1, fillz-1 );
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				m_Direction = 5;
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				CalculateRedstone( fillx+1, filly-1, fillz );
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				CalculateRedstone( fillx-1, filly-1, fillz );
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				CalculateRedstone( fillx, filly-1, fillz+1 );
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				CalculateRedstone( fillx, filly-1, fillz-1 );
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				break;
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 			}
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	}
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	//printf("done here\n");
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}
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void cRedstone::CalculateRedstone( int fillx, int filly, int fillz)
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{
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	if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_STICKY_PISTON ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_PISTON ) ) {
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		char pistonMeta = m_World->GetBlockMeta( fillx, filly, fillz );
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		if (m_Metadata > 0) {
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			if (pistonMeta < 6) { // only extend if piston is not already extended
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				cPiston Piston(m_World);
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				Piston.ExtendPiston(fillx, filly, fillz);
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			}	
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		} else {
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			if (pistonMeta > 6) { // only retract if piston is not already retracted
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				cPiston Piston(m_World);
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				Piston.RetractPiston(fillx, filly, fillz);
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			}
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		}
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	}  else if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_ITEM_LEVER ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_ITEM_STONE_BUTTON ) ) {
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		if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) > 6 ) { //button powered
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			m_Metadata = 15; //change meta to 15 only if redstone power device in on possition is found.
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			if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
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				CalculateRedstone(fillx-1,filly,fillz);
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			}
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			if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
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				CalculateRedstone(fillx+1,filly,fillz);
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			}
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			if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
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				CalculateRedstone(fillx,filly,fillz-1);
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			}
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			if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
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				CalculateRedstone(fillx,filly,fillz+1);
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			}
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		} else {
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			if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
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				CalculateRedstone(fillx-1,filly,fillz);
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			}
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			if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
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				CalculateRedstone(fillx+1,filly,fillz);
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			}
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			if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
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				CalculateRedstone(fillx,filly,fillz-1);
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			}
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			if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
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				CalculateRedstone(fillx,filly,fillz+1);
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			}
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		}
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	} else if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_STONE_PRESSURE_PLATE ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_STONE_BUTTON ) ) {
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		if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) == 1 ) { //plate powered
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			m_Metadata = 15; //change meta to 15 only if redstone power device in on possition is found.
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			if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
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				CalculateRedstone(fillx-1,filly,fillz);
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			}
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			if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
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				CalculateRedstone(fillx+1,filly,fillz);
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			}
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			if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
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				CalculateRedstone(fillx,filly,fillz-1);
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			}
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			if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
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				CalculateRedstone(fillx,filly,fillz+1);
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			}
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		} else {
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			if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
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				CalculateRedstone(fillx-1,filly,fillz);
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			}
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			if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
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				CalculateRedstone(fillx+1,filly,fillz);
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			}
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			if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
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				CalculateRedstone(fillx,filly,fillz-1);
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			}
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			if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
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				CalculateRedstone(fillx,filly,fillz+1);
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			}
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		}
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	} else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON ) { //If torch is on
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		//printf("found torch on\n");
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		m_Metadata = 15; //change meta to 15 only if redstone torch in on possition is found.
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		if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
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			CalculateRedstone(fillx-1,filly,fillz);
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		}
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		if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
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			CalculateRedstone(fillx+1,filly,fillz);
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		}
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		if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
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			CalculateRedstone(fillx,filly,fillz-1);
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		}
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		if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
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			CalculateRedstone(fillx,filly,fillz+1);
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		}
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	} else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF ) { //if the torch is off
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		//printf("found torch off\n");
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		// no need to change meta here.
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		if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
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			CalculateRedstone(fillx-1,filly,fillz);
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		}
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		if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
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			CalculateRedstone(fillx+1,filly,fillz);
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		}
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		if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
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			CalculateRedstone(fillx,filly,fillz-1);
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		}
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		if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
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			CalculateRedstone(fillx,filly,fillz+1);
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		}
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	} else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_WIRE ) { //simple fill algorithm for redstone wire.
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			if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) != m_Metadata ) {
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	        m_World->FastSetBlock( fillx, filly, fillz, (char)E_BLOCK_REDSTONE_WIRE, m_Metadata );
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					m_Direction = 0;
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					CalculateRedstone( fillx+1, filly, fillz );
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					m_Direction = 1;
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					CalculateRedstone( fillx-1, filly, fillz );
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					m_Direction = 2;
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					CalculateRedstone( fillx, filly, fillz+1 );
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					m_Direction = 3;
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					CalculateRedstone( fillx, filly, fillz-1 );
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					CalculateRedstone( fillx, filly-1, fillz ); //check one block below //similar to same plane
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					m_Direction = 4;
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					CalculateRedstone( fillx+1, filly+1, fillz );
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					CalculateRedstone( fillx-1, filly+1, fillz );
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					CalculateRedstone( fillx, filly+1, fillz+1 );
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					CalculateRedstone( fillx, filly+1, fillz-1 );
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					m_Direction = 5;
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					CalculateRedstone( fillx+1, filly-1, fillz );
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					CalculateRedstone( fillx-1, filly-1, fillz );
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					CalculateRedstone( fillx, filly-1, fillz+1 );
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					CalculateRedstone( fillx, filly-1, fillz-1 );
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			}
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	} else { //default, check item for torch attached to it. If meta > 0 then turn that torch off, otherwise turn it on. This change needs to be passed to the next world tick.
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			//check for torch to east with meta 1 //turn off
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			//check for torch to west with meta 2 //turn off
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			//check for torch to south with meta 3 //turn off
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			//check for torch to north with meta 4 //turn off
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			//check for torch above with meta 5 //turn off
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		if ( (int)m_World->GetBlock( fillx, filly, fillz ) != E_BLOCK_AIR ) {
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			if (m_Direction < 4) { //redstone wire can only power blocks on the same plane or directly below
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				if ( (int)m_Metadata > 0 ) { //wire powered
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					//printf("bird: %i dog: %i \n",(int)m_World->GetBlock( fillx, filly+1, fillz ),(int)m_World->GetBlockMeta( fillx, filly+1, fillz));
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					if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) == 1 ) ) { //east
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						m_World->m_RSList.push_back(fillx+1);
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						m_World->m_RSList.push_back(filly);
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						m_World->m_RSList.push_back(fillz);
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						m_World->m_RSList.push_back(00000);
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					}
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					if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) == 2 ) ) { //west
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						m_World->m_RSList.push_back(fillx-1);
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						m_World->m_RSList.push_back(filly);
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						m_World->m_RSList.push_back(fillz);
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						m_World->m_RSList.push_back(00000);
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					}
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					if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) == 3 ) ) { //south
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						m_World->m_RSList.push_back(fillx);
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						m_World->m_RSList.push_back(filly);
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						m_World->m_RSList.push_back(fillz+1);
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						m_World->m_RSList.push_back(00000);
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					}
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					if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) == 4 ) ) {  //north
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						m_World->m_RSList.push_back(fillx);
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						m_World->m_RSList.push_back(filly);
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						m_World->m_RSList.push_back(fillz-1);
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						m_World->m_RSList.push_back(00000);
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					}
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					if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) == 5 ) ) { //top
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						m_World->m_RSList.push_back(fillx);
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						m_World->m_RSList.push_back(filly+1);
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						m_World->m_RSList.push_back(fillz);
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						|
						m_World->m_RSList.push_back(00000);
 | 
						|
					}
 | 
						|
 | 
						|
				} else { //wire not powered
 | 
						|
 | 
						|
					bool BlockPowered = IsBlockPowered( fillx, filly, fillz ); //chck this block for other wire turned on or torch turned on below:
 | 
						|
					if (BlockPowered == false) { //if block is not bowered by something else then I need to check for off torches and turn them on.
 | 
						|
 | 
						|
						//printf("echo: %i cruiser: %i \n",(int)m_World->GetBlock( fillx, filly+1, fillz ),(int)m_World->GetBlockMeta( fillx, filly+1, fillz));
 | 
						|
						if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) == 1 ) ) { //east
 | 
						|
							m_World->m_RSList.push_back(fillx+1);
 | 
						|
							m_World->m_RSList.push_back(filly);
 | 
						|
							m_World->m_RSList.push_back(fillz);
 | 
						|
							m_World->m_RSList.push_back(11111);
 | 
						|
						}
 | 
						|
						if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) == 2 ) ) { //west
 | 
						|
							m_World->m_RSList.push_back(fillx-1);
 | 
						|
							m_World->m_RSList.push_back(filly);
 | 
						|
							m_World->m_RSList.push_back(fillz);
 | 
						|
							m_World->m_RSList.push_back(11111);
 | 
						|
						}
 | 
						|
						if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) == 3 ) ) { //south
 | 
						|
							m_World->m_RSList.push_back(fillx);
 | 
						|
							m_World->m_RSList.push_back(filly);
 | 
						|
							m_World->m_RSList.push_back(fillz+1);
 | 
						|
							m_World->m_RSList.push_back(11111);;
 | 
						|
						}
 | 
						|
						if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) == 4 ) ) {  //north
 | 
						|
							m_World->m_RSList.push_back(fillx);
 | 
						|
							m_World->m_RSList.push_back(filly);
 | 
						|
							m_World->m_RSList.push_back(fillz-1);
 | 
						|
							m_World->m_RSList.push_back(11111);
 | 
						|
						}
 | 
						|
						if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) == 5 ) ) { //top
 | 
						|
							m_World->m_RSList.push_back(fillx);
 | 
						|
							m_World->m_RSList.push_back(filly+1);
 | 
						|
							m_World->m_RSList.push_back(fillz);
 | 
						|
							m_World->m_RSList.push_back(11111);
 | 
						|
						}
 | 
						|
 | 
						|
					}
 | 
						|
 | 
						|
				}
 | 
						|
 | 
						|
			}
 | 
						|
 | 
						|
		}
 | 
						|
 | 
						|
	}
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
bool cRedstone::IsBlockPowered( int fillx, int filly, int fillz )
 | 
						|
{
 | 
						|
 | 
						|
	if ( (int)m_World->GetBlock( fillx, filly-1, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; }
 | 
						|
	if ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; }
 | 
						|
	if ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; }
 | 
						|
	if ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; }
 | 
						|
	if ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; }
 | 
						|
	if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) > 0 ) ) { return true; }
 | 
						|
	if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) > 0 ) ) { return true; }
 | 
						|
	if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) > 0 ) ) { return true; }
 | 
						|
	if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) > 0 ) ) { return true; }
 | 
						|
	if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) > 0 ) ) { return true; }
 | 
						|
	return false;
 | 
						|
} |