Commit is being made to allow additions of GPL3+ code previously un-addable. With these changes, contributions back to cuberite are possible with the backporting exemtion, as well as adding stuff in minetest with minetest code properly being read through and implimented to upgrade it to GPL3 from GPL2. project still has Apache2.0 license and credits to all its contributers, but now has the freedom of GPL3+ and all the code that can be implimented and shared with it.
122 lines
2.7 KiB
C++
122 lines
2.7 KiB
C++
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/*
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* Copyright 2011-2022 Cuberite Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// Server.cpp
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// Interfaces to the cServer class encapsulating the entire "server"
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#include "Globals.h"
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#include "Server.h"
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#include "Connection.h"
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#include "../../src/Logger.h"
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cServer::cServer(void)
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{
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}
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int cServer::Init(UInt16 a_ListenPort, UInt16 a_ConnectPort)
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{
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m_ConnectPort = a_ConnectPort;
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#ifdef _WIN32
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WSAData wsa;
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int res = WSAStartup(0x0202, &wsa);
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if (res != 0)
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{
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LOGERROR("Cannot initialize WinSock: %d", res);
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return res;
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}
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#endif // _WIN32
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m_ListenSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (m_ListenSocket < 0)
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{
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#ifdef _WIN32
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int err = WSAGetLastError();
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#else
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int err = errno;
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#endif
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LOGERROR("Failed to create listener socket: %d", err);
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return err;
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}
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sockaddr_in local;
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memset(&local, 0, sizeof(local));
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local.sin_family = AF_INET;
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local.sin_addr.s_addr = INADDR_ANY; // All interfaces
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local.sin_port = htons(a_ListenPort);
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if (bind(m_ListenSocket, reinterpret_cast<const sockaddr *>(&local), sizeof(local)) != 0)
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{
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#ifdef _WIN32
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int err = WSAGetLastError();
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#else
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int err = errno;
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#endif
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LOGERROR("Failed to bind listener socket: %d", err);
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return err;
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}
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if (listen(m_ListenSocket, 1) != 0)
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{
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#ifdef _WIN32
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int err = WSAGetLastError();
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#else
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int err = errno;
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#endif
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printf("Failed to listen on socket: %d\n", err);
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return err;
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}
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LOGINFO("Listening for client connections on port %d, connecting to server at localhost:%d", a_ListenPort, a_ConnectPort);
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LOGINFO("Generating protocol encryption keypair...");
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m_PrivateKey.Generate();
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m_PublicKeyDER = m_PrivateKey.GetPubKeyDER();
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return 0;
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}
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void cServer::Run(void)
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{
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LOGINFO("Server running.");
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while (true)
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{
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sockaddr_in Addr;
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memset(&Addr, 0, sizeof(Addr));
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socklen_t AddrSize = sizeof(Addr);
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SOCKET client = accept(m_ListenSocket, reinterpret_cast<sockaddr *>(&Addr), &AddrSize);
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if (client == INVALID_SOCKET)
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{
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printf("accept returned an error: %d; bailing out.\n", SocketError);
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return;
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}
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LOGINFO("Client connected, proxying...");
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cConnection Connection(client, *this);
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Connection.Run();
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LOGINFO("Client disconnected. Ready for another connection.");
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}
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}
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