git-svn-id: http://mc-server.googlecode.com/svn/trunk@215 0a769ca7-a7f5-676a-18bf-c427514a06d6
		
			
				
	
	
		
			468 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			468 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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#include "Globals.h"  // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "cRecipeChecker.h"
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#include <fstream>
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#include <sstream>
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#ifndef _WIN32
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	#include <cstdlib>
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#endif
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#include "Defines.h"
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#include "cRoot.h"
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typedef std::list< cRecipeChecker::Recipe* > RecipeList;
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struct cRecipeChecker::sRecipeCheckerState
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{
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	RecipeList Recipes;
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};
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cRecipeChecker* cRecipeChecker::GetRecipeChecker()
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{
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	LOGWARN("WARNING: Using deprecated function cRecipeChecker::GetRecipeChecker() use cRoot::Get()->GetRecipeChecker() instead!");
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	return cRoot::Get()->GetRecipeChecker();
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}
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cRecipeChecker::Recipe::~Recipe()
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{
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	delete [] Slots;
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	Slots = 0;
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}
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cRecipeChecker::~cRecipeChecker()
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{
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	ClearRecipes();
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	delete m_pState;
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}
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cRecipeChecker::cRecipeChecker()
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	: m_pState( new sRecipeCheckerState )
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{
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	ReloadRecipes();
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}
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void cRecipeChecker::ClearRecipes()
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{
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	while( m_pState->Recipes.size() > 0 )
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	{
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		delete *m_pState->Recipes.begin();
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		m_pState->Recipes.remove( *m_pState->Recipes.begin() );
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	}
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}
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void PrintRecipe( std::vector< cRecipeChecker::RecipeSlot > & RecipeSlots )
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{
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	LOG("Recipe:");
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	for(unsigned int i = 0; i < RecipeSlots.size(); i++)
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	{
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		cRecipeChecker::RecipeSlot Slot = RecipeSlots[i];
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		LOG("x:%i y:%i id:%i #%i", Slot.x, Slot.y, Slot.Item.m_ItemID, Slot.Item.m_ItemCount );
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	}
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}
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void PrintNear( std::ifstream & f, int a_History = 64 )
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{
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	f.clear();
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	// Calculate how far we can move pointer back
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	std::streamoff Position = f.tellg();
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	f.seekg( 0, std::ios_base::beg );
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	std::streamoff Difference = Position - f.tellg();
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	if( Difference > a_History ) Difference = a_History;
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	f.seekg( Position - Difference, std::ios_base::beg );
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	std::string Near;
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	if( f.good() )
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	{
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		while( f.good() && Near.size() < (unsigned int)Difference )
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		{
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			char c;
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			f.get(c);
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			Near.push_back( c );
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		}
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	}
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	LOGERROR("Error near: \"%s\"", Near.c_str() );
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}
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void cRecipeChecker::ReloadRecipes()
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{
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	LOG("--Loading recipes--");
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	ClearRecipes();
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	std::ifstream f;
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	char a_File[] = "recipes.txt";
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	f.open(a_File, std::ios::in);
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	std::string input;
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	if( !f.good() )
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	{
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		f.close();
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		LOG("Could not open file for recipes: %s", a_File);
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		return;
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	}
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	std::vector< RecipeSlot > RecipeSlots;
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	bool bError = false;
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	while( f.good() )
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	{
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		bool bLoadSlot = false;
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		bool bLoadResult = false;
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		char c;
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		f >> c;
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		f.unget();
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		if( c == '#' )
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		{
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			//LOG("Ignoring comment");
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			while( f.good() && c != '\n' )
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			{
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				f.get( c );
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			}
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			continue;
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		}
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		f.get( c );
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		while( f.good() && ( c == '\n' || c == '\r' ) ) { f.get( c ); }
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		if( f.eof() ) break;
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		f.unget();
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		int width, height;
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		f >> width;
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		f >> c;	if( c != 'x' ) { bError=true; break; }
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		f >> height;
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		f >> c;
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		if( c == ',' ) bLoadSlot = true;
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		while( f.good() && bLoadSlot )
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		{
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			bool bDontAddRecipe = false;
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			int x, y, ItemID, Amount;
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			if( f.peek() == '*' )
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			{
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				f >> c;
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				x = -1;
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			}
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			else
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			{
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				f >> x;
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			}
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			f >> c;	if( c != ':' ) { bError=true; break; }
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			if( f.peek() == '*' )
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			{
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				f >> c;
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				y = -1;
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			}
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			else
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			{
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				f >> y;
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			}
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			f >> c;	if( c != ':' ) { bError=true; break; }
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			f >> ItemID;
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			f >> c;	if( c != ':' ) { bError=true; break; }
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			f >> Amount;
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			f >> c;
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			if( c == '@' ) bLoadResult = true;
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			if( c != ',' ) bLoadSlot = false;
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			if( !IsValidItem( ItemID ) )
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			{
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				LOGERROR("Error in recipes file (%s): Invalid Item ID %i", a_File, ItemID );
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				bDontAddRecipe = true;
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			}
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			if( x < 0 && y < 0 )
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			{
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				if( Amount < 0 )
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				{
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					LOGERROR("Error in recipes file (%s): Invalid use of negative amount on wildcard coordinates", a_File );
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					bDontAddRecipe = true;
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				}
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				for(int x = 0; x < width; ++x) for(int y = 0; y < height; ++y )
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				{
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					cItem Item( (ENUM_ITEM_ID)ItemID, (char)Amount );
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					RecipeSlot Slot;
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					Slot.Item = Item;
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					Slot.x = x;
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					Slot.y = y;
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					RecipeSlots.push_back( Slot );
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				}
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			}
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			else if( x < 0 )
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			{
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				if( Amount < 0 )
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				{
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					for(int x = 0; x < width; ++x) for(int yy = 0; yy < height; ++yy )
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					{
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						if( yy == y-1 ) continue;
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						cItem Item( (ENUM_ITEM_ID)ItemID, (char)abs(Amount) );
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						RecipeSlot Slot;
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						Slot.Item = Item;
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						Slot.x = x;
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						Slot.y = yy;
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						RecipeSlots.push_back( Slot );
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					}
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				}
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				else
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				{
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					for(int x = 0; x < width; ++x)
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					{
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						cItem Item( (ENUM_ITEM_ID)ItemID, (char)Amount );
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						RecipeSlot Slot;
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						Slot.Item = Item;
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						Slot.x = x;
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						Slot.y = y-1;
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						RecipeSlots.push_back( Slot );
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					}
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				}
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			}
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			else if( y < 0 )
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			{
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				if( Amount < 0 )
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				{
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					for(int xx = 0; xx < width; ++xx) for(int y = 0; y < height; ++y )
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					{
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						if( xx == x-1 ) continue;
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						cItem Item( (ENUM_ITEM_ID)ItemID, (char)abs(Amount) );
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						RecipeSlot Slot;
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						Slot.Item = Item;
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						Slot.x = xx;
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						Slot.y = y;
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						RecipeSlots.push_back( Slot );
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					}
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				}
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				else
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				{
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					for(int y = 0; y < height; ++y)
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					{
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						cItem Item( (ENUM_ITEM_ID)ItemID, (char)Amount );
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						RecipeSlot Slot;
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						Slot.Item = Item;
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						Slot.x = x-1;
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						Slot.y = y;
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						RecipeSlots.push_back( Slot );
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					}
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				}
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			}
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			else
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			{
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				if( Amount < 0 )
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				{
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					for(int xx = 0; xx < width; ++xx) for(int yy = 0; yy < height; ++yy )
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					{
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						if( xx == x-1 && yy == y-1 ) continue;
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						cItem Item( (ENUM_ITEM_ID)ItemID, (char)abs(Amount) );
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						RecipeSlot Slot;
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						Slot.Item = Item;
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						Slot.x = xx;
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						Slot.y = yy;
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						RecipeSlots.push_back( Slot );
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					}
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				}
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				else
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				{
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					cItem Item( (ENUM_ITEM_ID)ItemID, (char)Amount );
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					RecipeSlot Slot;
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					Slot.Item = Item;
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					Slot.x = x-1;
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					Slot.y = y-1;
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					RecipeSlots.push_back( Slot );
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				}
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			}
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			//LOG("%i %i %i %i", x, y, ItemID, Amount );
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			if( bLoadResult )
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			{
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				bLoadResult = false;
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				f >> ItemID;
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				f >> c;	if( c != ':' ) { bError=true; break; }
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				f >> Amount;
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				//LOG("%i %i", ItemID, Amount );
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				if( !IsValidItem( ItemID ) )
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				{
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					LOGERROR("Error in recipes file (%s): Invalid Item ID %i", a_File, ItemID );
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					bDontAddRecipe = true;
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				}
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				// Do a sanity check - Handshake algorithm :)
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				bool bDuplicateEntries = false;
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				for(unsigned int i = 0; i < RecipeSlots.size(); i++)
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				{
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					for(unsigned int j = i+1; j < RecipeSlots.size(); j++)
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					{
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						if( RecipeSlots[i].x == RecipeSlots[j].x && RecipeSlots[i].y == RecipeSlots[j].y )
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						{
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							LOGERROR("Error in recipes file (%s): Duplicate item on coordinates %i:%i", a_File, RecipeSlots[i].x+1, RecipeSlots[i].y+1 );
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							bDontAddRecipe = true;
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							bDuplicateEntries = true;
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							break;
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						}
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					}
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				}
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				if( bDuplicateEntries )
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				{
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					PrintNear( f, 64 );
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					PrintRecipe( RecipeSlots );
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				}
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				if( bDontAddRecipe == false )
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				{
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					cItem Item( (ENUM_ITEM_ID)ItemID, (char)Amount );
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					Recipe* recipe = new Recipe;
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					recipe->Result = Item;
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					recipe->NumItems = RecipeSlots.size();
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					recipe->Slots = new RecipeSlot[ recipe->NumItems ];
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					memcpy( recipe->Slots, &RecipeSlots[0], sizeof(RecipeSlot)*recipe->NumItems );
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					m_pState->Recipes.push_back( recipe );
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					//LOG("Loaded recipe for %i times %i", Amount, ItemID );
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				}
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				RecipeSlots.clear();
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			}
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		}
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		if( bError ) break;
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	}
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	if( bError || ( !f.eof() && !f.good() ) )
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	{
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		LOGERROR("Error: Wrong format");
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		PrintNear( f, 128 );
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	}
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	f.close();
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 	LOG("--Done loading recipes, found %i recipes", m_pState->Recipes.size() );
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}
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cItem cRecipeChecker::CookIngredients( cItem* a_Items, int a_Width, int a_Height, bool a_bConsumeIngredients /* = false */ )
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{
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	int iLeft = 999, iTop = 999;
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	int iRight = 0, iBottom = 0;
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	for(int y = 0; y < a_Height; y++ ) for(int x = 0; x < a_Width; x++)
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	{
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		cItem Item = a_Items[x + y*a_Width];
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		if( Item.m_ItemID != E_ITEM_EMPTY && Item.m_ItemCount > 0 )
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		{
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			iRight  = MAX(x, iRight);
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			iBottom = MAX(y, iBottom);
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			iLeft   = MIN(x, iLeft);
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			iTop    = MIN(y, iTop);
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		}
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	}
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	for(RecipeList::iterator itr = m_pState->Recipes.begin(); itr != m_pState->Recipes.end(); ++itr )
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	{
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		Recipe* recipe = (*itr);
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		int Left = 999, Top = 999;
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		int Right = 0, Bottom = 0;
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		for(unsigned int i = 0; i < recipe->NumItems; i++)
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		{
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			Right  = MAX(recipe->Slots[i].x, Right);
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			Bottom = MAX(recipe->Slots[i].y, Bottom);
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			Left   = MIN(recipe->Slots[i].x, Left);
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			Top    = MIN(recipe->Slots[i].y, Top);
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		}
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		if( Right-Left != iRight-iLeft || Bottom-Top != iBottom-iTop ) continue;
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		// it has the right dimensions
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 | 
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		// Check for empty spaces
 | 
						|
		unsigned int Hash = 0;
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						|
		for(unsigned int i = 0; i < recipe->NumItems; i++)
 | 
						|
		{
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			int x = recipe->Slots[i].x - Left + iLeft +1;
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			int y = recipe->Slots[i].y - Top + iTop +1;
 | 
						|
			Hash += x + y * a_Width;
 | 
						|
		}
 | 
						|
		for(int y = 0; y < a_Height; y++ ) for(int x = 0; x < a_Width; x++)
 | 
						|
		{
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						|
			cItem & Item = a_Items[x + y*a_Width];
 | 
						|
			if( Item.m_ItemID != E_ITEM_EMPTY && Item.m_ItemCount > 0 )
 | 
						|
			{
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				Hash -= (x+1) + (y+1)*a_Width;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if( Hash != 0 ) continue; // Empty spaces not in right place
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 | 
						|
		bool bWrong = false;
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		for(unsigned int i = 0; i < recipe->NumItems; i++)
 | 
						|
		{
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			int x = recipe->Slots[i].x - Left + iLeft;
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			int y = recipe->Slots[i].y - Top + iTop;
 | 
						|
			cItem Item = a_Items[x + y*a_Width];
 | 
						|
			if( Item.m_ItemID != recipe->Slots[i].Item.m_ItemID
 | 
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				|| Item.m_ItemCount < recipe->Slots[i].Item.m_ItemCount )
 | 
						|
			{
 | 
						|
				bWrong = true;
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if( bWrong ) continue;
 | 
						|
 | 
						|
		cItem Dish = recipe->Result;
 | 
						|
 | 
						|
		// else
 | 
						|
		if( a_bConsumeIngredients )
 | 
						|
		{
 | 
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			// Consume! nomnom~
 | 
						|
			for(unsigned int i = 0; i < recipe->NumItems; i++)
 | 
						|
			{
 | 
						|
				int x = recipe->Slots[i].x - Left + iLeft;
 | 
						|
				int y = recipe->Slots[i].y - Top + iTop;
 | 
						|
				a_Items[x + y*a_Width].m_ItemCount -= recipe->Slots[i].Item.m_ItemCount;
 | 
						|
				if( a_Items[x + y*a_Width].m_ItemCount <= 0 ) a_Items[x + y*a_Width].Empty();
 | 
						|
			}
 | 
						|
			Dish = CookIngredients( a_Items, a_Width, a_Height, false );
 | 
						|
		}
 | 
						|
 | 
						|
		// Return the resulting dish!
 | 
						|
		return Dish;
 | 
						|
	}
 | 
						|
	return cItem();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 |