git-svn-id: http://mc-server.googlecode.com/svn/trunk@1348 0a769ca7-a7f5-676a-18bf-c427514a06d6
		
			
				
	
	
		
			57 lines
		
	
	
		
			927 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			927 B
		
	
	
	
		
			C++
		
	
	
	
	
	
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#pragma once
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#include "BlockEntity.h"
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#include "UI/WindowOwner.h"
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#include "Item.h"
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namespace Json
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{
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	class Value;
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}
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class cClientHandle;
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class cServer;
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class cDispenserEntity :
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	public cBlockEntity,
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	public cBlockEntityWindowOwner
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{
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public:
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	cDispenserEntity(int a_X, int a_Y, int a_Z, cWorld * a_World);
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	virtual ~cDispenserEntity();
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	virtual void Destroy();
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	bool LoadFromJson(const Json::Value & a_Value);
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	// cBlockEntity overrides:
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	virtual void SaveToJson(Json::Value & a_Value) override;
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	virtual void SendTo(cClientHandle & a_Client) override;
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	virtual bool Tick(float a_Dt) override;
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	virtual void UsedBy(cPlayer * a_Player) override;
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	const cItem * GetSlot(int i) const { return &(m_Items[i]); }
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	void SetSlot(int a_Slot, const cItem & a_Item);
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	void Activate();
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private:
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	cItem * m_Items;
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	bool m_CanDispense;
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	void Dispense();
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};
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