Commit is being made to allow additions of GPL3+ code previously un-addable. With these changes, contributions back to cuberite are possible with the backporting exemtion, as well as adding stuff in minetest with minetest code properly being read through and implimented to upgrade it to GPL3 from GPL2. project still has Apache2.0 license and credits to all its contributers, but now has the freedom of GPL3+ and all the code that can be implimented and shared with it.
232 lines
5.0 KiB
C++
232 lines
5.0 KiB
C++
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/*
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* Copyright 2011-2022 Cuberite Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// ImageComposingCallback.cpp
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// Implements the cImageComposingCallback class that implements a subset of cCallback for composing per-region images
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#include "Globals.h"
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#include "ImageComposingCallback.h"
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cImageComposingCallback::cImageComposingCallback(const AString & a_FileNamePrefix) :
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m_FileNamePrefix(a_FileNamePrefix),
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m_CurrentRegionX(INVALID_REGION_COORD),
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m_CurrentRegionZ(INVALID_REGION_COORD),
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m_ImageData(new int[32 * 16 * 32 * 16])
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{
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}
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cImageComposingCallback::~cImageComposingCallback()
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{
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delete[] m_ImageData;
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}
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bool cImageComposingCallback::OnNewRegion(int a_RegionX, int a_RegionZ)
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{
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ASSERT(m_CurrentRegionX == INVALID_REGION_COORD);
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ASSERT(m_CurrentRegionZ == INVALID_REGION_COORD); // Has any previous region been finished properly?
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m_CurrentRegionX = a_RegionX;
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m_CurrentRegionZ = a_RegionZ;
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OnEraseImage();
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return CALLBACK_CONTINUE;
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}
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void cImageComposingCallback::OnRegionFinished(int a_RegionX, int a_RegionZ)
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{
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ASSERT(m_CurrentRegionX != INVALID_REGION_COORD);
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ASSERT(m_CurrentRegionZ != INVALID_REGION_COORD); // Has a region been started properly?
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ASSERT(m_CurrentRegionX == a_RegionX);
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ASSERT(m_CurrentRegionZ == a_RegionZ); // Is it the same region that has been started?
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AString FileName = GetFileName(a_RegionX, a_RegionZ);
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if (!FileName.empty())
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{
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OnBeforeImageSaved(a_RegionX, a_RegionZ, FileName);
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SaveImage(FileName);
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OnAfterImageSaved(a_RegionX, a_RegionZ, FileName);
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}
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m_CurrentRegionX = INVALID_REGION_COORD;
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m_CurrentRegionZ = INVALID_REGION_COORD;
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}
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AString cImageComposingCallback::GetFileName(int a_RegionX, int a_RegionZ)
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{
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return Printf("%s.%d.%d.bmp", m_FileNamePrefix.c_str(), a_RegionX, a_RegionZ);
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}
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void cImageComposingCallback::OnEraseImage(void)
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{
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// By default erase the image to black:
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EraseImage(0);
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}
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void cImageComposingCallback::EraseImage(int a_Color)
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{
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for (int i = 0; i < PIXEL_COUNT; i++)
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{
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m_ImageData[i] = a_Color;
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}
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}
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void cImageComposingCallback::EraseChunk(int a_Color, int a_RelChunkX, int a_RelChunkZ)
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{
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int Base = a_RelChunkZ * IMAGE_HEIGHT + a_RelChunkX * 16;
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for (int v = 0; v < 16; v++)
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{
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int BaseV = Base + v * IMAGE_HEIGHT;
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for (int u = 0; u < 16; u++)
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{
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m_ImageData[BaseV + u] = a_Color;
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}
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} // for y
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}
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void cImageComposingCallback::SetPixel(int a_RelU, int a_RelV, int a_Color)
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{
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ASSERT((a_RelU >= 0) && (a_RelU < IMAGE_WIDTH));
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ASSERT((a_RelV >= 0) && (a_RelV < IMAGE_HEIGHT));
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m_ImageData[a_RelU + IMAGE_WIDTH * a_RelV] = a_Color;
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}
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int cImageComposingCallback::GetPixel(int a_RelU, int a_RelV)
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{
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if ((a_RelU < 0) || (a_RelU >= IMAGE_WIDTH) || (a_RelV < 0) || (a_RelV >= IMAGE_HEIGHT))
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{
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// Outside the image data
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return -1;
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}
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return m_ImageData[a_RelU + IMAGE_WIDTH * a_RelV];
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}
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void cImageComposingCallback::SetPixelURow(int a_RelUStart, int a_RelV, int a_CountU, int * a_Pixels)
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{
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ASSERT((a_RelUStart >= 0) && (a_RelUStart + a_CountU <= IMAGE_WIDTH));
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ASSERT((a_RelV >= 0) && (a_RelV < IMAGE_HEIGHT));
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ASSERT(a_Pixels != NULL);
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int Base = a_RelUStart + a_RelV * IMAGE_WIDTH;
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for (int u = 0; u < a_CountU; u++)
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{
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m_ImageData[Base + u] = a_Pixels[u];
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}
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}
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int cImageComposingCallback::ShadeColor(int a_Color, int a_Shade)
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{
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if (a_Shade < 64)
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{
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return MixColor(0, a_Color, a_Shade * 4);
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}
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return MixColor(a_Color, 0xffffff, (a_Shade - 64) * 4);
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}
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int cImageComposingCallback::MixColor(int a_Src, int a_Dest, int a_Amount)
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{
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int r = a_Src & 0xff;
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int g = (a_Src >> 8) & 0xff;
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int b = (a_Src >> 16) & 0xff;
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int rd = a_Dest & 0xff;
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int gd = (a_Dest >> 8) & 0xff;
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int bd = (a_Dest >> 16) & 0xff;
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int nr = r + (rd - r) * a_Amount / 256;
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int ng = g + (gd - g) * a_Amount / 256;
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int nb = b + (bd - b) * a_Amount / 256;
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return nr | (ng << 8) | (nb << 16);
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}
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void cImageComposingCallback::SaveImage(const AString & a_FileName)
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{
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cFile f(a_FileName, cFile::fmWrite);
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if (!f.IsOpen())
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{
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return;
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}
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// Header for BMP files (is the same for the same-size files)
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static const unsigned char BMPHeader[] =
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{
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0x42, 0x4D, 0x36, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x28, 0x00,
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0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0x01, 0x00, 0x20, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x13, 0x0B, 0x00, 0x00, 0x13, 0x0B, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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} ;
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f.Write(BMPHeader, sizeof(BMPHeader));
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f.Write(m_ImageData, PIXEL_COUNT * 4);
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}
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