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admin@omencraft.com
a5af50c293
Added New/Invaid State and Thunderbolt packets. For testing purposes it now rains whenever a player opens a workbench and stops when they pen a chest. The rain start/stop in only sent to the sole clientopening the items.
...
git-svn-id:
http://mc-server.googlecode.com/svn/trunk@47
0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-11-02 20:40:39 +00:00
..
md5
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packets
Added New/Invaid State and Thunderbolt packets. For testing purposes it now rains whenever a player opens a workbench and stops when they pen a chest. The rain start/stop in only sent to the sole clientopening the items.
2011-11-02 20:40:39 +00:00
AllToLua.bat
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AllToLua.pkg
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Bindings.cpp
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Bindings.h
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BlockID.h
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cAuthenticator.cpp
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cAuthenticator.h
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cBlockEntity.h
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cBlockingTCPLink.cpp
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cBlockingTCPLink.h
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cBlockToPickup.cpp
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cBlockToPickup.h
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cCavespider.cpp
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cCavespider.h
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cChatColor.cpp
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cChatColor.h
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cChestEntity.cpp
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cChestEntity.h
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cChicken.cpp
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cChicken.h
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cChunk.cpp
Fixed some "Entity was not found in any chunk!" warnings
2011-11-02 20:19:57 +00:00
cChunk.h
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cChunkLoader.cpp
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cChunkLoader.h
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cChunkMap.cpp
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cChunkMap.h
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cClientHandle.cpp
Added New/Invaid State and Thunderbolt packets. For testing purposes it now rains whenever a player opens a workbench and stops when they pen a chest. The rain start/stop in only sent to the sole clientopening the items.
2011-11-02 20:40:39 +00:00
cClientHandle.h
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cCow.cpp
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cCow.h
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cCraftingWindow.cpp
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cCraftingWindow.h
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cCreeper.cpp
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cCreeper.h
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cCriticalSection.cpp
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cCriticalSection.h
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cCuboid.cpp
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cCuboid.h
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cEnderman.cpp
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cEnderman.h
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cEntity.cpp
Fixed some "Entity was not found in any chunk!" warnings
2011-11-02 20:19:57 +00:00
cEntity.h
Fixed some "Entity was not found in any chunk!" warnings
2011-11-02 20:19:57 +00:00
cEvent.cpp
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cEvent.h
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cFileFormatUpdater.cpp
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cFileFormatUpdater.h
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cFurnaceEntity.cpp
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cFurnaceEntity.h
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cFurnaceRecipe.cpp
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cFurnaceRecipe.h
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cFurnaceWindow.cpp
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cFurnaceWindow.h
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cGenSettings.cpp
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cGenSettings.h
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cGhast.cpp
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cGhast.h
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cGroup.cpp
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cGroup.h
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cGroupManager.cpp
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cGroupManager.h
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cHeartBeat.cpp
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cHeartBeat.h
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cInventory.cpp
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cInventory.h
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cItem.cpp
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cItem.h
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cLadder.h
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cLog.cpp
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cLog.h
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cLuaCommandBinder.cpp
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cLuaCommandBinder.h
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cMakeDir.cpp
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cMakeDir.h
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cMCLogger.cpp
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cMCLogger.h
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cMonster.cpp
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cMonster.h
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cMonsterConfig.cpp
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cMonsterConfig.h
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cNoise.cpp
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cNoise.h
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cPawn.cpp
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cPawn.h
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cPickup.cpp
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cPickup.h
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cPig.cpp
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cPig.h
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cPlayer.cpp
Fixed some "Entity was not found in any chunk!" warnings
2011-11-02 20:19:57 +00:00
cPlayer.h
Fixed some "Entity was not found in any chunk!" warnings
2011-11-02 20:19:57 +00:00
cPlugin_Lua.cpp
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cPlugin_Lua.h
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cPlugin.cpp
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cPlugin.h
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cPluginManager.cpp
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cPluginManager.h
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cRecipeChecker.cpp
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cRecipeChecker.h
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cReferenceManager.cpp
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cReferenceManager.h
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cRoot.cpp
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cRoot.h
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cSemaphore.cpp
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cSemaphore.h
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cServer.cpp
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cServer.h
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cSheep.cpp
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cSheep.h
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cSign.h
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cSignEntity.cpp
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cSignEntity.h
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cSilverfish.cpp
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cSilverfish.h
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cSkeleton.cpp
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cSkeleton.h
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cSleep.cpp
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cSleep.h
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cSlime.cpp
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cSlime.h
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cSocket.cpp
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cSocket.h
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cSpider.cpp
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cSpider.h
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cSquid.cpp
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cSquid.h
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cStairs.h
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cStringMap.cpp
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cStringMap.h
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cTCPLink.cpp
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cTCPLink.h
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cThread.cpp
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cThread.h
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cTimer.cpp
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cTimer.h
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cTorch.h
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cTracer.cpp
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cTracer.h
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cWaterSimulator.cpp
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cWaterSimulator.h
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cWebAdmin.cpp
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cWebAdmin.h
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cWebPlugin.cpp
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cWebPlugin.h
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cWindow.cpp
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cWindow.h
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cWindowOwner.h
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cWolf.cpp
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cWolf.h
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cWorld.cpp
Fixed some "Entity was not found in any chunk!" warnings
2011-11-02 20:19:57 +00:00
cWorld.h
Fixed some "Entity was not found in any chunk!" warnings
2011-11-02 20:19:57 +00:00
cZombie.cpp
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cZombie.h
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cZombiepigman.cpp
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cZombiepigman.h
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Defines.h
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Endianness.h
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FileDefine.h
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LuaFunctions.h
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main.cpp
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ManualBindings.cpp
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ManualBindings.h
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Matrix4f.cpp
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Matrix4f.h
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MCSocket.h
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MemoryLeak.h
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PacketID.h
Added New/Invaid State and Thunderbolt packets. For testing purposes it now rains whenever a player opens a workbench and stops when they pen a chest. The rain start/stop in only sent to the sole clientopening the items.
2011-11-02 20:40:39 +00:00
tolua_base.h
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tolua++.exe
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tolua++.h
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Vector3d.cpp
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Vector3d.h
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Vector3f.cpp
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Vector3f.h
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Vector3i.cpp
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Vector3i.h
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virtual_method_hooks.lua
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