262 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			262 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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#include "Globals.h"  // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "Item.h"
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#include <json/json.h>
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#include "Items/ItemHandler.h"
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cItem cItem::CopyOne(void) const
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{
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	cItem res(*this);
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	res.m_ItemCount = 1;
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	return res;
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}
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cItem & cItem::AddCount(char a_AmountToAdd)
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{
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	m_ItemCount += a_AmountToAdd;
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	if (m_ItemCount <= 0)
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	{
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		Empty();
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	}
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	return *this;
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}
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short cItem::GetMaxDamage(void) const
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{
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	switch (m_ItemType)
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	{
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		case E_ITEM_BOW:             return 384;
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		case E_ITEM_DIAMOND_AXE:     return 1563;
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		case E_ITEM_DIAMOND_HOE:     return 1563;
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		case E_ITEM_DIAMOND_PICKAXE: return 1563;
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		case E_ITEM_DIAMOND_SHOVEL:  return 1563;
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		case E_ITEM_DIAMOND_SWORD:   return 1563;
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		case E_ITEM_FLINT_AND_STEEL: return 65;
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		case E_ITEM_GOLD_AXE:        return 32;
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		case E_ITEM_GOLD_HOE:        return 32;
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		case E_ITEM_GOLD_PICKAXE:    return 32;
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		case E_ITEM_GOLD_SHOVEL:     return 32;
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		case E_ITEM_GOLD_SWORD:      return 32;
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		case E_ITEM_IRON_AXE:        return 251;
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		case E_ITEM_IRON_HOE:        return 251;
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		case E_ITEM_IRON_PICKAXE:    return 251;
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		case E_ITEM_IRON_SHOVEL:     return 251;
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		case E_ITEM_IRON_SWORD:      return 251;
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		case E_ITEM_SHEARS:          return 251;
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		case E_ITEM_STONE_AXE:       return 132;
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		case E_ITEM_STONE_HOE:       return 132;
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		case E_ITEM_STONE_PICKAXE:   return 132;
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		case E_ITEM_STONE_SHOVEL:    return 132;
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		case E_ITEM_STONE_SWORD:     return 132;
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		case E_ITEM_WOODEN_AXE:      return 60;
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		case E_ITEM_WOODEN_HOE:      return 60;
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		case E_ITEM_WOODEN_PICKAXE:  return 60;
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		case E_ITEM_WOODEN_SHOVEL:   return 60;
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		case E_ITEM_WOODEN_SWORD:    return 60;
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	}
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	return 0;
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}
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bool cItem::DamageItem(short a_Amount)
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{
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	short MaxDamage = GetMaxDamage();
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	if (MaxDamage == 0)
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	{
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		// Item doesn't have damage
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		return false;
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	}
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	m_ItemDamage += a_Amount;
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	return (m_ItemDamage >= MaxDamage);
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}
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bool cItem::IsStackableWith(const cItem & a_OtherStack) const
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{
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	if (a_OtherStack.m_ItemType != m_ItemType)
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	{
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		return false;
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	}
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	if (a_OtherStack.m_ItemDamage != m_ItemDamage)
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	{
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		return false;
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	}
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	if (a_OtherStack.m_Enchantments != m_Enchantments)
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	{
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		return false;
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	}
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	return true;
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}
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bool cItem::IsFullStack(void) const
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{
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	return (m_ItemCount >= ItemHandler(m_ItemType)->GetMaxStackSize());
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}
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char cItem::GetMaxStackSize(void) const
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{
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	return ItemHandler(m_ItemType)->GetMaxStackSize();
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}
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/// Returns the cItemHandler responsible for this item type
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cItemHandler * cItem::GetHandler(void) const
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{
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	return ItemHandler(m_ItemType);
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}
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void cItem::GetJson(Json::Value & a_OutValue) const
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{
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	a_OutValue["ID"] = m_ItemType;
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	if (m_ItemType > 0)
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	{
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		a_OutValue["Count"] = m_ItemCount;
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		a_OutValue["Health"] = m_ItemDamage;
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		AString Enchantments(m_Enchantments.ToString());
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		if (!Enchantments.empty())
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		{
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			a_OutValue["ench"] = Enchantments;
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		}
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	}
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}
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void cItem::FromJson(const Json::Value & a_Value)
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{
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	m_ItemType = (ENUM_ITEM_ID)a_Value.get("ID", -1 ).asInt();
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	if (m_ItemType > 0)
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	{
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		m_ItemCount = (char)a_Value.get("Count", -1 ).asInt();
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		m_ItemDamage = (short)a_Value.get("Health", -1 ).asInt();
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		m_Enchantments.Clear();
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		m_Enchantments.AddFromString(a_Value.get("ench", "").asString());
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	}
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}
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bool cItem::IsEnchantable(short item)
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{
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	if ((item >= 256) && (item <= 259))
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		return true;
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	if ((item >= 267) && (item <= 279))
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		return true;
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	if ((item >= 283) && (item <= 286))	
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		return true;
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	if ((item >= 290) && (item <= 294))
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		return true;
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	if ((item >= 298) && (item <= 317))
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		return true;
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	if ((item >= 290) && (item <= 294))
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		return true;
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	if ((item == 346) || (item == 359) || (item == 261))
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		return true;
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	return false;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cItems:
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cItem * cItems::Get(int a_Idx)
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{
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	if ((a_Idx < 0) || (a_Idx >= (int)size()))
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	{
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		LOGWARNING("cItems: Attempt to get an out-of-bounds item at index %d; there are currently %d items. Returning a nil.", a_Idx, size());
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		return NULL;
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	}
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	return &at(a_Idx);
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}
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void cItems::Set(int a_Idx, const cItem & a_Item)
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{
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	if ((a_Idx < 0) || (a_Idx >= (int)size()))
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	{
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		LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently %d items. Not setting.", a_Idx, size());
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		return;
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	}
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	at(a_Idx) = a_Item;
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}
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void cItems::Delete(int a_Idx)
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{
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	if ((a_Idx < 0) || (a_Idx >= (int)size()))
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	{
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		LOGWARNING("cItems: Attempt to delete an item at an out-of-bounds index %d; there are currently %d items. Ignoring.", a_Idx, size());
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		return;
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	}
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	erase(begin() + a_Idx);
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}
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void cItems::Set(int a_Idx, ENUM_ITEM_ID a_ItemType, char a_ItemCount, short a_ItemDamage)
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{
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	if ((a_Idx < 0) || (a_Idx >= (int)size()))
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	{
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		LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently %d items. Not setting.", a_Idx, size());
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		return;
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	}
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	at(a_Idx) = cItem(a_ItemType, a_ItemCount, a_ItemDamage);
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}
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