git-svn-id: http://mc-server.googlecode.com/svn/trunk@696 0a769ca7-a7f5-676a-18bf-c427514a06d6
		
			
				
	
	
		
			121 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			121 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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// Caves.h
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// Interfaces to the various cave structure generators:
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//   - cStructGenWormNestCaves
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//   - cStructGenMarbleCaves
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//   - cStructGenNetherCaves
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#pragma once
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#include "cChunkGenerator.h"
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#include "cNoise.h"
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class cStructGenMarbleCaves :
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	public cStructureGen
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{
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public:
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	cStructGenMarbleCaves(int a_Seed) : m_Seed(a_Seed) {}
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protected:
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	int m_Seed;
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	// cStructureGen override:
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	virtual void GenStructures(
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		int a_ChunkX, int a_ChunkZ,
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		cChunkDef::BlockTypes & a_BlockTypes,   // Block types to read and change
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		cChunkDef::BlockNibbles & a_BlockMeta,  // Block meta to read and change
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		cChunkDef::HeightMap & a_HeightMap,     // Height map to read and change by the current data
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		cEntityList & a_Entities,               // Entities may be added or deleted
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		cBlockEntityList & a_BlockEntities      // Block entities may be added or deleted
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	) override;
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} ;
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class cStructGenDualRidgeCaves :
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	public cStructureGen
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{
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public:
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	cStructGenDualRidgeCaves(int a_Seed, float a_Threshold) :
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		m_Seed(a_Seed),
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		m_Threshold(a_Threshold)
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	{
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	}
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protected:
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	int m_Seed;
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	float m_Threshold;
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	// cStructureGen override:
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	virtual void GenStructures(
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		int a_ChunkX, int a_ChunkZ,
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		cChunkDef::BlockTypes & a_BlockTypes,   // Block types to read and change
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		cChunkDef::BlockNibbles & a_BlockMeta,  // Block meta to read and change
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		cChunkDef::HeightMap & a_HeightMap,     // Height map to read and change by the current data
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		cEntityList & a_Entities,               // Entities may be added or deleted
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		cBlockEntityList & a_BlockEntities      // Block entities may be added or deleted
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	) override;
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} ;
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class cStructGenWormNestCaves :
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	public cStructureGen
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{
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public:
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	cStructGenWormNestCaves(int a_Seed, int a_Size = 64, int a_Grid = 96, int a_MaxOffset = 128) :
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		m_Noise(a_Seed),
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		m_Size(a_Size),
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		m_Grid(a_Grid),
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		m_MaxOffset(a_MaxOffset)
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	{
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	}
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	~cStructGenWormNestCaves();
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protected:
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	class cCaveSystem;  // fwd: Caves.cpp
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	typedef std::list<cCaveSystem *> cCaveSystems;
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	cNoise       m_Noise;
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	int          m_Size;  // relative size of the cave systems' caves. Average number of blocks of each initial tunnel
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	int          m_MaxOffset;  // maximum offset of the cave nest origin from the grid cell the nest belongs to
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	int          m_Grid;  // average spacing of the nests
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	cCaveSystems m_Cache;
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	/// Clears everything from the cache
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	void ClearCache(void);
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	/// Returns all caves that *may* intersect the given chunk. All the caves are valid until the next call to this function.
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	void GetCavesForChunk(int a_ChunkX, int a_ChunkZ, cCaveSystems & a_Caves);
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	// cStructGen override:
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	virtual void GenStructures(
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		int a_ChunkX, int a_ChunkZ,
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		cChunkDef::BlockTypes & a_BlockTypes,   // Block types to read and change
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		cChunkDef::BlockNibbles & a_BlockMeta,  // Block meta to read and change
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		cChunkDef::HeightMap & a_HeightMap,     // Height map to read and change by the current data
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		cEntityList & a_Entities,               // Entities may be added or deleted
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		cBlockEntityList & a_BlockEntities      // Block entities may be added or deleted
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	) override;
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} ;
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