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https://github.com/ClassiCube/MCGalaxy.git
synced 2025-09-23 04:32:50 -04:00
Use CanExecute instead of commands.Contains for future extensibility
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parent
2c024c32a8
commit
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@ -26,7 +26,7 @@ namespace MCGalaxy.Core {
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internal static void HandleConnect(Player p) {
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internal static void HandleConnect(Player p) {
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CheckReviewList(p);
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CheckReviewList(p);
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if (p.group.commands.Contains("reachdistance"))
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if (p.group.CanExecute("reachdistance"))
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LoadReach(p);
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LoadReach(p);
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LoadWaypoints(p);
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LoadWaypoints(p);
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@ -107,14 +107,14 @@ namespace MCGalaxy {
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for (int i = 0; i < CanModify.Length; i++)
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for (int i = 0; i < CanModify.Length; i++)
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CanModify[i] = BlockPerms.CanModify(Permission, (byte)i);
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CanModify[i] = BlockPerms.CanModify(Permission, (byte)i);
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}
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}
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/// <summary> Returns true if players in this group can use the given command. </summary>
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public bool CanExecute(string cmdName) {
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public bool CanExecute(string cmdName) {
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return commands.Contains(Command.all.Find(cmdName));
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Command cmd = Command.all.Find(cmdName);
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return cmd != null && commands.Contains(cmd);
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}
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}
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/// <summary> Check to see if this group can excute cmd </summary>
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/// <summary> Returns true if players in this group can use the given command. </summary>
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/// <param name="cmd">The command object to check</param>
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/// <returns>True if this group can use it, false if they cant</returns>
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public bool CanExecute(Command cmd) { return commands.Contains(cmd); }
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public bool CanExecute(Command cmd) { return commands.Contains(cmd); }
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public static List<Group> GroupList = new List<Group>();
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public static List<Group> GroupList = new List<Group>();
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@ -168,7 +168,7 @@ namespace MCGalaxy {
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}
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}
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try {
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try {
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if (group.commands.Contains("inbox") && Database.TableExists("Inbox" + name) ) {
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if (group.CanExecute("inbox") && Database.TableExists("Inbox" + name) ) {
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using (DataTable table = Database.Backend.GetRows("Inbox" + name, "*")) {
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using (DataTable table = Database.Backend.GetRows("Inbox" + name, "*")) {
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if (table.Rows.Count > 0)
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if (table.Rows.Count > 0)
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SendMessage("You have &a" + table.Rows.Count + " %Smessages in /inbox");
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SendMessage("You have &a" + table.Rows.Count + " %Smessages in /inbox");
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@ -18,13 +18,12 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Net;
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using System.Threading;
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using System.Threading;
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using MCGalaxy.Commands.World;
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using MCGalaxy.Commands.World;
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using MCGalaxy.Games;
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using MCGalaxy.Games;
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using MCGalaxy.Generator;
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using MCGalaxy.Generator;
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using MCGalaxy.Tasks;
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using MCGalaxy.Network;
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using MCGalaxy.Network;
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using MCGalaxy.Tasks;
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namespace MCGalaxy {
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namespace MCGalaxy {
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