mirror of
https://github.com/ClassiCube/MCGalaxy.git
synced 2025-09-23 04:32:50 -04:00
Move motd event into GetMotd
This allows plugins to change MOTD for /fly,/ascend etc checks
This commit is contained in:
parent
05a3de6fbe
commit
0efe8e9d4b
@ -45,7 +45,7 @@ namespace MCGalaxy.Commands.Fun {
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if (p.Game.Referee) {
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if (p.Game.Referee) {
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p.Send(Packet.HackControl(true, true, true, true, true, -1));
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p.Send(Packet.HackControl(true, true, true, true, true, -1));
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} else {
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} else {
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p.Send(Hacks.MakeHackControl(p, p.level.GetMotd(p)));
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p.Send(Hacks.MakeHackControl(p, p.GetMotd()));
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}
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}
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}
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}
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}
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}
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@ -25,7 +25,7 @@ namespace MCGalaxy.Commands.World {
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public override bool SuperUseable { get { return false; } }
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public override bool SuperUseable { get { return false; } }
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public override void Use(Player p, string message, CommandData data) {
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public override void Use(Player p, string message, CommandData data) {
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if (!Hacks.CanUseRespawn(p, p.level)) {
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if (!Hacks.CanUseRespawn(p)) {
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p.Message("You cannot use %T/Spawn %Son this map.");
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p.Message("You cannot use %T/Spawn %Son this map.");
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p.isFlying = false; return;
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p.isFlying = false; return;
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}
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}
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@ -28,7 +28,7 @@ namespace MCGalaxy.Commands.Misc {
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public override bool SuperUseable { get { return false; } }
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public override bool SuperUseable { get { return false; } }
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public override void Use(Player p, string message, CommandData data) {
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public override void Use(Player p, string message, CommandData data) {
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if (!Hacks.CanUseHacks(p, p.level)) {
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if (!Hacks.CanUseHacks(p)) {
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p.Message("You cannot use %T/Ascend %Son this map."); return;
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p.Message("You cannot use %T/Ascend %Son this map."); return;
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}
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}
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int x = p.Pos.BlockX, y = p.Pos.BlockY, z = p.Pos.BlockZ;
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int x = p.Pos.BlockX, y = p.Pos.BlockY, z = p.Pos.BlockZ;
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@ -28,7 +28,7 @@ namespace MCGalaxy.Commands.Misc {
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public override bool SuperUseable { get { return false; } }
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public override bool SuperUseable { get { return false; } }
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public override void Use(Player p, string message, CommandData data) {
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public override void Use(Player p, string message, CommandData data) {
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if (!Hacks.CanUseHacks(p, p.level)) {
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if (!Hacks.CanUseHacks(p)) {
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p.Message("You cannot use %T/Descend %Son this map."); return;
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p.Message("You cannot use %T/Descend %Son this map."); return;
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}
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}
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@ -28,7 +28,7 @@ namespace MCGalaxy.Commands.Misc {
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public override bool SuperUseable { get { return false; } }
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public override bool SuperUseable { get { return false; } }
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public override void Use(Player p, string message, CommandData data) {
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public override void Use(Player p, string message, CommandData data) {
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if (!Hacks.CanUseFly(p, p.level)) {
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if (!Hacks.CanUseFly(p)) {
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p.Message("You cannot use %T/Fly %Son this map.");
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p.Message("You cannot use %T/Fly %Son this map.");
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p.isFlying = false; return;
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p.isFlying = false; return;
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}
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}
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@ -71,7 +71,7 @@ namespace MCGalaxy.Core {
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if (p.Supports(CpeExt.InstantMOTD)) p.SendMapMotd();
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if (p.Supports(CpeExt.InstantMOTD)) p.SendMapMotd();
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p.SendCurrentEnv();
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p.SendCurrentEnv();
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if (p.isFlying && !Hacks.CanUseFly(p, p.level)) {
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if (p.isFlying && !Hacks.CanUseFly(p)) {
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p.Message("You cannot use %T/Fly %Son this map.");
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p.Message("You cannot use %T/Fly %Son this map.");
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p.isFlying = false;
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p.isFlying = false;
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}
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}
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@ -209,12 +209,13 @@ namespace MCGalaxy.Events.PlayerEvents {
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}
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}
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}
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}
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public delegate void OnSendingMotd(Player p, ref string motd);
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public delegate void OnGettingMotd(Player p, ref string motd);
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/// <summary> Called when MOTD is being sent to a player. </summary>
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/// <summary> Called when MOTD is being retrieved for a player. </summary>
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public sealed class OnSendingMotdEvent : IEvent<OnSendingMotd> {
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/// <remarks> e.g. You can use this event to make one player always have +hax motd. </remarks>
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public sealed class OnGettingMotdEvent : IEvent<OnGettingMotd> {
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public static void Call(Player p, ref string motd) {
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public static void Call(Player p, ref string motd) {
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IEvent<OnSendingMotd>[] items = handlers.Items;
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IEvent<OnGettingMotd>[] items = handlers.Items;
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// Can't use CallCommon because we need to pass arguments by ref
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// Can't use CallCommon because we need to pass arguments by ref
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for (int i = 0; i < items.Length; i++) {
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for (int i = 0; i < items.Length; i++) {
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try { items[i].method(p, ref motd); }
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try { items[i].method(p, ref motd); }
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@ -29,7 +29,7 @@ namespace MCGalaxy.Games {
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static TimeSpan interval = TimeSpan.FromSeconds(5);
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static TimeSpan interval = TimeSpan.FromSeconds(5);
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public static bool DetectNoclip(Player p, Position newPos) {
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public static bool DetectNoclip(Player p, Position newPos) {
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if (p.Game.Referee || Hacks.CanUseNoclip(p, p.level)) return false;
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if (p.Game.Referee || Hacks.CanUseNoclip(p)) return false;
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if (!p.IsLikelyInsideBlock() || p.Game.NoclipLog.AddSpamEntry(5, interval)) return false;
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if (!p.IsLikelyInsideBlock() || p.Game.NoclipLog.AddSpamEntry(5, interval)) return false;
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Warn(ref p.Game.LastNoclipWarn, p, "noclip");
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Warn(ref p.Game.LastNoclipWarn, p, "noclip");
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@ -37,7 +37,7 @@ namespace MCGalaxy.Games {
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}
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}
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public static bool DetectSpeedhack(Player p, Position newPos, float moveDist) {
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public static bool DetectSpeedhack(Player p, Position newPos, float moveDist) {
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if (p.Game.Referee || Hacks.CanUseSpeed(p, p.level)) return false;
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if (p.Game.Referee || Hacks.CanUseSpeed(p)) return false;
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int dx = Math.Abs(p.Pos.X - newPos.X), dz = Math.Abs(p.Pos.Z - newPos.Z);
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int dx = Math.Abs(p.Pos.X - newPos.X), dz = Math.Abs(p.Pos.Z - newPos.Z);
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int maxMove = (int)(moveDist * 32);
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int maxMove = (int)(moveDist * 32);
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@ -24,29 +24,29 @@ namespace MCGalaxy {
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public static class Hacks {
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public static class Hacks {
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/// <summary> Returns whether the player is currently able to use any hacks at all. </summary>
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/// <summary> Returns whether the player is currently able to use any hacks at all. </summary>
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public static bool CanUseHacks(Player p, Level lvl) {
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public static bool CanUseHacks(Player p) {
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byte[] packet = MakeHackControl(p, lvl.GetMotd(p));
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byte[] packet = MakeHackControl(p, p.GetMotd());
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return packet[1] != 0 && packet[2] != 0 && packet[3] != 0 && packet[4] != 0 && packet[5] != 0;
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return packet[1] != 0 && packet[2] != 0 && packet[3] != 0 && packet[4] != 0 && packet[5] != 0;
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}
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}
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/// <summary> Returns whether the player is currently able to fly. </summary>
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/// <summary> Returns whether the player is currently able to fly. </summary>
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public static bool CanUseFly(Player p, Level lvl) {
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public static bool CanUseFly(Player p) {
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return MakeHackControl(p, lvl.GetMotd(p))[1] != 0;
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return MakeHackControl(p, p.GetMotd())[1] != 0;
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}
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}
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/// <summary> Returns whether the player is currently able to use noclip. </summary>
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/// <summary> Returns whether the player is currently able to use noclip. </summary>
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public static bool CanUseNoclip(Player p, Level lvl) {
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public static bool CanUseNoclip(Player p) {
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return MakeHackControl(p, lvl.GetMotd(p))[2] != 0;
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return MakeHackControl(p, p.GetMotd())[2] != 0;
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}
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}
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/// <summary> Returns whether the player is currently able to move at faster speeds. </summary>
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/// <summary> Returns whether the player is currently able to move at faster speeds. </summary>
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public static bool CanUseSpeed(Player p, Level lvl) {
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public static bool CanUseSpeed(Player p) {
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return MakeHackControl(p, lvl.GetMotd(p))[3] != 0;
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return MakeHackControl(p, p.GetMotd())[3] != 0;
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}
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}
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/// <summary> Returns whether the player is currently able to respawn. </summary>
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/// <summary> Returns whether the player is currently able to respawn. </summary>
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public static bool CanUseRespawn(Player p, Level lvl) {
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public static bool CanUseRespawn(Player p) {
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return MakeHackControl(p, lvl.GetMotd(p))[4] != 0;
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return MakeHackControl(p, p.GetMotd())[4] != 0;
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}
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}
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/// <summary> Parses the MOTD flags and returns resulting HackControl packet. </summary>
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/// <summary> Parses the MOTD flags and returns resulting HackControl packet. </summary>
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@ -24,6 +24,7 @@ using MCGalaxy.Bots;
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using MCGalaxy.Commands;
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using MCGalaxy.Commands;
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using MCGalaxy.DB;
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using MCGalaxy.DB;
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using MCGalaxy.Events.LevelEvents;
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using MCGalaxy.Events.LevelEvents;
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using MCGalaxy.Events.PlayerEvents;
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using MCGalaxy.Games;
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using MCGalaxy.Games;
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using MCGalaxy.Generator;
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using MCGalaxy.Generator;
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using MCGalaxy.Levels.IO;
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using MCGalaxy.Levels.IO;
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@ -96,15 +97,6 @@ namespace MCGalaxy {
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}
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}
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}
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}
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public string GetMotd(Player p) {
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Zone zone = p.ZoneIn;
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string zoneMOTD = zone == null ? null : zone.Config.MOTD;
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if (zoneMOTD != null && zoneMOTD != "ignore") return zoneMOTD;
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if (Config.MOTD != "ignore") return Config.MOTD;
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return String.IsNullOrEmpty(p.group.MOTD) ? Server.Config.MOTD : p.group.MOTD;
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}
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public Zone FindZoneExact(string name) {
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public Zone FindZoneExact(string name) {
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Zone[] zones = Zones.Items;
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Zone[] zones = Zones.Items;
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foreach (Zone zone in zones) {
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foreach (Zone zone in zones) {
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@ -150,10 +150,9 @@ namespace MCGalaxy {
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}
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}
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public void SendMapMotd() {
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public void SendMapMotd() {
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string motd = level.GetMotd(this);
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string motd = GetMotd();
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motd = Chat.Format(motd, this);
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motd = Chat.Format(motd, this);
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OnSendingMotdEvent.Call(this, ref motd);
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byte[] packet = Packet.Motd(this, motd);
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byte[] packet = Packet.Motd(this, motd);
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Send(packet);
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Send(packet);
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@ -106,6 +106,18 @@ namespace MCGalaxy {
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return BlockBindings[RawHeldBlock];
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return BlockBindings[RawHeldBlock];
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}
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}
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public string GetMotd() {
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Zone zone = ZoneIn;
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string motd = zone == null ? "ignore" : zone.Config.MOTD;
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// fallback to level MOTD, then rank MOTD, then server MOTD
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if (motd == "ignore") motd = level.Config.MOTD;
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if (motd == "ignore") motd = String.IsNullOrEmpty(group.MOTD) ? Server.Config.MOTD : group.MOTD;
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OnGettingMotdEvent.Call(this, ref motd);
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return motd;
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}
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public void SetPrefix() {
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public void SetPrefix() {
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prefix = Game.Referee ? "&2[Ref] " : "";
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prefix = Game.Referee ? "&2[Ref] " : "";
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if (GroupPrefix.Length > 0) { prefix += GroupPrefix + color; }
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if (GroupPrefix.Length > 0) { prefix += GroupPrefix + color; }
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