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fix hide oops
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@ -95,7 +95,7 @@ namespace MCGalaxy {
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public override bool CanSeeEntity(Entity other) {
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Player target = other as Player;
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if (target == null) return true; // not a player
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if (target == other) return true; // always see self
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if (target == this) return true; // always see self
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// hidden via /hide or /ohide
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if (target.hidden) {
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