diff --git a/Player/Entities.cs b/Player/Entities.cs index 9989d4e99..0579ea865 100644 --- a/Player/Entities.cs +++ b/Player/Entities.cs @@ -221,25 +221,32 @@ namespace MCGalaxy { absPosUpdate = true; if (absPosUpdate) { - *ptr++ = Opcode.EntityTeleport; *ptr++ = id; - *ptr++ = (byte)(pos[0] >> 8); *ptr++ = (byte)pos[0]; - *ptr++ = (byte)(pos[1] >> 8); *ptr++ = (byte)pos[1]; - *ptr++ = (byte)(pos[2] >> 8); *ptr++ = (byte)pos[2]; - *ptr++ = rot[0]; *ptr++ = realPitch; + *ptr = Opcode.EntityTeleport; ptr++; + *ptr = id; ptr++; + *ptr = (byte)(pos[0] >> 8); ptr++; *ptr = (byte)pos[0]; ptr++; + *ptr = (byte)(pos[1] >> 8); ptr++; *ptr = (byte)pos[1]; ptr++; + *ptr = (byte)(pos[2] >> 8); ptr++; *ptr = (byte)pos[2]; ptr++; + *ptr = rot[0]; ptr++; + *ptr = realPitch; ptr++; } else if (posChanged && oriChanged) { - *ptr++ = Opcode.RelPosAndOrientationUpdate; *ptr++ = id; - *ptr++ = (byte)(pos[0] - oldpos[0]); - *ptr++ = (byte)(pos[1] - oldpos[1]); - *ptr++ = (byte)(pos[2] - oldpos[2]); - *ptr++ = rot[0]; *ptr++ = realPitch; + *ptr = Opcode.RelPosAndOrientationUpdate; ptr++; + *ptr = id; ptr++; + *ptr = (byte)(pos[0] - oldpos[0]); ptr++; + *ptr = (byte)(pos[1] - oldpos[1]); ptr++; + *ptr = (byte)(pos[2] - oldpos[2]); ptr++; + *ptr = rot[0]; ptr++; + *ptr = realPitch; ptr++; } else if (posChanged) { - *ptr++ = Opcode.RelPosUpdate; *ptr++ = id; - *ptr++ = (byte)(pos[0] - oldpos[0]); - *ptr++ = (byte)(pos[1] - oldpos[1]); - *ptr++ = (byte)(pos[2] - oldpos[2]); + *ptr = Opcode.RelPosUpdate; ptr++; + *ptr = id; ptr++; + *ptr = (byte)(pos[0] - oldpos[0]); ptr++; + *ptr = (byte)(pos[1] - oldpos[1]); ptr++; + *ptr = (byte)(pos[2] - oldpos[2]); ptr++; } else if (oriChanged) { - *ptr++ = Opcode.OrientationUpdate; *ptr++ = id; - *ptr++ = rot[0]; *ptr++ = realPitch; + *ptr = Opcode.OrientationUpdate; ptr++; + *ptr = id; ptr++; + *ptr = rot[0]; ptr++; + *ptr = realPitch; ptr++; } }