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Fix players not getting disconnected when server has run out of disk space
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@ -91,7 +91,9 @@ namespace MCGalaxy.SQL {
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}
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}
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File.AppendAllText("MySQL_error.log", DateTime.Now + " " + sql + "\r\n");
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try {
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File.AppendAllText("MySQL_error.log", DateTime.Now + " " + sql + "\r\n");
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} catch { }
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Logger.LogError(e);
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return arg;
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}
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