From 1e09de042557a00d41a0341250784e93ea3a8b9d Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Fri, 18 Dec 2020 21:10:03 +1100 Subject: [PATCH] Don't show + in names in connect/disconnect logs --- MCGalaxy/Commands/Moderation/CmdFreeze.cs | 2 +- MCGalaxy/Network/BaseWebSocket.cs | 3 ++- MCGalaxy/Player/Player.Login.cs | 4 ++-- MCGalaxy/Player/Player.cs | 6 +++--- 4 files changed, 8 insertions(+), 7 deletions(-) diff --git a/MCGalaxy/Commands/Moderation/CmdFreeze.cs b/MCGalaxy/Commands/Moderation/CmdFreeze.cs index 4f3570cc6..5783d8aa3 100644 --- a/MCGalaxy/Commands/Moderation/CmdFreeze.cs +++ b/MCGalaxy/Commands/Moderation/CmdFreeze.cs @@ -38,7 +38,7 @@ namespace MCGalaxy.Commands.Moderation { if (Server.frozen.Contains(target)) { DoUnfreeze(p, target, args); } else { - // unmute has second argument as reason, mute has third argument instead + // unfreeze has second argument as reason, freeze has third argument instead DoFreeze(p, target, message.SplitSpaces(3)); } } diff --git a/MCGalaxy/Network/BaseWebSocket.cs b/MCGalaxy/Network/BaseWebSocket.cs index db7a20f4a..065651d08 100644 --- a/MCGalaxy/Network/BaseWebSocket.cs +++ b/MCGalaxy/Network/BaseWebSocket.cs @@ -222,12 +222,13 @@ namespace MCGalaxy.Network { packet[0] = 0x88; // FIN BIT, close opcode packet[1] = 2; packet[2] = (byte)(reason >> 8); - packet[3] = (byte)reason; + packet[3] = (byte)reason; SendRaw(packet, true); } protected abstract void HandleData(byte[] data, int len); + /// Sends data to the underlying socket without wrapping the data in a websocket frame protected abstract void SendRaw(byte[] data, bool sync); public void Disconnect() { Disconnect(1000); } diff --git a/MCGalaxy/Player/Player.Login.cs b/MCGalaxy/Player/Player.Login.cs index 8d3dcbb49..90d7be92e 100644 --- a/MCGalaxy/Player/Player.Login.cs +++ b/MCGalaxy/Player/Player.Login.cs @@ -145,9 +145,9 @@ namespace MCGalaxy { Message("Lowlag mode is currently &aON."); if (String.IsNullOrEmpty(appName)) { - Logger.Log(LogType.UserActivity, "{0} [{1}] connected.", name, ip); + Logger.Log(LogType.UserActivity, "{0} [{1}] connected.", truename, ip); } else { - Logger.Log(LogType.UserActivity, "{0} [{1}] connected using {2}.", name, ip, appName); + Logger.Log(LogType.UserActivity, "{0} [{1}] connected using {2}.", truename, ip, appName); } PlayerActions.PostSentMap(this, null, level, false); diff --git a/MCGalaxy/Player/Player.cs b/MCGalaxy/Player/Player.cs index 0d1fa5d87..5c7819aa1 100644 --- a/MCGalaxy/Player/Player.cs +++ b/MCGalaxy/Player/Player.cs @@ -263,7 +263,7 @@ namespace MCGalaxy { if (!loggedIn) { PlayerInfo.Online.Remove(this); - string user = name + " (" + ip + ")"; + string user = truename + " (" + ip + ")"; Logger.Log(LogType.UserActivity, "{0} disconnected. ({1})", user, discMsg); return; } @@ -292,11 +292,11 @@ namespace MCGalaxy { if (Server.Config.GuestLeavesNotify || Rank > LevelPermission.Guest) { Chat.MessageFrom(ChatScope.All, this, leaveMsg, null, Chat.FilterVisible(this), !hidden); } - Logger.Log(LogType.UserActivity, "{0} disconnected ({1}%S).", name, chatMsg); + Logger.Log(LogType.UserActivity, "{0} disconnected ({1}%S).", truename, chatMsg); } else { string leaveMsg = "&c- λFULL %Skicked %S" + chatMsg; Chat.MessageFrom(ChatScope.All, this, leaveMsg, null, null, true); - Logger.Log(LogType.UserActivity, "{0} kicked ({1}%S).", name, chatMsg); + Logger.Log(LogType.UserActivity, "{0} kicked ({1}%S).", truename, chatMsg); } }