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Mark doesn't show anything when /ignore drawoutput is on.
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@ -103,6 +103,7 @@ namespace MCGalaxy.Commands.Building {
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static void PlaceMark(Player p, int x, int y, int z) {
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ExtBlock block = p.GetHeldBlock();
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p.ManualChange((ushort)x, (ushort)y, (ushort)z, false, block, false);
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if (p.Ignores.DrawOutput) return;
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Player.Message(p, "Mark placed at &b({0}, {1}, {2})", x, y, z);
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}
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