Add some events for tab list entries. (WIP broken)

This commit is contained in:
UnknownShadow200 2017-07-12 15:54:19 +10:00
parent 9c66b78ff3
commit 34d0f62f07
3 changed files with 62 additions and 7 deletions

View File

@ -17,6 +17,7 @@
*/
using System;
using MCGalaxy.Games;
using MCGalaxy.Events.EntityEvents;
using MCGalaxy.Network;
namespace MCGalaxy {
@ -37,14 +38,12 @@ namespace MCGalaxy {
dst.Send(Packet.ExtAddPlayerName(id, p.truename, name, group, grpPerm, dst.hasCP437));
}
/// <summary> Gets the name and the group name for the given player. </summary>
public static void GetEntry(Player p, Player dst, out string name, out string group) {
static void GetEntry(Player p, Player dst, out string name, out string group) {
string col = Entities.GetSupportedCol(dst, p.color);
group = ServerConfig.TablistGlobal ? "On " + p.level.name : "&fPlayers";
name = col + p.truename;
IGame game = p.level.CurrentGame();
if (game != null) game.GetTabName(p, dst, ref name, ref group);
OnTabListEntryAddedEvent.Call(p, ref name, ref group, dst);
if (p.hidden && p.IsAfk) { name += " &f(Hid, &7AFK)"; return; }
if (p.hidden) name += " &f(Hid)";
if (p.IsAfk) name += " &7(AFK)";
@ -53,7 +52,10 @@ namespace MCGalaxy {
/// <summary> Adds the given bot to that player's tab list (if their client support it). </summary>
public static void Add(Player dst, PlayerBot b) {
if (!dst.hasExtList) return;
dst.Send(Packet.ExtAddPlayerName(b.id, b.SkinName, b.color + b.name, "Bots", 0, dst.hasCP437));
string name = b.color + b.name, group = "Bots";
OnTabListEntryAddedEvent.Call(b, ref name, ref group, dst);
dst.Send(Packet.ExtAddPlayerName(b.id, b.SkinName, name, group, 0, dst.hasCP437));
}
/// <summary> Removes the given player from player's tab list (if their client supports it). </summary>
@ -62,6 +64,7 @@ namespace MCGalaxy {
dst.Send(Packet.ExtRemovePlayerName(id));
}
/// <summary> Updates the tab list entry for this player to all other players
/// (whose clients support it) who can see the player in the tab list. </summary>
internal static void Update(Player p, bool self) {

View File

@ -0,0 +1,51 @@
/*
Copyright 2015 MCGalaxy
Dual-licensed under the Educational Community License, Version 2.0 and
the GNU General Public License, Version 3 (the "Licenses"); you may
not use this file except in compliance with the Licenses. You may
obtain a copy of the Licenses at
http://www.opensource.org/licenses/ecl2.php
http://www.gnu.org/licenses/gpl-3.0.html
Unless required by applicable law or agreed to in writing,
software distributed under the Licenses are distributed on an "AS IS"
BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
or implied. See the Licenses for the specific language governing
permissions and limitations under the Licenses.
*/
using System;
using System.Collections.Generic;
namespace MCGalaxy.Events.EntityEvents {
public delegate void OnTabListEntryAdded(Entity entity, ref string tabName, ref string tabGroup, Player dst);
/// <summary> Called when a tab list entry is being sent to a user. </summary>
public sealed class OnTabListEntryAddedEvent : IEvent<OnTabListEntryAdded> {
public static void Call(Entity entity, ref string tabName, ref string tabGroup, Player dst) {
IEvent<OnTabListEntryAdded>[] items = handlers.Items;
// Can't use CallCommon because we need to pass arguments by ref
for (int i = 0; i < items.Length; i++) {
IEvent<OnTabListEntryAdded> handler = items[i];
try {
handler.method(entity, ref tabName, ref tabGroup, dst);
} catch (Exception ex) {
LogHandlerException(ex, handler);
}
}
}
}
public delegate void OnTabListEntryRemoved(Entity entity, Player dst);
/// <summary> Called when a tab list entry is being removed from a user. </summary>
public sealed class OnTabListEntryRemovedEvent : IEvent<OnTabListEntryRemoved> {
public static void Call(Entity entity, Player dst) {
if (handlers.Count == 0) return;
CallCommon(pl => pl(entity, dst));
}
}
}

View File

@ -479,7 +479,9 @@
<Compile Include="Entity\Entities.cs" />
<Compile Include="Entity\Entity.cs" />
<Compile Include="Entity\Structs.cs" />
<Compile Include="Entity\TabList.cs" />
<Compile Include="Events\EconomyEvents.cs" />
<Compile Include="Events\EntityEvents.cs" />
<Compile Include="Events\GroupEvents.cs" />
<Compile Include="Events\IPluginEvent.cs" />
<Compile Include="Events\LevelEvents.cs" />
@ -597,7 +599,6 @@
<Compile Include="Player\PlayerInfo.cs" />
<Compile Include="Player\PlayerPhysics.cs" />
<Compile Include="Player\SpamChecker.cs" />
<Compile Include="Player\TabList.cs" />
<Compile Include="Database\Undo\UndoFormatCBin.cs" />
<Compile Include="Player\Warp.cs" />
<Compile Include="Database\Undo\UndoFormat.cs" />