Increase env limits by a factor of 512

This commit is contained in:
UnknownShadow200 2017-09-29 19:47:05 +10:00
parent 6ae822fbe4
commit 383c6334a8

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@ -75,10 +75,10 @@ namespace MCGalaxy.Commands.CPE {
"max fog distance", 0, ref lvl.Config.MaxFogDistance); "max fog distance", 0, ref lvl.Config.MaxFogDistance);
} else if (opt == "cloudspeed" || opt == "cloudsspeed") { } else if (opt == "cloudspeed" || opt == "cloudsspeed") {
LevelEnv.SetFloat(p, value, EnvProp.CloudsSpeed, 256, "clouds speed", LevelEnv.SetFloat(p, value, EnvProp.CloudsSpeed, 256, "clouds speed",
256, ref lvl.Config.CloudsSpeed, -32767, 32767); 256, ref lvl.Config.CloudsSpeed, -0xFFFFFF, 0xFFFFFF);
} else if (opt == "weatherspeed") { } else if (opt == "weatherspeed") {
LevelEnv.SetFloat(p, value, EnvProp.WeatherSpeed, 256, "weather speed", LevelEnv.SetFloat(p, value, EnvProp.WeatherSpeed, 256, "weather speed",
256, ref lvl.Config.WeatherSpeed, -32767, 32767); 256, ref lvl.Config.WeatherSpeed, -0xFFFFFF, 0xFFFFFF);
} else if (opt == "weatherfade") { } else if (opt == "weatherfade") {
LevelEnv.SetFloat(p, value, EnvProp.WeatherFade, 128, "weather fade rate", LevelEnv.SetFloat(p, value, EnvProp.WeatherFade, 128, "weather fade rate",
128, ref lvl.Config.WeatherFade, 0, 255); 128, ref lvl.Config.WeatherFade, 0, 255);
@ -93,10 +93,10 @@ namespace MCGalaxy.Commands.CPE {
"exp fog", false, ref lvl.Config.ExpFog); "exp fog", false, ref lvl.Config.ExpFog);
} else if (opt == "skyboxhorspeed" || opt == "skyboxhor") { } else if (opt == "skyboxhorspeed" || opt == "skyboxhor") {
LevelEnv.SetFloat(p, value, EnvProp.SkyboxHorSpeed, 1024, "skybox horizontal speed", LevelEnv.SetFloat(p, value, EnvProp.SkyboxHorSpeed, 1024, "skybox horizontal speed",
0, ref lvl.Config.SkyboxHorSpeed, -32767, 32767); 0, ref lvl.Config.SkyboxHorSpeed, -0xFFFFFF, 0xFFFFFF);
} else if (opt == "skyboxverspeed" || opt == "skyboxver") { } else if (opt == "skyboxverspeed" || opt == "skyboxver") {
LevelEnv.SetFloat(p, value, EnvProp.SkyboxVerSpeed, 1024, "skybox vertical speed", LevelEnv.SetFloat(p, value, EnvProp.SkyboxVerSpeed, 1024, "skybox vertical speed",
0, ref lvl.Config.SkyboxVerSpeed, -32767, 32767); 0, ref lvl.Config.SkyboxVerSpeed, -0xFFFFFF, 0xFFFFFF);
} else { } else {
return false; return false;
} }