mirror of
https://github.com/ClassiCube/MCGalaxy.git
synced 2025-09-22 12:05:51 -04:00
Increase env limits by a factor of 512
This commit is contained in:
parent
6ae822fbe4
commit
383c6334a8
@ -75,10 +75,10 @@ namespace MCGalaxy.Commands.CPE {
|
|||||||
"max fog distance", 0, ref lvl.Config.MaxFogDistance);
|
"max fog distance", 0, ref lvl.Config.MaxFogDistance);
|
||||||
} else if (opt == "cloudspeed" || opt == "cloudsspeed") {
|
} else if (opt == "cloudspeed" || opt == "cloudsspeed") {
|
||||||
LevelEnv.SetFloat(p, value, EnvProp.CloudsSpeed, 256, "clouds speed",
|
LevelEnv.SetFloat(p, value, EnvProp.CloudsSpeed, 256, "clouds speed",
|
||||||
256, ref lvl.Config.CloudsSpeed, -32767, 32767);
|
256, ref lvl.Config.CloudsSpeed, -0xFFFFFF, 0xFFFFFF);
|
||||||
} else if (opt == "weatherspeed") {
|
} else if (opt == "weatherspeed") {
|
||||||
LevelEnv.SetFloat(p, value, EnvProp.WeatherSpeed, 256, "weather speed",
|
LevelEnv.SetFloat(p, value, EnvProp.WeatherSpeed, 256, "weather speed",
|
||||||
256, ref lvl.Config.WeatherSpeed, -32767, 32767);
|
256, ref lvl.Config.WeatherSpeed, -0xFFFFFF, 0xFFFFFF);
|
||||||
} else if (opt == "weatherfade") {
|
} else if (opt == "weatherfade") {
|
||||||
LevelEnv.SetFloat(p, value, EnvProp.WeatherFade, 128, "weather fade rate",
|
LevelEnv.SetFloat(p, value, EnvProp.WeatherFade, 128, "weather fade rate",
|
||||||
128, ref lvl.Config.WeatherFade, 0, 255);
|
128, ref lvl.Config.WeatherFade, 0, 255);
|
||||||
@ -93,10 +93,10 @@ namespace MCGalaxy.Commands.CPE {
|
|||||||
"exp fog", false, ref lvl.Config.ExpFog);
|
"exp fog", false, ref lvl.Config.ExpFog);
|
||||||
} else if (opt == "skyboxhorspeed" || opt == "skyboxhor") {
|
} else if (opt == "skyboxhorspeed" || opt == "skyboxhor") {
|
||||||
LevelEnv.SetFloat(p, value, EnvProp.SkyboxHorSpeed, 1024, "skybox horizontal speed",
|
LevelEnv.SetFloat(p, value, EnvProp.SkyboxHorSpeed, 1024, "skybox horizontal speed",
|
||||||
0, ref lvl.Config.SkyboxHorSpeed, -32767, 32767);
|
0, ref lvl.Config.SkyboxHorSpeed, -0xFFFFFF, 0xFFFFFF);
|
||||||
} else if (opt == "skyboxverspeed" || opt == "skyboxver") {
|
} else if (opt == "skyboxverspeed" || opt == "skyboxver") {
|
||||||
LevelEnv.SetFloat(p, value, EnvProp.SkyboxVerSpeed, 1024, "skybox vertical speed",
|
LevelEnv.SetFloat(p, value, EnvProp.SkyboxVerSpeed, 1024, "skybox vertical speed",
|
||||||
0, ref lvl.Config.SkyboxVerSpeed, -32767, 32767);
|
0, ref lvl.Config.SkyboxVerSpeed, -0xFFFFFF, 0xFFFFFF);
|
||||||
} else {
|
} else {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user