diff --git a/Games/ZombieSurvival/ZombieGame.Core.cs b/Games/ZombieSurvival/ZombieGame.Core.cs index 393a206f0..b385c8a2c 100644 --- a/Games/ZombieSurvival/ZombieGame.Core.cs +++ b/Games/ZombieSurvival/ZombieGame.Core.cs @@ -209,17 +209,19 @@ namespace MCGalaxy.Games { pKiller.Game.CurrentInfected++; pKiller.Game.TotalInfected++; pKiller.Game.MaxInfected = Math.Max(pKiller.Game.CurrentInfected, pKiller.Game.MaxInfected); + ShowInfectMessage(random, pAlive, pKiller); CheckHumanPledge(pAlive); CheckBounty(pAlive, pKiller); UpdatePlayerColor(pAlive, InfectCol); + Thread.Sleep(50); } } if (aliveChanged) alive = Alive.Items; } CheckInvisibilityTime(); - Thread.Sleep(25); + Thread.Sleep(200); } }