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Improve help for /limit
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parent
88a98e30a1
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@ -59,16 +59,13 @@ namespace MCGalaxy.Commands.Maintenance {
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if (grp == null) return;
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switch (args[0].ToLower()) {
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case "dl":
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case "drawlimit":
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case "draw":
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Chat.MessageAll(grp.ColoredName + "%S's draw limit set to &b" + limit);
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grp.DrawLimit = limit; break;
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case "mu":
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case "maxundo":
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Chat.MessageAll(grp.ColoredName + "%S's undo limit set to &b" + limit);
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grp.MaxUndo = TimeSpan.FromSeconds(limit); break;
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case "gen":
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case "genlimit":
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Chat.MessageAll(grp.ColoredName + "%S's map gen volume limit set to &b" + limit);
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grp.GenVolume = limit; break;
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case "realms":
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@ -104,11 +101,12 @@ namespace MCGalaxy.Commands.Maintenance {
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}
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public override void Help(Player p) {
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p.Message("%T/Limit [type] [amount] <rank>");
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p.Message("%HSets the limit for [type]");
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p.Message("%HValid types: %Sreloadthreshold, restartphysics(rp), " +
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"rpnormal, physicsundo(pu), drawlimit(dl), maxundo(mu), genlimit(gen), realms");
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p.Message("%H<rank> is required for drawlimit, maxundo, gen, realms types.");
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p.Message("%T/Limit [type] [amount]");
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p.Message("%HSets the general limit for [type]");
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p.Message(" %HValid types: &freloadthreshold, restartphysics(rp), rpnormal, physicsundo(pu)");
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p.Message("%T/Limit [type] [amount] [rank]");
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p.Message("%HSets the limit for [type] for the given rank");
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p.Message(" %HValid types: &fdraw, maxundo, gen, realms");
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}
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}
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}
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