diff --git a/MCGalaxy/Commands/Scripting/CmdCmdCreate.cs b/MCGalaxy/Commands/Scripting/CmdCmdCreate.cs index 679cb168c..7c008cb2d 100644 --- a/MCGalaxy/Commands/Scripting/CmdCmdCreate.cs +++ b/MCGalaxy/Commands/Scripting/CmdCmdCreate.cs @@ -24,7 +24,7 @@ namespace MCGalaxy.Commands { public override string shortcut { get { return ""; } } public override string type { get { return CommandTypes.Other; } } public override bool museumUsable { get { return true; } } - public override LevelPermission defaultRank { get { return LevelPermission.Admin; } } + public override LevelPermission defaultRank { get { return LevelPermission.Nobody; } } public CmdCmdCreate() { } public override void Use(Player p, string message) { diff --git a/MCGalaxy/Commands/Scripting/CmdCompile.cs b/MCGalaxy/Commands/Scripting/CmdCompile.cs index e57736c43..47a03b18e 100644 --- a/MCGalaxy/Commands/Scripting/CmdCompile.cs +++ b/MCGalaxy/Commands/Scripting/CmdCompile.cs @@ -24,7 +24,7 @@ namespace MCGalaxy.Commands { public override string shortcut { get { return ""; } } public override string type { get { return CommandTypes.Other; } } public override bool museumUsable { get { return true; } } - public override LevelPermission defaultRank { get { return LevelPermission.Admin; } } + public override LevelPermission defaultRank { get { return LevelPermission.Nobody; } } public CmdCompile() { } public override void Use(Player p, string message) { diff --git a/MCGalaxy/Commands/Scripting/CmdCompload.cs b/MCGalaxy/Commands/Scripting/CmdCompload.cs index 8f9a00098..9a9e2a84f 100644 --- a/MCGalaxy/Commands/Scripting/CmdCompload.cs +++ b/MCGalaxy/Commands/Scripting/CmdCompload.cs @@ -22,7 +22,7 @@ namespace MCGalaxy.Commands public override string name { get { return "compload"; } } public override string shortcut { get { return "cml"; } } public override string type { get { return CommandTypes.Other; } } - public override LevelPermission defaultRank { get { return LevelPermission.Admin; } } + public override LevelPermission defaultRank { get { return LevelPermission.Nobody; } } public override bool museumUsable { get { return true; } } public override void Use(Player p, string message) { diff --git a/MCGalaxy/Scripting/Scripting.cs b/MCGalaxy/Scripting/Scripting.cs index e8ad54e4a..4428a6c38 100644 --- a/MCGalaxy/Scripting/Scripting.cs +++ b/MCGalaxy/Scripting/Scripting.cs @@ -137,11 +137,11 @@ namespace MCGalaxy { if (!File.Exists(AutoloadFile)) { File.Create(AutoloadFile); return; } string[] list = File.ReadAllLines(AutoloadFile); - foreach (string cmd in list) { - if (cmd == "") continue; - string error = Scripting.Load("Cmd" + cmd.ToLower()); + foreach (string cmdName in list) { + if (cmdName == "") continue; + string error = Scripting.Load("Cmd" + cmdName); if (error != null) { Server.s.Log(error); continue; } - Server.s.Log("AUTOLOAD: Loaded " + cmd.ToLower() + ".dll"); + Server.s.Log("AUTOLOAD: Loaded Cmd" + cmdName + ".dll"); } } @@ -149,8 +149,7 @@ namespace MCGalaxy { /// Name of the command to be loaded (make sure it's prefixed by Cmd before bringing it in here or you'll have problems). /// Error string on failure, null on success. public static string Load(string command) { - if (command.Length < 3 || command.Substring(0, 3).ToLower() != "cmd") - return "Invalid command name specified."; + if (!command.CaselessStarts("cmd")) return "Invalid command name specified."; try { byte[] data = File.ReadAllBytes(DllDir + command + ".dll"); Assembly lib = Assembly.Load(data); // TODO: Assembly.LoadFile instead?