Core: Fix /store maps erroring. (Thanks RinLen)

This commit is contained in:
UnknownShadow200 2016-12-05 21:26:40 +11:00
parent bc50b7d5f5
commit 48189738e7
2 changed files with 2 additions and 2 deletions

View File

@ -215,7 +215,7 @@ namespace MCGalaxy.Eco {
}
foreach (LevelPreset preset in Presets) {
Player.Message(p, "&6{0} %S({1}, {2}, {3}) {4}: &a{6} %S{7}",
Player.Message(p, "&6{0} %S({1}, {2}, {3}) {4}: &a{5} %S{6}",
preset.name, preset.x, preset.y, preset.z,
preset.type, preset.price, Server.moneys);
}

View File

@ -62,7 +62,7 @@ namespace MCGalaxy {
/// <param name="maxB">The maxblocks this group can cuboid</param>
/// <param name="maxUn">The max undo this group can do</param>
/// <param name="fullName">The group full name</param>
/// <param name="newColor">The color of the group (Not including the &)</param>
/// <param name="newColor">The color of the group (Not including the &amp;)</param>
/// <param name="motd">the custom MOTD for the group</param>
/// <param name="file">The file path where the current players of this group are stored</param>
public Group(LevelPermission Perm, int maxB, long maxUn, string fullName, char newColor, string motd, string file, byte maps = 3, string prefix = "")