From 48f3e1486d2cae9029af8a58572932831c0e0496 Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Sat, 23 Sep 2017 22:41:26 +1000 Subject: [PATCH] Fix train rails with custom blocks. --- MCGalaxy/Blocks/Physics/TrainPhysics.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MCGalaxy/Blocks/Physics/TrainPhysics.cs b/MCGalaxy/Blocks/Physics/TrainPhysics.cs index dc3560f60..b0701529e 100644 --- a/MCGalaxy/Blocks/Physics/TrainPhysics.cs +++ b/MCGalaxy/Blocks/Physics/TrainPhysics.cs @@ -35,7 +35,7 @@ namespace MCGalaxy.Blocks.Physics { { ExtBlock below = lvl.GetBlock((ushort)(x + dx),(ushort)(y + dy - 1), (ushort)(z + dz)); ExtBlock block = lvl.GetBlock((ushort)(x + dx), (ushort)(y + dy), (ushort)(z + dz)); - bool isRails = lvl.Props[below.BlockID].IsRails; + bool isRails = lvl.Props[below.Index].IsRails; if (isRails && (block.BlockID == Block.Air || block.BlockID == Block.Water) && !lvl.listUpdateExists.Get(x + dx, y + dy, z + dz)) {