mirror of
https://github.com/ClassiCube/MCGalaxy.git
synced 2025-09-23 04:32:50 -04:00
Fix PluginManager.Unload erroring on mono.
This commit is contained in:
parent
23b0d3fcc9
commit
49a7a1ab03
@ -539,20 +539,20 @@
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<Compile Include="Player\Undo\UndoFile.cs" />
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<Compile Include="Player\Undo\UndoFile.cs" />
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<Compile Include="Player\Undo\UndoFileBin.cs" />
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<Compile Include="Player\Undo\UndoFileBin.cs" />
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<Compile Include="Player\Undo\UndoFileText.cs" />
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<Compile Include="Player\Undo\UndoFileText.cs" />
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<Compile Include="Plugins\Enums.cs" />
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<Compile Include="Plugins\Events\Enums.cs" />
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<Compile Include="Plugins\Events\GroupEvents.cs" />
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<Compile Include="Plugins\Events\GroupEvents.cs" />
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<Compile Include="Plugins\Events\IPluginEvent.cs" />
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<Compile Include="Plugins\Events\LevelEvents.cs" />
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<Compile Include="Plugins\Events\LevelEvents.cs" />
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<Compile Include="Plugins\Events\PlayerEvents.cs" />
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<Compile Include="Plugins\Events\PlayerEvents.cs" />
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<Compile Include="Plugins\Events\ServerEvents.cs" />
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<Compile Include="Plugins\Events\ServerEvents.cs" />
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<Compile Include="Plugins\IPluginEvent.cs" />
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<Compile Include="Plugins\Manager\Plugin.Events.cs" />
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<Compile Include="Plugins\Manager\PluginManager.cs" />
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<Compile Include="Plugins\Manager\Plugin.cs" />
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<Compile Include="Network\NetUtils.cs" />
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<Compile Include="Network\NetUtils.cs" />
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<Compile Include="Network\Opcode.cs" />
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<Compile Include="Network\Opcode.cs" />
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<Compile Include="Network\Player.Networking.cs" />
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<Compile Include="Network\Player.Networking.cs" />
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<Compile Include="Player\Alias.cs" />
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<Compile Include="Player\Alias.cs" />
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<Compile Include="API\API.cs" />
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<Compile Include="API\API.cs" />
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<Compile Include="Plugins\Plugin.cs" />
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<Compile Include="Plugins\Plugin.Events.cs" />
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<Compile Include="Plugins\PluginManager.cs" />
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<Compile Include="Scripting\Scripting.cs" />
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<Compile Include="Scripting\Scripting.cs" />
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<Compile Include="Player\Ban.cs" />
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<Compile Include="Player\Ban.cs" />
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<Compile Include="Levels\BlockDefinitions.cs" />
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<Compile Include="Levels\BlockDefinitions.cs" />
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@ -706,7 +706,6 @@
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<Folder Include="Player\Undo" />
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<Folder Include="Player\Undo" />
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<Folder Include="Plugins" />
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<Folder Include="Plugins" />
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<Folder Include="Plugins\Events" />
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<Folder Include="Plugins\Events" />
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<Folder Include="Plugins\Manager" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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@ -1,85 +1,85 @@
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/*
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/*
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Copyright 2011 MCForge
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Copyright 2011 MCForge
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Dual-licensed under the Educational Community License, Version 2.0 and
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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permissions and limitations under the Licenses.
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*/
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*/
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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namespace MCGalaxy {
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namespace MCGalaxy {
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// NOTE: You must use a different delegate type for each subclass
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// NOTE: You must use a different delegate type for each subclass
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// This is because the static events are unique to each generic instantiation, not each subclass.
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// This is because the static events are unique to each generic instantiation, not each subclass.
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public class IPluginEvent<IMethod> {
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public class IPluginEvent<IMethod> {
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protected internal static List<IPluginEvent<IMethod>> handlers = new List<IPluginEvent<IMethod>>();
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protected internal static List<IPluginEvent<IMethod>> handlers = new List<IPluginEvent<IMethod>>();
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protected internal Plugin plugin;
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protected internal Plugin plugin;
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protected internal IMethod method;
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protected internal IMethod method;
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protected internal Priority priority;
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protected internal Priority priority;
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internal IPluginEvent(IMethod method, Priority priority, Plugin plugin) {
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internal IPluginEvent(IMethod method, Priority priority, Plugin plugin) {
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this.plugin = plugin;
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this.plugin = plugin;
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this.priority = priority;
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this.priority = priority;
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this.method = method;
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this.method = method;
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}
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}
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/// <summary> Register this event </summary>
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/// <summary> Register this event </summary>
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/// <param name="method">This is the delegate that will get called when this event occurs</param>
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/// <param name="method">This is the delegate that will get called when this event occurs</param>
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/// <param name="priority">The priority (imporantce) of this call</param>
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/// <param name="priority">The priority (imporantce) of this call</param>
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/// <param name="plugin">The plugin object that is registering the event</param>
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/// <param name="plugin">The plugin object that is registering the event</param>
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/// <param name="bypass">Register more than one of the same event</param>
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/// <param name="bypass">Register more than one of the same event</param>
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public static void Register(IMethod method, Priority priority, Plugin plugin, bool bypass = false) {
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public static void Register(IMethod method, Priority priority, Plugin plugin, bool bypass = false) {
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if (Find(plugin) != null && !bypass)
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if (Find(plugin) != null && !bypass)
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throw new ArgumentException("The user tried to register 2 of the same event!");
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throw new ArgumentException("The user tried to register 2 of the same event!");
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handlers.Add(new IPluginEvent<IMethod>(method, priority, plugin));
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handlers.Add(new IPluginEvent<IMethod>(method, priority, plugin));
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Organize();
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Organize();
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}
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}
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/// <summary> UnRegister this event </summary>
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/// <summary> UnRegister this event </summary>
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/// <param name="plugin">The plugin object that has this event registered</param>
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/// <param name="plugin">The plugin object that has this event registered</param>
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public static void UnRegister(Plugin plugin) {
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public static void UnRegister(Plugin plugin) {
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if (Find(plugin) == null)
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if (Find(plugin) == null)
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throw new ArgumentException("This plugin doesnt have this event registered!");
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throw new ArgumentException("This plugin doesnt have this event registered!");
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else
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else
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handlers.Remove(Find(plugin));
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handlers.Remove(Find(plugin));
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}
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}
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public static IPluginEvent<IMethod> Find(Plugin plugin) {
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public static IPluginEvent<IMethod> Find(Plugin plugin) {
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foreach (var p in handlers) {
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foreach (var p in handlers) {
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if (p.plugin == plugin) return p;
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if (p.plugin == plugin) return p;
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}
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}
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return null;
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return null;
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}
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}
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protected static void Organize() {
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protected static void Organize() {
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handlers.Sort((a, b) => b.priority.CompareTo(a.priority));
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handlers.Sort((a, b) => b.priority.CompareTo(a.priority));
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}
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}
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protected static void CallImpl(Action<IMethod> action) {
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protected static void CallImpl(Action<IMethod> action) {
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try {
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try {
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foreach (var pl in handlers) {
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foreach (var pl in handlers) {
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try {
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try {
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action(pl.method);
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action(pl.method);
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} catch (Exception ex) {
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} catch (Exception ex) {
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Server.s.Log("Plugin " + pl.plugin.name + " errored when calling " + typeof(IMethod).Name + " event");
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Server.s.Log("Plugin " + pl.plugin.name + " errored when calling " + typeof(IMethod).Name + " event");
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Server.ErrorLog(ex);
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Server.ErrorLog(ex);
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}
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}
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}
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}
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} catch (Exception ex) {
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} catch (Exception ex) {
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Server.s.Log("Error when calling " + typeof(IMethod).Name + " event");
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Server.s.Log("Error when calling " + typeof(IMethod).Name + " event");
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Server.ErrorLog(ex);
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Server.ErrorLog(ex);
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}
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}
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}
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}
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}
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}
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}
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}
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@ -1,145 +1,145 @@
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/*
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/*
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Copyright 2010 MCSharp team (Modified for use with MCZall/MCLawl/MCGalaxy)
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Copyright 2010 MCSharp team (Modified for use with MCZall/MCLawl/MCGalaxy)
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Dual-licensed under the Educational Community License, Version 2.0 and
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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permissions and limitations under the Licenses.
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*/
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*/
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Reflection;
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using System.Reflection;
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using System.Threading;
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using System.Threading;
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namespace MCGalaxy {
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namespace MCGalaxy {
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/// <summary> This class provides for more advanced modification to MCGalaxy </summary>
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/// <summary> This class provides for more advanced modification to MCGalaxy </summary>
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public abstract partial class Plugin {
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public abstract partial class Plugin {
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/// <summary> List of all plugins. </summary>
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/// <summary> List of all plugins. </summary>
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public static List<Plugin> all = new List<Plugin>();
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public static List<Plugin> all = new List<Plugin>();
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/// <summary> Look to see if a plugin is loaded </summary>
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/// <summary> Look to see if a plugin is loaded </summary>
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/// <param name="name">The name of the plugin</param>
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/// <param name="name">The name of the plugin</param>
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/// <returns>Returns the plugin (returns null if non is found)</returns>
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/// <returns>Returns the plugin (returns null if non is found)</returns>
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public static Plugin Find(string name) {
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public static Plugin Find(string name) {
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List<Plugin> tempList = new List<Plugin>();
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List<Plugin> tempList = new List<Plugin>();
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tempList.AddRange(all);
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tempList.AddRange(all);
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Plugin match = null; int matches = 0;
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Plugin match = null; int matches = 0;
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name = name.ToLower();
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name = name.ToLower();
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foreach (Plugin p in tempList) {
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foreach (Plugin p in tempList) {
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if (p.name.ToLower() == name) return p;
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if (p.name.ToLower() == name) return p;
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if (p.name.ToLower().Contains(name)) {
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if (p.name.ToLower().Contains(name)) {
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match = p; matches++;
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match = p; matches++;
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}
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}
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}
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}
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return matches == 1 ? match : null;
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return matches == 1 ? match : null;
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}
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}
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/// <summary> Load a plugin </summary>
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/// <summary> Load a plugin </summary>
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/// <param name="name">The name of the plugin.</param>
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/// <param name="name">The name of the plugin.</param>
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/// <param name="startup">Is this startup?</param>
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/// <param name="startup">Is this startup?</param>
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public static void Load(string name, bool startup){
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public static void Load(string name, bool startup){
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string creator = "";
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string creator = "";
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string path = "plugins/" + name + ".dll";
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string path = "plugins/" + name + ".dll";
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try {
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try {
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Plugin instance = null;
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Plugin instance = null;
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Assembly lib = null;
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Assembly lib = null;
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using (FileStream fs = File.Open(path, FileMode.Open)) {
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using (FileStream fs = File.Open(path, FileMode.Open)) {
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using (MemoryStream ms = new MemoryStream()) {
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using (MemoryStream ms = new MemoryStream()) {
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byte[] buffer = new byte[1024];
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byte[] buffer = new byte[1024];
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int read = 0;
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int read = 0;
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while ((read = fs.Read(buffer, 0, 1024)) > 0)
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while ((read = fs.Read(buffer, 0, 1024)) > 0)
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ms.Write(buffer, 0, read);
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ms.Write(buffer, 0, read);
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lib = Assembly.Load(ms.ToArray());
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lib = Assembly.Load(ms.ToArray());
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}
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}
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}
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}
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try {
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try {
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foreach (Type t in lib.GetTypes()) {
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foreach (Type t in lib.GetTypes()) {
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if (!t.IsSubclassOf(typeof(Plugin))) continue;
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if (!t.IsSubclassOf(typeof(Plugin))) continue;
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instance = (Plugin)Activator.CreateInstance(t);
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instance = (Plugin)Activator.CreateInstance(t);
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break;
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break;
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}
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}
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} catch { }
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} catch { }
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if (instance == null) {
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if (instance == null) {
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Server.s.Log("The plugin " + name + " couldn't be loaded!");
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Server.s.Log("The plugin " + name + " couldn't be loaded!");
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return;
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return;
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}
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}
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creator = instance.creator;
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creator = instance.creator;
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string ver = instance.MCGalaxy_Version;
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string ver = instance.MCGalaxy_Version;
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if (!String.IsNullOrEmpty(ver) && new Version(ver) > Server.Version) {
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if (!String.IsNullOrEmpty(ver) && new Version(ver) > Server.Version) {
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Server.s.Log("This plugin (" + instance.name + ") isn't compatible with this version of MCGalaxy!");
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Server.s.Log("This plugin (" + instance.name + ") isn't compatible with this version of MCGalaxy!");
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Thread.Sleep(1000);
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Thread.Sleep(1000);
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if (!Server.unsafe_plugin) return;
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if (!Server.unsafe_plugin) return;
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Server.s.Log("Will attempt to load!");
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Server.s.Log("Will attempt to load!");
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}
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}
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Plugin.all.Add(instance);
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Plugin.all.Add(instance);
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if (instance.LoadAtStartup) {
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if (instance.LoadAtStartup) {
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instance.Load(startup);
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instance.Load(startup);
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Server.s.Log("Plugin: " + instance.name + " loaded...build: " + instance.build);
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Server.s.Log("Plugin: " + instance.name + " loaded...build: " + instance.build);
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} else {
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} else {
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Server.s.Log("Plugin: " + instance.name + " was not loaded, you can load it with /pload");
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Server.s.Log("Plugin: " + instance.name + " was not loaded, you can load it with /pload");
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}
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}
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Server.s.Log(instance.welcome);
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Server.s.Log(instance.welcome);
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} catch (Exception e) {
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} catch (Exception e) {
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Server.ErrorLog(e);
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Server.ErrorLog(e);
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Server.s.Log("The plugin " + name + " failed to load!");
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Server.s.Log("The plugin " + name + " failed to load!");
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if (creator != "") Server.s.Log("You can go bug " + creator + " about it.");
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if (creator != "") Server.s.Log("You can go bug " + creator + " about it.");
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Thread.Sleep(1000);
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Thread.Sleep(1000);
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}
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}
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}
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}
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/// <summary> Unload a plugin </summary>
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/// <summary> Unload a plugin </summary>
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/// <param name="p">The plugin to unload</param>
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/// <param name="p">The plugin to unload</param>
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/// <param name="shutdown">Is this shutdown?</param>
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/// <param name="shutdown">Is this shutdown?</param>
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public static void Unload(Plugin p, bool shutdown) {
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public static void Unload(Plugin p, bool shutdown) {
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try {
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try {
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p.Unload(shutdown);
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p.Unload(shutdown);
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all.Remove(p);
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all.Remove(p);
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Server.s.Log(p.name + " was unloaded.");
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Server.s.Log(p.name + " was unloaded.");
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} catch { Server.s.Log("An error occurred while unloading a plugin.");
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} catch { Server.s.Log("An error occurred while unloading a plugin.");
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}
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}
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}
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}
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/// <summary> Unload all plugins </summary>
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/// <summary> Unload all plugins </summary>
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public static void Unload() {
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public static void Unload() {
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all.ForEach(delegate(Plugin p) {
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for (int i = 0; i < all.Count; i++) {
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Unload(p, true);
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Unload(all[i], true); i--;
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});
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}
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}
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}
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/// <summary> Load all plugins </summary>
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/// <summary> Load all plugins </summary>
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public static void Load() {
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public static void Load() {
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if (Directory.Exists("plugins")) {
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if (Directory.Exists("plugins")) {
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foreach (string path in Directory.GetFiles("plugins", "*.dll")) {
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foreach (string path in Directory.GetFiles("plugins", "*.dll")) {
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string name = Path.GetFileNameWithoutExtension(path);
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string name = Path.GetFileNameWithoutExtension(path);
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Load(name, true);
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Load(name, true);
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}
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}
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} else {
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} else {
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Directory.CreateDirectory("plugins");
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Directory.CreateDirectory("plugins");
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}
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}
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|
||||||
// Load Internal Plugins
|
// Load Internal Plugins
|
||||||
CTF.Setup temp = new CTF.Setup();
|
CTF.Setup temp = new CTF.Setup();
|
||||||
temp.Load(true);
|
temp.Load(true);
|
||||||
Plugin.all.Add(temp);
|
Plugin.all.Add(temp);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
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Reference in New Issue
Block a user