Remove /update help and make /update less awful. (Thanks WhatIDoHere)

This commit is contained in:
UnknownShadow200 2016-04-24 10:19:41 +10:00
parent 214edcb4ca
commit 4db3707e61

View File

@ -23,29 +23,20 @@ namespace MCGalaxy.Commands
public override string shortcut { get { return ""; } } public override string shortcut { get { return ""; } }
public override string type { get { return CommandTypes.Information; } } public override string type { get { return CommandTypes.Information; } }
public override bool museumUsable { get { return true; } } public override bool museumUsable { get { return true; } }
public override LevelPermission defaultRank { get { return LevelPermission.AdvBuilder; } } public override LevelPermission defaultRank { get { return LevelPermission.Operator; } }
public CmdUpdate() { } public CmdUpdate() { }
public override void Use(Player p, string message) public override void Use(Player p, string message) {
{ if (message.ToLower() != "force") {
if (message.ToLower() != "force" && message.ToLower() != "help")
{
if (p == null || p.group.Permission > defaultRank) MCGalaxy.Gui.App.UpdateCheck(false, p); if (p == null || p.group.Permission > defaultRank) MCGalaxy.Gui.App.UpdateCheck(false, p);
else Player.SendMessage(p, "Ask an " + Group.findPerm(defaultRank).name + "+ to do it!"); else Player.SendMessage(p, "Ask an " + Group.findPerm(defaultRank).name + "+ to do it!");
} } else {
else if (message.ToLower() == "help")
{
Help(p);
return;
}
else
{
if (p == null || p.group.Permission > defaultRank) MCGalaxy.Gui.App.PerformUpdate(); if (p == null || p.group.Permission > defaultRank) MCGalaxy.Gui.App.PerformUpdate();
else Player.SendMessage(p, "Ask an " + Group.findPerm(defaultRank).name + "+ to do it!"); else Player.SendMessage(p, "Ask an " + Group.findPerm(defaultRank).name + "+ to do it!");
} }
} }
public override void Help(Player p)
{ public override void Help(Player p) {
Player.SendMessage(p, "/update - Updates the server if it's out of date"); Player.SendMessage(p, "/update - Updates the server if it's out of date");
Player.SendMessage(p, "/update force - Forces the server to update"); Player.SendMessage(p, "/update force - Forces the server to update");
} }