Make /outline a drawop.

This commit is contained in:
UnknownShadow200 2016-05-16 20:20:08 +10:00
parent 2ab8c39e86
commit 5414321fc1
6 changed files with 94 additions and 98 deletions

View File

@ -19,10 +19,8 @@ using System;
using System.Collections.Generic;
using MCGalaxy.Drawing.Ops;
namespace MCGalaxy.Commands
{
public sealed class CmdHollow : Command
{
namespace MCGalaxy.Commands {
public sealed class CmdHollow : Command {
public override string name { get { return "hollow"; } }
public override string shortcut { get { return ""; } }
public override string type { get { return CommandTypes.Building; } }

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@ -17,10 +17,10 @@
*/
using System;
using System.Collections.Generic;
namespace MCGalaxy.Commands
{
public sealed class CmdOutline : Command
{
using MCGalaxy.Drawing.Ops;
namespace MCGalaxy.Commands {
public sealed class CmdOutline : Command {
public override string name { get { return "outline"; } }
public override string shortcut { get { return ""; } }
public override string type { get { return CommandTypes.Building; } }
@ -28,84 +28,45 @@ namespace MCGalaxy.Commands
public override LevelPermission defaultRank { get { return LevelPermission.AdvBuilder; } }
public CmdOutline() { }
public override void Use(Player p, string message)
{
int number = message.Split(' ').Length;
if (number != 2) { Help(p); return; }
public override void Use(Player p, string message) {
string[] args = message.Split(' ');
if (args.Length != 2) { Help(p); return; }
CatchPos cpos = default(CatchPos);
int pos = message.IndexOf(' ');
string t = message.Substring(0, pos).ToLower();
string t2 = message.Substring(pos + 1).ToLower();
byte type = Block.Byte(t);
if (type == 255) { Player.Message(p, "There is no block \"" + t + "\"."); return; }
byte type2 = Block.Byte(t2);
if (type2 == 255) { Player.Message(p, "There is no block \"" + t2 + "\"."); return; }
if (!Block.canPlace(p, type2)) { Player.Message(p, "Cannot place that block type."); return; }
cpos.type = Block.Byte(args[0]);
if (cpos.type == Block.Zero) { Player.Message(p, "There is no block \"{0}\".", args[0]); return; }
cpos.newType = Block.Byte(args[1]);
if (cpos.newType == Block.Zero) { Player.Message(p, "There is no block \"{0}\".", args[1]); return; }
if (!Block.canPlace(p, cpos.newType)) { Player.Message(p, "Cannot place that block type."); return; }
CatchPos cpos; cpos.newType = type2; cpos.type = type;
cpos.x = 0; cpos.y = 0; cpos.z = 0; p.blockchangeObject = cpos;
p.blockchangeObject = cpos;
Player.Message(p, "Place two blocks to determine the edges.");
p.ClearBlockchange();
p.Blockchange += new Player.BlockchangeEventHandler(Blockchange1);
}
public override void Help(Player p)
{
Player.Message(p, "/outline [type] [type2] - Outlines [type] with [type2]");
}
public void Blockchange1(Player p, ushort x, ushort y, ushort z, byte type, byte extType)
{
void Blockchange1(Player p, ushort x, ushort y, ushort z, byte type, byte extType) {
RevertAndClearState(p, x, y, z);
CatchPos bp = (CatchPos)p.blockchangeObject;
bp.x = x; bp.y = y; bp.z = z; p.blockchangeObject = bp;
p.Blockchange += new Player.BlockchangeEventHandler(Blockchange2);
}
public void Blockchange2(Player p, ushort x, ushort y, ushort z, byte type, byte extType)
{
void Blockchange2(Player p, ushort x, ushort y, ushort z, byte type, byte extType) {
RevertAndClearState(p, x, y, z);
CatchPos cpos = (CatchPos)p.blockchangeObject;
if (cpos.type != Block.Zero)
type = cpos.type;
List<Vec3U16> buffer = new List<Vec3U16>();
Vec3U16 pos;
bool AddMe = false;
for (ushort xx = Math.Min(cpos.x, x); xx <= Math.Max(cpos.x, x); ++xx)
for (ushort yy = Math.Min(cpos.y, y); yy <= Math.Max(cpos.y, y); ++yy)
for (ushort zz = Math.Min(cpos.z, z); zz <= Math.Max(cpos.z, z); ++zz)
{
AddMe = false;
if (p.level.GetTile((ushort)(xx - 1), yy, zz) == cpos.type) AddMe = true;
else if (p.level.GetTile((ushort)(xx + 1), yy, zz) == cpos.type) AddMe = true;
else if (p.level.GetTile(xx, (ushort)(yy - 1), zz) == cpos.type) AddMe = true;
else if (p.level.GetTile(xx, (ushort)(yy + 1), zz) == cpos.type) AddMe = true;
else if (p.level.GetTile(xx, yy, (ushort)(zz - 1)) == cpos.type) AddMe = true;
else if (p.level.GetTile(xx, yy, (ushort)(zz + 1)) == cpos.type) AddMe = true;
if (AddMe && p.level.GetTile(xx, yy, zz) != cpos.type) { pos.X = xx; pos.Y = yy; pos.Z = zz; buffer.Add(pos); }
}
if (buffer.Count > p.group.maxBlocks)
{
Player.Message(p, "You tried to outline more than " + buffer.Count + " blocks.");
Player.Message(p, "You cannot outline more than " + p.group.maxBlocks + ".");
OutlineDrawOp op = new OutlineDrawOp();
op.Type = cpos.type; op.NewType = cpos.newType;
if (!DrawOp.DoDrawOp(op, null, p, x, y, z, cpos.x, cpos.y, cpos.z ))
return;
if (p.staticCommands)
p.Blockchange += new Player.BlockchangeEventHandler(Blockchange1);
}
struct CatchPos { public byte type, newType; public ushort x, y, z; }
buffer.ForEach(P => p.level.UpdateBlock(p, P.X, P.Y, P.Z, cpos.newType, 0));
Player.Message(p, "You outlined " + buffer.Count + " blocks.");
if (p.staticCommands) p.Blockchange += new Player.BlockchangeEventHandler(Blockchange1);
public override void Help(Player p) {
Player.Message(p, "/outline [type] [type2] - Outlines [type] with [type2]");
}
struct CatchPos
{
public byte type;
public byte newType;
public ushort x, y, z;
}
}
}

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@ -20,16 +20,11 @@ using MCGalaxy.Drawing.Brushes;
namespace MCGalaxy.Drawing.Ops {
public class HollowDrawOp : DrawOp {
public class HollowDrawOp : CuboidDrawOp {
public override string Name { get { return "Hollow"; } }
public byte Skip;
public override long GetBlocksAffected(Level lvl, Vec3U16[] marks) {
Vec3U16 p1 = marks[0], p2 = marks[1];
return (p2.X - p1.X + 1) * (p2.Y - p1.Y + 1) * (p2.Z - p1.Z + 1);
}
public override void Perform(Vec3U16[] marks, Player p, Level lvl, Brush brush) {
Vec3U16 p1 = marks[0], p2 = marks[1];
for (ushort y = p1.Y; y <= p2.Y; y++)

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@ -0,0 +1,47 @@
/*
Copyright 2015 MCGalaxy
Dual-licensed under the Educational Community License, Version 2.0 and
the GNU General Public License, Version 3 (the "Licenses"); you may
not use this file except in compliance with the Licenses. You may
obtain a copy of the Licenses at
http://www.opensource.org/licenses/ecl2.php
http://www.gnu.org/licenses/gpl-3.0.html
Unless required by applicable law or agreed to in writing,
software distributed under the Licenses are distributed on an "AS IS"
BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
or implied. See the Licenses for the specific language governing
permissions and limitations under the Licenses.
*/
using System;
using MCGalaxy.Drawing.Brushes;
namespace MCGalaxy.Drawing.Ops {
public class OutlineDrawOp : CuboidDrawOp {
public override string Name { get { return "Outline"; } }
public byte Type, NewType;
public override void Perform(Vec3U16[] marks, Player p, Level lvl, Brush brush) {
Vec3U16 p1 = marks[0], p2 = marks[1];
for (ushort y = p1.Y; y <= p2.Y; y++)
for (ushort z = p1.Z; z <= p2.Z; z++)
for (ushort x = p1.X; x <= p2.X; x++)
{
bool outline = false;
if (lvl.GetTile((ushort)(x - 1), y, z) == Type) outline = true;
else if (lvl.GetTile((ushort)(x + 1), y, z) == Type) outline = true;
else if (lvl.GetTile(x, (ushort)(y - 1), z) == Type) outline = true;
else if (lvl.GetTile(x, (ushort)(y + 1), z) == Type) outline = true;
else if (lvl.GetTile(x, y, (ushort)(z - 1)) == Type) outline = true;
else if (lvl.GetTile(x, y, (ushort)(z + 1)) == Type) outline = true;
if (outline && p.level.GetTile(x, y, z) != Type)
PlaceBlock(p, lvl, x, y, z, NewType, 0);
}
}
}
}

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@ -466,12 +466,6 @@ namespace MCGalaxy {
return pos.X < Width && pos.Y < Height && pos.Z < Length;
}
public void UpdateBlock(Player p, int index, byte type, byte extType) {
ushort x, y, z;
IntToPos(index, out x, out y, out z);
UpdateBlock(p, x, y, z, type, extType);
}
public void UpdateBlock(Player p, ushort x, ushort y, ushort z, byte type, byte extType) {
if (!DoBlockchange(p, x, y, z, type, extType)) return;
BlockPos bP = default(BlockPos);

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@ -451,6 +451,7 @@
<Compile Include="Drawing\DrawOps\HollowDrawOp.cs" />
<Compile Include="Drawing\DrawOps\LineDrawOp.cs" />
<Compile Include="Drawing\DrawOps\MazeDrawOp.cs" />
<Compile Include="Drawing\DrawOps\OutlineDrawOp.cs" />
<Compile Include="Drawing\DrawOps\PasteDrawOp.cs" />
<Compile Include="Drawing\DrawOps\RedoDrawOp.cs" />
<Compile Include="Drawing\DrawOps\ReplaceDrawOp.cs" />