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Release 1.8.3.0
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v 1.8.3.0
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- Added brushes system similar to fCraft.
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- Added support for importing .fcm files from fCraft/ProCraft.
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- Significantly optimised physics and /undo responsiveness.
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- Many changes to reduce memory usage.
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- Made most commands that involve querying the database case insensitive.
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- More commands now show an appropriate message if the input name matches multiple online players.
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- /paste now can take an optional list of blocks to only paste, or alternatively an optional list of blocks to not paste.
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- Added a torus draw operation.
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- Cleaned up the economy code. Now separated into /buy, /store, and /eco setup.
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- /tempban can be used with offline players.
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- More work on zombie survival.
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- Noise map generators now use water and sand. (Thanks megalomaniactom)
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- Added an 8ball command. (Thanks PatchTest)
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v1.8.2.0
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- Fix a critical bug with leaving a level as the only player and then rejoining
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the level would result in you being re-added to the level which was then unloaded
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@ -15,7 +15,7 @@
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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*/
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using System;
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/*using System;
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using MCGalaxy.Games;
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namespace MCGalaxy.Commands {
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@ -106,4 +106,4 @@ namespace MCGalaxy.Commands {
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Player.SendMessage(p, "%T/team members [name] %H-Lists the players within that team.");
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}
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}
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}
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}*/
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1.8.2.0
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1.8.3.0
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@ -37,7 +37,7 @@ using System.Runtime.InteropServices;
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("24d9085c-78ba-4f53-b69c-f2b52153683f")]
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[assembly: AssemblyVersion("1.8.2.0")]
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[assembly: AssemblyVersion("1.8.3.0")]
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// Version information for an assembly consists of the following four values:
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//
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