Use BulkBlockUpdate to reduce bandwidth consumption, also create a BulkBlockSender class for future usage elsewhere.

This commit is contained in:
UnknownShadow200 2016-03-12 11:21:42 +11:00
parent aa85421070
commit 5f0146da3e
12 changed files with 289 additions and 179 deletions

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@ -1,19 +1,19 @@
/*
Copyright 2010 MCSharp team (Modified for use with MCZall/MCLawl/MCGalaxy)
Copyright 2010 MCSharp team (Modified for use with MCZall/MCLawl/MCGalaxy)
Dual-licensed under the Educational Community License, Version 2.0 and
the GNU General Public License, Version 3 (the "Licenses"); you may
not use this file except in compliance with the Licenses. You may
obtain a copy of the Licenses at
http://www.opensource.org/licenses/ecl2.php
http://www.gnu.org/licenses/gpl-3.0.html
Unless required by applicable law or agreed to in writing,
software distributed under the Licenses are distributed on an "AS IS"
BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
or implied. See the Licenses for the specific language governing
permissions and limitations under the Licenses.
Dual-licensed under the Educational Community License, Version 2.0 and
the GNU General Public License, Version 3 (the "Licenses"); you may
not use this file except in compliance with the Licenses. You may
obtain a copy of the Licenses at
http://www.opensource.org/licenses/ecl2.php
http://www.gnu.org/licenses/gpl-3.0.html
Unless required by applicable law or agreed to in writing,
software distributed under the Licenses are distributed on an "AS IS"
BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
or implied. See the Licenses for the specific language governing
permissions and limitations under the Licenses.
*/
using System;
using System.Collections.Generic;
@ -22,64 +22,64 @@ using MCGalaxy.Commands;
namespace MCGalaxy
{
public abstract partial class Command
{
public abstract string name { get; }
public abstract string shortcut { get; }
public abstract string type { get; }
public abstract bool museumUsable { get; }
public abstract LevelPermission defaultRank { get; }
public abstract void Use(Player p, string message);
public abstract void Help(Player p);
public virtual CommandPerm[] AdditionalPerms { get { return null; } }
public abstract partial class Command
{
public abstract string name { get; }
public abstract string shortcut { get; }
public abstract string type { get; }
public abstract bool museumUsable { get; }
public abstract LevelPermission defaultRank { get; }
public abstract void Use(Player p, string message);
public abstract void Help(Player p);
public virtual CommandPerm[] AdditionalPerms { get { return null; } }
public static CommandList all = new CommandList();
public static CommandList core = new CommandList();
public static void InitAll() {
public static CommandList all = new CommandList();
public static CommandList core = new CommandList();
public static void InitAll() {
all.AddOtherPerms = true;
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
for (int i = 0; i < types.Length; i++) {
Type type = types[i];
if (!type.IsSubclassOf(typeof(Command)) || type.IsAbstract) continue;
all.Add((Command)Activator.CreateInstance(type));
Type type = types[i];
if (!type.IsSubclassOf(typeof(Command)) || type.IsAbstract) continue;
all.Add((Command)Activator.CreateInstance(type));
}
core.commands = new List<Command>(all.commands);
Scripting.Autoload();
}
protected static void RevertAndClearState(Player p, ushort x, ushort y, ushort z) {
p.ClearBlockchange();
p.RevertBlock(x, y, z);
}
protected void MessageInGameOnly(Player p) {
Player.SendMessage(p, "/" + name + " can only be used in-game.");
}
}
public struct CommandPerm {
public LevelPermission Perm;
public string Description;
public int Number;
public CommandPerm(LevelPermission perm, string desc) {
Perm = perm; Description = desc; Number = 1;
}
public CommandPerm(LevelPermission perm, string desc, int num) {
Perm = perm; Description = desc; Number = num;
}
}
public sealed class CommandTypes {
public const string Building = "build";
public const string Chat = "chat";
public const string Economy = "economy";
public const string Games = "game";
public const string Information = "information";
public const string Moderation = "mod";
public const string Other = "other";
public const string World = "world";
}
protected static void RevertAndClearState(Player p, ushort x, ushort y, ushort z) {
p.ClearBlockchange();
p.RevertBlock(x, y, z);
}
protected void MessageInGameOnly(Player p) {
Player.SendMessage(p, "/" + name + " can only be used in-game.");
}
}
public struct CommandPerm {
public LevelPermission Perm;
public string Description;
public int Number;
public CommandPerm(LevelPermission perm, string desc) {
Perm = perm; Description = desc; Number = 1;
}
public CommandPerm(LevelPermission perm, string desc, int num) {
Perm = perm; Description = desc; Number = num;
}
}
public sealed class CommandTypes {
public const string Building = "build";
public const string Chat = "chat";
public const string Economy = "economy";
public const string Games = "game";
public const string Information = "information";
public const string Moderation = "mod";
public const string Other = "other";
public const string World = "world";
}
}

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@ -1,19 +1,19 @@
/*
Copyright 2010 MCSharp team (Modified for use with MCZall/MCLawl/MCGalaxy)
Dual-licensed under the Educational Community License, Version 2.0 and
the GNU General Public License, Version 3 (the "Licenses"); you may
not use this file except in compliance with the Licenses. You may
obtain a copy of the Licenses at
http://www.opensource.org/licenses/ecl2.php
http://www.gnu.org/licenses/gpl-3.0.html
Unless required by applicable law or agreed to in writing,
software distributed under the Licenses are distributed on an "AS IS"
BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
or implied. See the Licenses for the specific language governing
permissions and limitations under the Licenses.
Copyright 2010 MCSharp team (Modified for use with MCZall/MCLawl/MCGalaxy)
Dual-licensed under the Educational Community License, Version 2.0 and
the GNU General Public License, Version 3 (the "Licenses"); you may
not use this file except in compliance with the Licenses. You may
obtain a copy of the Licenses at
http://www.opensource.org/licenses/ecl2.php
http://www.gnu.org/licenses/gpl-3.0.html
Unless required by applicable law or agreed to in writing,
software distributed under the Licenses are distributed on an "AS IS"
BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
or implied. See the Licenses for the specific language governing
permissions and limitations under the Licenses.
*/
using System;
using System.Data;
@ -24,7 +24,7 @@ namespace MCGalaxy.Commands
{
public override string name { get { return "unbanip"; } }
public override string shortcut { get { return ""; } }
public override string type { get { return CommandTypes.Moderation; } }
public override string type { get { return CommandTypes.Moderation; } }
public override bool museumUsable { get { return true; } }
public override LevelPermission defaultRank { get { return LevelPermission.Operator; } }
public CmdUnbanip() { }
@ -37,7 +37,7 @@ namespace MCGalaxy.Commands
message = message.Remove(0, 1).Trim();
Player who = PlayerInfo.Find(message);
if (who == null) {
DatabaseParameterisedQuery query = DatabaseParameterisedQuery.Create();
DatabaseParameterisedQuery query = DatabaseParameterisedQuery.Create();
query.AddParam("@Name", message);
DataTable ip = Database.fillData(query, "SELECT IP FROM Players WHERE Name = @Name");
if (ip.Rows.Count > 0) {

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@ -407,7 +407,7 @@ namespace MCGalaxy.Commands {
static void ReloadMap(Player p, bool global) {
Player[] players = PlayerInfo.Online;
foreach (Player pl in players) {
if (!pl.HasCpeExt(CpeExt.BlockDefinitions)) continue;
if (!pl.hasBlockDefs) continue;
if (!global && p.level != pl.level) continue;
if (pl.level == null || !pl.level.HasCustomBlocks) continue;

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@ -1,19 +1,19 @@
/*
Copyright 2011 MCForge
Dual-licensed under the Educational Community License, Version 2.0 and
the GNU General Public License, Version 3 (the "Licenses"); you may
not use this file except in compliance with the Licenses. You may
obtain a copy of the Licenses at
http://www.opensource.org/licenses/ecl2.php
http://www.gnu.org/licenses/gpl-3.0.html
Unless required by applicable law or agreed to in writing,
software distributed under the Licenses are distributed on an "AS IS"
BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
or implied. See the Licenses for the specific language governing
permissions and limitations under the Licenses.
Copyright 2011 MCForge
Dual-licensed under the Educational Community License, Version 2.0 and
the GNU General Public License, Version 3 (the "Licenses"); you may
not use this file except in compliance with the Licenses. You may
obtain a copy of the Licenses at
http://www.opensource.org/licenses/ecl2.php
http://www.gnu.org/licenses/gpl-3.0.html
Unless required by applicable law or agreed to in writing,
software distributed under the Licenses are distributed on an "AS IS"
BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
or implied. See the Licenses for the specific language governing
permissions and limitations under the Licenses.
*/
using System;
using System.Collections.Generic;
@ -237,19 +237,19 @@ namespace MCGalaxy
public static void executeQuery(string queryString, bool createDB = false) {
if (Server.useMySQL) executeQuery(MySQL.query, queryString, createDB);
else executeQuery(SQLite.query, queryString, createDB);
else executeQuery(SQLite.query, queryString, createDB);
}
public static void executeQuery(DatabaseParameterisedQuery query, string queryString, bool createDB = false) {
Exception e = null;
for (int i = 0; i < 10; i++) {
try {
query.Execute(queryString, createDB);
query.ClearParams();
return;
} catch (Exception ex) {
e = ex; // try yet again
}
try {
query.Execute(queryString, createDB);
query.ClearParams();
return;
} catch (Exception ex) {
e = ex; // try yet again
}
}
File.AppendAllText("MySQL_error.log", DateTime.Now + " " + queryString + "\r\n");
@ -258,29 +258,29 @@ namespace MCGalaxy
}
public static DataTable fillData(string queryString, bool skipError = false) {
if (Server.useMySQL) return fillData(MySQL.query, queryString, skipError);
else return fillData(SQLite.query, queryString, skipError);
if (Server.useMySQL) return fillData(MySQL.query, queryString, skipError);
else return fillData(SQLite.query, queryString, skipError);
}
public static DataTable fillData(DatabaseParameterisedQuery query, string queryString, bool skipError = false) {
using (DataTable results = new DataTable("toReturn")) {
Exception e = null;
for (int i = 0; i < 10; i++) {
try {
query.Fill(queryString, results);
query.ClearParams();
return results;
} catch (Exception ex) {
e = ex; // try yet again
}
}
if (skipError) return results;
File.AppendAllText("MySQL_error.log", DateTime.Now + " " + queryString + "\r\n");
Server.ErrorLog(e);
query.ClearParams();
return results;
}
using (DataTable results = new DataTable("toReturn")) {
Exception e = null;
for (int i = 0; i < 10; i++) {
try {
query.Fill(queryString, results);
query.ClearParams();
return results;
} catch (Exception ex) {
e = ex; // try yet again
}
}
if (skipError) return results;
File.AppendAllText("MySQL_error.log", DateTime.Now + " " + queryString + "\r\n");
Server.ErrorLog(e);
query.ClearParams();
return results;
}
}
internal static void fillDatabase(Stream stream)

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@ -144,7 +144,7 @@ namespace MCGalaxy {
Player[] players = PlayerInfo.Online;
foreach (Player pl in players) {
if (!global && pl.level != level) continue;
if (!pl.HasCpeExt(CpeExt.BlockDefinitions)) continue;
if (!pl.hasBlockDefs) continue;
if (global && pl.level.CustomBlockDefs[id] != GlobalDefs[id]) continue;
if (pl.HasCpeExt(CpeExt.BlockDefinitionsExt, 2) && def.Shape != 0)
@ -176,7 +176,7 @@ namespace MCGalaxy {
if (!global && pl.level != level) continue;
if (global && pl.level.CustomBlockDefs[id] != null) continue;
if (pl.HasCpeExt(CpeExt.BlockDefinitions))
if (pl.hasBlockDefs)
pl.SendRaw(Opcode.CpeRemoveBlockDefinition, id);
}
Save(global, level);

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@ -0,0 +1,138 @@
/*
Copyright 2015 MCGalaxy
Dual-licensed under the Educational Community License, Version 2.0 and
the GNU General Public License, Version 3 (the "Licenses"); you may
not use this file except in compliance with the Licenses. You may
obtain a copy of the Licenses at
http://www.opensource.org/licenses/ecl2.php
http://www.gnu.org/licenses/gpl-3.0.html
Unless required by applicable law or agreed to in writing,
software distributed under the Licenses are distributed on an "AS IS"
BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
or implied. See the Licenses for the specific language governing
permissions and limitations under the Licenses.
*/
using System;
namespace MCGalaxy {
public sealed class BufferedBlockSender {
int[] indices = new int[256];
byte[] types = new byte[256];
int count = 0;
Level level;
public BufferedBlockSender(Level level) {
this.level = level;
}
public void Add(int index, byte type, byte extType) {
indices[count] = index;
if (type == Block.custom_block) types[count] = extType;
else types[count] = Block.Convert(type);
count++;
}
public void CheckIfSend(bool force) {
if (count > 0 && (force || count == 256)) {
byte[] bulk = null, normal = null, noBlockDefs = null, original = null;
Player[] players = PlayerInfo.Online;
foreach (Player p in players) {
if (p.level != level) continue;
// Different clients support varying types of blocks
byte[] packet = null;
if (p.HasCpeExt(CpeExt.BulkBlockUpdate) && p.hasCustomBlocks && p.hasBlockDefs && count >= 1600) {
if (bulk == null) bulk = MakeBulkPacket();
packet = bulk;
} else if (p.hasCustomBlocks && p.hasBlockDefs) {
if (normal == null) normal = MakeNormalPacket();
packet = normal;
} else if (p.hasCustomBlocks) {
if (noBlockDefs == null) noBlockDefs = MakeNoBlockDefsPacket();
packet = noBlockDefs;
} else {
if (original == null) original = MakeOriginalOnlyPacket();
packet = original;
}
p.SendRaw(packet);
}
count = 0;
}
}
#region Packet construction
byte[] MakeBulkPacket() {
byte[] data = new byte[2 + 256 * 5];
data[0] = Opcode.CpeBulkBlockUpdate;
data[1] = (byte)(count - 1);
for (int i = 0, j = 2; i < count; i++) {
int index = indices[i];
data[j++] = (byte)(index >> 24); data[j++] = (byte)(index >> 16);
data[j++] = (byte)(index >> 8); data[j++] = (byte)index;
}
for (int i = 0, j = 2 + 256 * sizeof(int); i < count; i++)
data[j++] = types[i];
return data;
}
byte[] MakeNormalPacket() {
byte[] data = new byte[count * 8];
for (int i = 0, j = 0; i < count; i++) {
int index = indices[i];
int x = (index % level.Width);
int y = (index / level.Width) / level.Length;
int z = (index / level.Width) % level.Length;
data[j++] = Opcode.SetBlock;
data[j++] = (byte)(x >> 8); data[j++] = (byte)x;
data[j++] = (byte)(y >> 8); data[j++] = (byte)y;
data[j++] = (byte)(z >> 8); data[j++] = (byte)z;
data[j++] = types[i];
}
return data;
}
byte[] MakeNoBlockDefsPacket() {
byte[] data = new byte[count * 8];
for (int i = 0, j = 0; i < count; i++) {
int index = indices[i];
int x = (index % level.Width);
int y = (index / level.Width) / level.Length;
int z = (index / level.Width) % level.Length;
data[j++] = Opcode.SetBlock;
data[j++] = (byte)(x >> 8); data[j++] = (byte)x;
data[j++] = (byte)(y >> 8); data[j++] = (byte)y;
data[j++] = (byte)(z >> 8); data[j++] = (byte)z;
data[j++] = types[i] < Block.CpeCount ? types[i] : level.GetFallback(types[i]);
}
return data;
}
byte[] MakeOriginalOnlyPacket() {
byte[] data = new byte[count * 8];
for (int i = 0, j = 0; i < count; i++) {
int index = indices[i];
int x = (index % level.Width);
int y = (index / level.Width) / level.Length;
int z = (index / level.Width) % level.Length;
data[j++] = Opcode.SetBlock;
data[j++] = (byte)(x >> 8); data[j++] = (byte)x;
data[j++] = (byte)(y >> 8); data[j++] = (byte)y;
data[j++] = (byte)(z >> 8); data[j++] = (byte)z;
data[j++] = types[i] < Block.CpeCount ? Block.ConvertCPE(types[i])
: Block.ConvertCPE(level.GetFallback(types[i]));
}
return data;
}
#endregion
}
}

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@ -168,26 +168,23 @@ namespace MCGalaxy {
RemoveExpiredChecks();
lastUpdate = ListUpdate.Count;
int* pendingIndices = stackalloc int[256];
byte* pendingTypes = stackalloc byte[256];
int pendingCount = 0;
if (ListUpdate.Count > 0 && bulkSender == null)
bulkSender = new BufferedBlockSender(this);
for (int i = 0; i < ListUpdate.Count; i++) {
Update C = ListUpdate.Items[i];
try {
string info = C.data as string;
if (info == null) info = "";
if (DoPhysicsBlockchange(C.b, C.type, false,info, 0, true)) {
pendingIndices[pendingCount] = C.b;
pendingTypes[pendingCount] = C.type;
pendingCount++;
}
if (DoPhysicsBlockchange(C.b, C.type, false, info, 0, true))
bulkSender.Add(C.b, C.type, 0);
} catch {
Server.s.Log("Phys update issue");
}
SendUpdates(pendingIndices, pendingTypes, ref pendingCount, false);
bulkSender.CheckIfSend(false);
}
SendUpdates(pendingIndices, pendingTypes, ref pendingCount, true);
if (bulkSender != null)
bulkSender.CheckIfSend(true);
ListUpdate.Clear(); listUpdateExists.Clear();
} catch (Exception e) {
Server.s.Log("Level physics error");
@ -195,35 +192,6 @@ namespace MCGalaxy {
}
}
unsafe void SendUpdates(int* pendingIndices, byte* pendingTypes, ref int pendingCount, bool force) {
try {
if (pendingCount > 0 && (force || pendingCount == 256)) {
byte[] data = new byte[pendingCount * 8];
for (int i = 0; i < pendingCount; i++) {
int index = pendingIndices[i];
int x = (index % Width);
int y = (index / Width) / Length;
int z = (index / Width) % Length;
data[(i << 3)] = Opcode.SetBlock;
data[(i << 3) + 1] = (byte)(x >> 8); data[(i << 3) + 2] = (byte)x;
data[(i << 3) + 3] = (byte)(y >> 8); data[(i << 3) + 4] = (byte)y;
data[(i << 3) + 5] = (byte)(z >> 8); data[(i << 3) + 6] = (byte)z;
// TODO: do we need conversion for non-CPE block clients?
data[(i << 3) + 7] = Block.Convert(pendingTypes[i]);
}
Player[] players = PlayerInfo.Online;
foreach (Player p in players) {
if (p.level == this) p.SendRaw(data);
}
pendingCount = 0;
}
} catch {
Server.s.Log("Phys update issue");
pendingCount = 0;
}
}
void DoNormalPhysics(ushort x, ushort y, ushort z, Random rand, Check C) {
switch (blocks[C.b])
{

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@ -199,6 +199,7 @@ namespace MCGalaxy
public bool bufferblocks = Server.bufferblocks;
public List<BlockQueue.block> blockqueue = new List<BlockQueue.block>();
private readonly object physThreadLock = new object();
BufferedBlockSender bulkSender;
public List<C4.C4s> C4list = new List<C4.C4s>();

View File

@ -420,6 +420,7 @@
<Compile Include="Levels\Block.Convert.cs" />
<Compile Include="Levels\Block.ID.cs" />
<Compile Include="Levels\Block.Permissions.cs" />
<Compile Include="Levels\BufferedBlockSender.cs" />
<Compile Include="Levels\Generator\MapGen.cs" />
<Compile Include="Levels\Generator\NoiseGen.cs" />
<Compile Include="Levels\Generator\MapGenParams.cs" />

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@ -72,7 +72,7 @@ namespace MCGalaxy {
}
}
public bool hasCpe = false, hasCustomBlocks = false, hasTextColors, finishedCpeLogin = false;
public bool hasCpe, hasCustomBlocks, hasBlockDefs, hasTextColors, finishedCpeLogin = false;
public string appName;
public int extensionCount;
public List<string> extensions = new List<string>();
@ -304,7 +304,7 @@ namespace MCGalaxy {
int usedLength = 0;
byte[] buffer = CompressRawMap(out usedLength);
if (HasCpeExt(CpeExt.BlockDefinitions)) {
if (hasBlockDefs) {
if (oldLevel != null && oldLevel != level)
RemoveOldLevelCustomBlocks(oldLevel);
BlockDefinition.SendLevelCustomBlocks(this);
@ -365,7 +365,6 @@ namespace MCGalaxy {
byte[] buffer = new byte[bufferSize];
MemoryStream temp = new MemoryStream();
int bIndex = 0;
bool hasBlockDefs = HasCpeExt(CpeExt.BlockDefinitions);
using (GZipStream compressor = new GZipStream(temp, CompressionMode.Compress, true)) {
NetUtils.WriteI32(level.blocks.Length, buffer, 0);
@ -478,7 +477,7 @@ namespace MCGalaxy {
NetUtils.WriteU16(z, buffer, 5);
if (type == Block.custom_block) {
if (HasCpeExt(CpeExt.BlockDefinitions))
if (hasBlockDefs)
buffer[7] = level.GetExtTile(x, y, z);
else
buffer[7] = level.GetFallbackExtTile(x, y, z);
@ -502,7 +501,7 @@ namespace MCGalaxy {
NetUtils.WriteU16(z, buffer, 5);
if (type == Block.custom_block) {
if (HasCpeExt(CpeExt.BlockDefinitions))
if (hasBlockDefs)
buffer[7] = extType;
else
buffer[7] = level.GetFallback(extType);

View File

@ -131,7 +131,8 @@ namespace MCGalaxy
case CpeExt.FullCP437:
FullCP437 = version; break;
case CpeExt.BlockDefinitions:
BlockDefinitions = version; break;
BlockDefinitions = version;
hasBlockDefs = true; break;
case CpeExt.BlockDefinitionsExt:
BlockDefinitionsExt = version; break;
case CpeExt.TextColors:
@ -191,9 +192,9 @@ namespace MCGalaxy
public void SendCurrentMapAppearance() {
byte edgeBlock = level.EdgeBlock, horBlock = level.HorizonBlock;
if (edgeBlock >= Block.CpeCount && !HasCpeExt(CpeExt.BlockDefinitions))
if (edgeBlock >= Block.CpeCount && !hasBlockDefs)
edgeBlock = level.GetFallback(edgeBlock);
if (horBlock >= Block.CpeCount && !HasCpeExt(CpeExt.BlockDefinitions))
if (horBlock >= Block.CpeCount && !hasBlockDefs)
horBlock = level.GetFallback(horBlock);
if (EnvMapAppearance == 2) {
@ -239,7 +240,7 @@ namespace MCGalaxy
SendSetBlockPermission(i, canPlace, canDelete);
}
if (!HasCpeExt(CpeExt.BlockDefinitions)) return;
if (!hasBlockDefs) return;
for (int i = count; i < 256; i++) {
if (level.CustomBlockDefs[i] == null) continue;
SendSetBlockPermission((byte)i, level.Buildable, level.Deletable);

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@ -351,7 +351,7 @@ namespace MCGalaxy {
if (type == 0x42) {
hasCpe = true;
SendExtInfo(16);
SendExtInfo(18);
SendExtEntry(CpeExt.ClickDistance, 1);
SendExtEntry(CpeExt.CustomBlocks, 1);
SendExtEntry(CpeExt.HeldBlock, 1);
@ -373,6 +373,8 @@ namespace MCGalaxy {
SendExtEntry(CpeExt.BlockDefinitions, 1);
SendExtEntry(CpeExt.BlockDefinitionsExt, 2);
SendExtEntry(CpeExt.TextColors, 1);
SendExtEntry(CpeExt.BulkBlockUpdate, 1);
}
try { left.Remove(name.ToLower()); }
@ -656,7 +658,7 @@ namespace MCGalaxy {
}
if (type >= Block.CpeCount) {
if (!HasCpeExt(CpeExt.BlockDefinitions) || level.CustomBlockDefs[type] == null) {
if (!hasBlockDefs || level.CustomBlockDefs[type] == null) {
SendMessage("Invalid block type: " + type);
RevertBlock(x, y, z); return;
}