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Fix infinite loop in UndoFormatOnline
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@ -47,7 +47,7 @@ namespace MCGalaxy.Undo {
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while (node != null) {
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while (node != null) {
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Level lvl = LevelInfo.FindExact(node.MapName);
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Level lvl = LevelInfo.FindExact(node.MapName);
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if (!super && !args.Player.level.name.CaselessEq(node.MapName)) continue;
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if (!super && !args.Player.level.name.CaselessEq(node.MapName)) { node = node.Prev; continue; }
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List<UndoCacheItem> items = node.Items;
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List<UndoCacheItem> items = node.Items;
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pos.LevelName = node.MapName;
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pos.LevelName = node.MapName;
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