Fix /copy sometimes saying origin on Z axis is at min or max when it should be the opposite

This commit is contained in:
UnknownShadow200 2018-01-04 19:57:38 +11:00
parent 782e274a5b
commit 62ed6f3642
2 changed files with 2 additions and 2 deletions

View File

@ -150,7 +150,7 @@ namespace MCGalaxy.Commands.Building {
Player.Message(p, "Copied &a{0} %Sblocks, origin at ({1}, {2}, {3}) corner", cState.UsedBlocks,
cState.OriginX == cState.X ? "Min" : "Max",
cState.OriginY == cState.Y ? "Min" : "Max",
cState.OriginY == cState.Y ? "Min" : "Max");
cState.OriginZ == cState.Z ? "Min" : "Max");
if (!cState.PasteAir) {
Player.Message(p, "To also copy air blocks, use %T/Copy Air");
}

View File

@ -180,7 +180,7 @@ namespace MCGalaxy {
GroupList.Sort((a, b) => a.Permission.CompareTo(b.Permission));
standard = Find(ServerConfig.DefaultRankName);
if (standard == null) standard = GuestRank;
if (standard == null) standard = GuestRank;
OnGroupLoadEvent.Call();
reloading = true;