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Better help message for lb/gb edit min/max
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4d15eed405
commit
659ad6577e
@ -240,10 +240,10 @@ namespace MCGalaxy.Commands.CPE {
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if (CommandParser.GetByte(p, value, "Texture ID", ref bd.BottomTex))
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step++;
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} else if (step == 7) {
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if (ParseCoords(value, ref bd.MinX, ref bd.MinY, ref bd.MinZ))
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if (ParseCoords(p, value, ref bd.MinX, ref bd.MinY, ref bd.MinZ))
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step++;
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} else if (step == 8) {
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if (ParseCoords(value, ref bd.MaxX, ref bd.MaxY, ref bd.MaxZ))
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if (ParseCoords(p, value, ref bd.MaxX, ref bd.MaxY, ref bd.MaxZ))
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step++;
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bd.Shape = bd.MaxY;
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} else if (step == 9) {
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@ -387,11 +387,11 @@ namespace MCGalaxy.Commands.CPE {
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if (!EditByte(p, value, "Block draw", ref def.BlockDraw, "draw", 0, 255)) return;
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break;
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case "min":
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if (!ParseCoords(value, ref def.MinX, ref def.MinY, ref def.MinZ)) {
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if (!ParseCoords(p, value, ref def.MinX, ref def.MinY, ref def.MinZ)) {
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SendEditHelp(p, "min"); return;
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} break;
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case "max":
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if (!ParseCoords(value, ref def.MaxX, ref def.MaxY, ref def.MaxZ)) {
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if (!ParseCoords(p, value, ref def.MaxX, ref def.MaxY, ref def.MaxZ)) {
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SendEditHelp(p, "max"); return;
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} break;
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@ -500,22 +500,22 @@ namespace MCGalaxy.Commands.CPE {
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static bool EditByte(Player p, string value, string propName, ref byte target,
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string help, byte min, byte max) {
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int temp = 0;
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if (!CommandParser.GetInt(p, value, propName, ref temp, min, max)) {
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byte temp = 0;
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if (!CommandParser.GetByte(p, value, propName, ref temp, min, max)) {
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SendEditHelp(p, help);
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return false;
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}
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target = (byte)temp; return true;
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target = temp; return true;
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}
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static bool ParseCoords(string parts, ref byte x, ref byte y, ref byte z) {
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static bool ParseCoords(Player p, string parts, ref byte x, ref byte y, ref byte z) {
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string[] coords = parts.SplitSpaces();
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if (coords.Length != 3) return false;
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byte tx = 0, ty = 0, tz = 0;
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if (!byte.TryParse(coords[0], out tx) || !byte.TryParse(coords[1], out ty)
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|| !byte.TryParse(coords[2], out tz)) return false;
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if (tx > 16 || ty > 16 || tz > 16) return false;
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if (!CommandParser.GetByte(p, coords[0], "X", ref tx, 0, 16)) return false;
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if (!CommandParser.GetByte(p, coords[1], "Y", ref ty, 0, 16)) return false;
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if (!CommandParser.GetByte(p, coords[2], "Z", ref tz, 0, 16)) return false;
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x = tx; z = ty; y = tz; // blockdef files have z being height, we use y being height
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return true;
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